Player Matchup

Ymir
Ymir
Groshog
Ymir
Level 118
God Stats
3W - 2L
1,675 SR
Queue Stats
240W - 208L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
HillitönHikari
Nu Wa
Level 100
God Stats
8W - 3L
1,803 SR
Queue Stats
177W - 132L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
MaitoPrinsessa
Ne Zha
Level 96
God Stats
49W - 45L
1,410 SR
Queue Stats
143W - 113L
1,477 Elo+
Party 1
Team Averages
Level 105
1,629 SR
1,479 Elo+

VS

Team Averages
Level 65
1,477 SR
1,261 Elo+
Hercules
Hercules
Karter97
Hercules
Level 42
God Stats
0W - 3L
1,745 SR
Queue Stats
23W - 45L
1,302 Elo+
Party 2
Nox
Nox
Lauckenberg
Nox
Level 51
God Stats
73W - 78L
1,461 SR
Queue Stats
169W - 196L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Vardamir08
Kukulkan
Level 102
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 14L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Groshog
Ymir
13
2 / 3 / 6
8,413
701
4,630
12,359
8,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 6
8,823
735
10,991
7,423
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 4
8,940
745
9,627
10,393
4,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Karter97
Hercules
11
2 / 4 / 3
7,507
626
4,910
9,667
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 2
8,494
708
5,163
9,664
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Vardamir08
Kukulkan
12
1 / 1 / 5
7,770
648
9,027
7,346
2,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Groshog
Ymir
2
3
6
1.67
W
3
1
6
6
L
Hercules
Karter97
Hercules
2
4
3
0.88
L
3
5
2
0.8
W
5
2
4
3.5
L
Kukulkan
Vardamir08
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
19,100
30,175
Taken
26,677
15,705
Mitigated
13,492
8,832
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Groshog
Ymir
4,630
587
535
2,737
12,359
8,638
203
6,101
5,815
20,522
0
W
10,991
4,430
81
1,306
7,423
2,806
2,080
3,173
4,133
36,716
0
L
Hercules
Karter97
Hercules
4,910
705
0
977
9,667
8,722
0
6,563
2,749
0
11,390
L
5,163
235
0
761
9,664
2,605
0
4,882
4,588
30,430
0
W
9,627
1,039
0
4,173
10,393
4,261
171
4,943
5,283
0
32,972
L
Kukulkan
Vardamir08
Kukulkan
9,027
379
50
1,361
7,346
2,165
0
3,718
3,392
36,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
23,771
136
Minions Killed
140
7
Camps Cleared
3
648,376
Distance Traveled
619,395
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,413
701
41
3
0
204,706
0
W
Nu Wa
8,823
735
49
4
3
195,173
1
L
Hercules
7,507
626
17
1
0
198,067
3
L
Nox
8,494
708
69
6
2
200,139
3
W
Ne Zha
8,940
745
46
4
4
248,497
1
L
Kukulkan
7,770
648
54
5
1
221,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role