Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BaIITheif
Cabrakan
Level 68
God Stats
13W - 12L
1,519 SR
Queue Stats
61W - 52L
1,470 Elo+
Solo
Sol
Sol
babyj3nkz22
Sol
Level 105
God Stats
25W - 25L
1,509 SR
Queue Stats
246W - 285L
1,476 Elo+
Solo
Pele
Pele
racozav
Pele
Level 105
God Stats
15W - 13L
1,755 SR
Queue Stats
89W - 97L
1,520 Elo+
Solo
Team Averages
Level 95
1,557 SR
1,493 Elo+

VS

Team Averages
Level 116
1,441 SR
1,478 Elo+
Aphrodite
Aphrodite
DakuTheGayLotus
Aphrodite
Level 124
God Stats
42W - 39L
1,034 SR
Queue Stats
176W - 166L
1,496 Elo+
Party 3
Chronos
Chronos
DragonPsychoCDT
Chronos
Level 157
God Stats
9W - 5L
1,621 SR
Queue Stats
1,038W - 1,091L
1,420 Elo+
Party 1
Sobek
Sobek
LowkeyMAG_
Sobek
Level 88
God Stats
4W - 1L
1,675 SR
Queue Stats
129W - 124L
1,509 Elo+
Party 3
Ravana
Ravana
Snowbunny0311
Ravana
Level 85
God Stats
15W - 10L
1,363 SR
Queue Stats
593W - 659L
1,485 Elo+
Party 1
Apollo
Apollo
TuffBuffBaby
Apollo
Level 127
God Stats
10W - 5L
1,511 SR
Queue Stats
310W - 313L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 5 / 0
7,498
500
8,773
11,294
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
12
1 / 3 / 2
6,986
466
5,008
12,200
10,471
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
BaIITheif
Cabrakan
11
0 / 2 / 3
6,987
466
3,908
8,346
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 3 / 1
8,036
536
11,024
8,604
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
racozav
Pele
11
1 / 3 / 4
6,719
448
5,077
9,046
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DakuTheGayLotus
Aphrodite
14
4 / 2 / 2
8,638
576
9,630
12,986
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 0
7,931
529
4,979
9,389
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
13
2 / 3 / 6
7,518
501
4,283
13,050
10,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 4
7,063
471
3,200
7,595
5,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
17
6 / 0 / 3
9,884
659
10,893
10,083
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
0
0.6
L
Artio
 
Artio
1
3
2
0.67
L
Cabrakan
BaIITheif
Cabrakan
0
2
3
0.75
W
Aphrodite
DakuTheGayLotus
Aphrodite
4
2
2
2.5
W
4
2
0
2
W
Sobek
2
3
6
1.67
W
0
2
4
1
W
Apollo
6
0
3
7.5
L
4
3
1
1.5
L
Pele
racozav
Pele
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
32,985
49,490
Taken
53,103
29,799
Mitigated
26,398
18,916
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,773
1,399
0
2,888
11,294
7,031
0
6,591
4,703
53,481
0
L
Artio
 
Artio
5,008
532
238
4,848
12,200
10,471
0
658
11,542
35,644
0
L
Cabrakan
BaIITheif
Cabrakan
3,908
700
119
1,924
8,346
6,691
0
3,709
4,637
15,814
0
W
Aphrodite
DakuTheGayLotus
Aphrodite
9,630
841
919
9,244
12,986
4,187
0
8,733
4,253
49,088
0
W
4,979
2,095
0
2,744
9,389
2,974
0
6,833
2,556
50,520
0
W
Sobek
4,283
468
0
5,504
13,050
10,694
534
1,790
11,260
26,803
0
W
3,200
442
286
1,892
7,595
5,020
0
6,105
1,490
0
21,833
W
Apollo
10,893
5,646
0
6,870
10,083
3,523
2,453
5,252
4,831
0
68,440
L
11,024
4,849
505
4,107
8,604
2,863
2,640
3,944
4,660
57,658
0
L
Pele
racozav
Pele
5,077
1,725
0
4,287
9,046
2,743
0
3,990
5,056
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
41,034
356
Minions Killed
440
0
Camps Cleared
0
1,276,759
Distance Traveled
1,384,273
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,498
500
88
6
0
236,072
1
L
Artio
6,986
466
69
5
0
258,040
1
L
Cabrakan
6,987
466
24
2
0
285,785
1
W
Aphrodite
8,638
576
113
8
0
276,546
1
W
Chronos
7,931
529
107
7
0
253,914
2
W
Sobek
7,518
501
46
3
0
273,387
3
W
Ravana
7,063
471
38
3
0
319,838
2
W
Apollo
9,884
659
136
9
0
260,588
2
L
Sol
8,036
536
101
7
0
252,278
3
L
Pele
6,719
448
74
5
0
244,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role