Player Matchup

Olorun
Olorun
JADEDHOPS
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,376 Elo+
Party 1
Chaac
Chaac
PlasteredGoonie
Chaac
Level 47
God Stats
3W - 7L
1,375 SR
Queue Stats
163W - 183L
1,441 Elo+
Party 3
Awilix
Awilix
The_Tukinator
Awilix
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 162L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
ddanyeIl
Jormungandr
Level 35
God Stats
3W - 2L
1,569 SR
Queue Stats
46W - 45L
1,470 Elo+
Solo
Discordia
Discordia
xenon_53
Discordia
Level 59
God Stats
3W - 7L
1,503 SR
Queue Stats
149W - 167L
1,431 Elo+
Party 3
Team Averages
Level 48
1,489 SR
1,419 Elo+

VS

Team Averages
Level 43
1,480 SR
1,334 Elo+
Tsukuyomi
Tsukuyomi
Darthbeanz1600
Tsukuyomi
Level 35
God Stats
6W - 3L
1,552 SR
Queue Stats
170W - 196L
1,382 Elo+
Party 4
Geb
Geb
Jmoreno117
Geb
Level 52
God Stats
10W - 4L
1,755 SR
Queue Stats
152W - 169L
1,444 Elo+
Party 4
Agni
Agni
Lonquan22
Agni
Level 68
God Stats
3W - 4L
1,367 SR
Queue Stats
68W - 56L
1,276 Elo+
Party 2
Chaac
Chaac
Zenitsusad
Chaac
Level 55
God Stats
2W - 5L
1,500 SR
Queue Stats
170W - 175L
1,382 Elo+
Party 4
Sol
Sol
xSinful_Trash
Sol
Level 7
God Stats
7W - 14L
1,228 SR
Queue Stats
11W - 27L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JADEDHOPS
Olorun
16
0 / 6 / 7
10,283
935
7,938
15,163
5,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 5
11,063
1,006
11,638
17,985
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 5
11,978
1,089
9,992
13,208
4,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ddanyeIl
Jormungandr
16
2 / 7 / 5
10,727
975
10,571
18,783
21,521
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
xenon_53
Discordia
16
3 / 5 / 6
12,174
1,107
16,733
13,741
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

123

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darthbeanz1600
Tsukuyomi
18
10 / 2 / 10
12,764
1,160
15,782
16,443
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 1 / 22
11,808
1,073
11,620
14,958
21,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
18
8 / 0 / 14
12,877
1,171
17,955
7,930
2,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
7 / 4 / 15
12,759
1,160
18,832
14,797
10,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 15
11,361
1,033
10,218
9,773
3,193
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
11
Kills
28
28
Deaths
11
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Darthbeanz1600
Tsukuyomi
10
2
10
7.5
L
Olorun
JADEDHOPS
Olorun
0
6
7
0.58
W
0
1
22
11
W
Agni
8
0
14
15
L
1
5
5
0.7
L
5
5
5
1.5
W
Chaac
7
4
15
3.63
L
Jormungandr
ddanyeIl
Jormungandr
2
7
5
0.64
W
3
4
15
2.63
L
Discordia
xenon_53
Discordia
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,872
Damage
74,407
78,880
Taken
63,901
49,763
Mitigated
46,609
9,916
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Darthbeanz1600
Tsukuyomi
15,782
3,831
0
2,649
16,443
8,301
0
10,193
6,250
0
28,932
L
Olorun
JADEDHOPS
Olorun
7,938
3,696
857
1,344
15,163
5,250
0
6,172
8,944
24,841
0
W
11,620
1,316
0
276
14,958
21,251
0
8,877
6,081
36,408
0
W
Agni
17,955
833
0
1,114
7,930
2,907
0
3,770
4,160
39,469
0
L
11,638
1,040
0
5,965
17,985
13,233
0
9,620
8,225
0
30,151
L
9,992
4,424
21
603
13,208
4,456
0
6,250
6,958
0
19,577
W
Chaac
18,832
1,904
0
4,542
14,797
10,957
0
8,910
5,887
156
36,629
L
Jormungandr
ddanyeIl
Jormungandr
10,571
3,478
38
337
18,783
21,521
0
9,076
9,707
25,560
0
W
10,218
3,806
0
1,447
9,773
3,193
0
3,492
6,281
21,145
0
L
Discordia
xenon_53
Discordia
16,733
1,058
0
751
13,741
5,303
0
8,458
5,144
42,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
61,569
173
Minions Killed
204
5
Camps Cleared
7
933,716
Distance Traveled
1,105,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,764
1,160
28
3
1
243,175
0
L
Olorun
10,283
935
37
3
2
201,719
0
W
Geb
11,808
1,073
48
4
1
231,660
0
W
Agni
12,877
1,171
52
5
2
224,312
0
L
Chaac
11,063
1,006
45
4
0
160,231
1
L
Awilix
11,978
1,089
12
1
2
193,989
1
W
Chaac
12,759
1,160
52
5
3
225,579
0
L
Jormungandr
10,727
975
25
2
1
176,876
0
W
Sol
11,361
1,033
24
2
0
180,679
0
L
Discordia
12,174
1,107
54
5
0
200,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role