Player Matchup

Cthulhu
Cthulhu
Don Shambles
Cthulhu
Level 84
God Stats
4W - 3L
1,584 SR
Queue Stats
178W - 168L
1,380 Elo+
Party 2
Zeus
Zeus
JamesBong42069
Zeus
Level 38
God Stats
25W - 20L
1,577 SR
Queue Stats
31W - 26L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
WowThisIsLame
Gilgamesh
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 12L
1,487 Elo+
Party 2
Team Averages
Level 55
1,554 SR
1,422 Elo+

VS

Team Averages
Level 44
1,428 SR
1,224 Elo+
Shiva
Shiva
Comainrey1828
Shiva
Level 36
God Stats
41W - 58L
1,388 SR
Queue Stats
144W - 251L
1,176 Elo+
Party 1
Hades
Hades
PoorBoiPlante
Hades
Level 31
God Stats
32W - 34L
1,395 SR
Queue Stats
169W - 264L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PoorBoyTaebo
Ah Muzen Cab
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
201W - 315L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Don Shambles
Cthulhu
20
5 / 3 / 15
15,256
693
20,364
22,711
37,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 2 / 12
15,246
693
27,365
15,217
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
WowThisIsLame
Gilgamesh
19
9 / 10 / 10
15,233
692
20,164
27,711
26,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
14,547
661
17,215
30,589
41,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 11 / 10
13,636
620
18,550
24,676
12,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PoorBoyTaebo
Ah Muzen Cab
18
4 / 10 / 7
14,072
640
15,547
21,935
7,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
23
Kills
15
15
Deaths
23
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
2
6
5.5
W
Cthulhu
Don Shambles
Cthulhu
5
3
15
4.17
W
9
2
12
7.5
L
3
11
10
0.73
L
Ah Muzen Cab
PoorBoyTaebo
Ah Muzen Cab
4
10
7
0.75
W
Gilgamesh
WowThisIsLame
Gilgamesh
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,893
Damage
51,312
65,639
Taken
77,200
69,241
Mitigated
61,263
9,621
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,215
1,795
1,130
8,480
30,589
41,085
58
16,562
12,180
0
42,699
W
Cthulhu
Don Shambles
Cthulhu
20,364
1,706
733
4,185
22,711
37,445
214
4,786
17,169
50,835
0
W
27,365
3,133
0
2,899
15,217
5,444
1,275
6,828
7,943
68,348
0
L
18,550
924
399
2,579
24,676
12,339
0
16,416
7,270
43,016
0
L
Ah Muzen Cab
PoorBoyTaebo
Ah Muzen Cab
15,547
5,493
377
4,247
21,935
7,839
129
11,090
10,021
0
59,103
W
Gilgamesh
WowThisIsLame
Gilgamesh
20,164
7,619
0
1,804
27,711
26,352
808
8,259
18,748
0
60,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
42,255
221
Minions Killed
169
6
Camps Cleared
4
1,165,556
Distance Traveled
1,070,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,547
661
24
1
2
418,365
1
W
Cthulhu
15,256
693
66
3
2
428,209
0
W
Zeus
15,246
693
107
5
2
379,543
0
L
Hades
13,636
620
64
3
1
333,257
0
L
Ah Muzen Cab
14,072
640
81
4
1
318,954
2
W
Gilgamesh
15,233
692
48
2
2
357,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role