Player Matchup

Guan Yu
Guan Yu
Bronze IV
BigPeenGreen
Guan Yu
Bronze IV
Level 75
God Stats
0W - 2L
1,689 SR
Queue Stats
49W - 52L
1,165 MMR
Party 2
Charybdis
Charybdis
Bronze III
ScrubGeneral IV
Charybdis
Bronze III
Level 48
God Stats
0W - 2L
1,446 SR
Queue Stats
323W - 395L
631 MMR
Party 2
Freya
Freya
Silver V
seamorebuttzz
Freya
Silver V
Level 67
God Stats
3W - 6L
1,063 SR
Queue Stats
499W - 596L
802 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,399 SR
866 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,510 SR
754 MMR
Rama
Rama
Silver IV
Branflakes03
Rama
Silver IV
Level 129
God Stats
6W - 2L
1,667 SR
Queue Stats
143W - 163L
651 MMR
Party 1
Bellona
Bellona
Silver IV
UnTamedAngel208
Bellona
Silver IV
Level 119
God Stats
36W - 49L
1,376 SR
Queue Stats
143W - 162L
714 MMR
Party 1
Poseidon
Poseidon
Silver III
f1icker
Poseidon
Silver III
Level 108
God Stats
7W - 11L
1,485 SR
Queue Stats
114W - 148L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigPeenGreen
Guan Yu
14
4 / 4 / 5
10,491
749
8,160
13,550
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
ScrubGeneral IV
Charybdis
13
0 / 2 / 5
8,590
614
5,455
8,307
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 6 / 1
9,898
707
6,279
12,979
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BastetZeusShivaAtlasGilgamesh

VS

Bans
MulanAh Muzen CabDanzaburouMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
11,081
792
11,425
8,243
2,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 9
9,629
688
9,554
11,996
13,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
f1icker
Poseidon
15
3 / 4 / 7
10,143
725
7,418
7,443
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
12
12
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigPeenGreen
Guan Yu
4
4
5
1.63
W
7
2
5
4.75
L
Charybdis
ScrubGeneral IV
Charybdis
0
2
5
1.25
W
2
3
9
2.17
W
Poseidon
f1icker
Poseidon
3
4
7
1.63
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
28,397
34,836
Taken
27,682
27,362
Mitigated
18,856
8,188
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigPeenGreen
Guan Yu
8,160
554
789
3,268
13,550
17,360
0
3,165
10,385
136
20,884
W
11,425
6,987
0
1,538
8,243
2,881
1,541
930
7,313
0
46,397
L
Charybdis
ScrubGeneral IV
Charybdis
5,455
1,963
113
758
8,307
3,638
46
1,985
6,322
0
29,620
W
9,554
2,483
234
913
11,996
13,535
653
2,917
9,079
0
19,351
W
Poseidon
f1icker
Poseidon
7,418
1,531
0
417
7,443
2,440
914
2,297
5,146
39,303
1,621
L
6,279
2,188
206
3,054
12,979
6,364
39
2,108
10,871
27,161
2,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
30,853
138
Minions Killed
169
4
Camps Cleared
7
712,513
Distance Traveled
736,655
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,491
749
20
1
0
274,534
3
W
Rama
11,081
792
82
6
3
236,688
0
L
Charybdis
8,590
614
58
4
0
235,852
3
W
Bellona
9,629
688
25
2
0
253,085
1
W
Poseidon
10,143
725
62
4
4
246,882
3
L
Freya
9,898
707
60
4
4
202,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role