Player Matchup

Ah Puch
Ah Puch
CrossPrince6
Ah Puch
Level 75
God Stats
2W - 0L
1,508 SR
Queue Stats
46W - 28L
1,599 Elo+
Party 1
Odin
Odin
Vexatri
Odin
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
662W - 344L
1,789 Elo+
Party 1
Chaac
Chaac
Vykara
Chaac
Level 83
God Stats
4W - 2L
1,458 SR
Queue Stats
76W - 40L
1,728 Elo+
Party 1
Team Averages
Level 105
1,489 SR
1,705 Elo+

VS

Team Averages
Level 70
1,462 SR
1,678 Elo+
Gilgamesh
Gilgamesh
DemonAreWithIn
Gilgamesh
Level 48
God Stats
5W - 8L
1,503 SR
Queue Stats
304W - 334L
1,553 Elo+
Solo
Camazotz
Camazotz
LittleAIDEN116
Camazotz
Level 128
God Stats
4W - 3L
1,363 SR
Queue Stats
40W - 18L
1,941 Elo+
Party 2
Anubis
Anubis
Shinningcoot059
Anubis
Level 33
God Stats
9W - 6L
1,519 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrossPrince6
Ah Puch
20
10 / 7 / 8
21,474
693
41,261
26,656
8,946
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Vexatri
Odin
20
9 / 5 / 14
21,555
695
31,378
40,483
48,781
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Vykara
Chaac
20
5 / 7 / 17
19,356
624
27,820
61,273
64,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonAreWithIn
Gilgamesh
20
9 / 7 / 6
21,110
681
27,667
43,318
37,220
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
20
9 / 8 / 8
22,039
711
43,689
46,640
35,075
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 9 / 10
18,667
602
26,411
28,688
16,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
24
Kills
19
19
Deaths
24
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CrossPrince6
Ah Puch
10
7
8
2
L
Gilgamesh
DemonAreWithIn
Gilgamesh
9
7
6
1.71
L
Camazotz
9
8
8
1.63
L
1
9
10
0.67
W
Odin
Vexatri
Odin
9
5
14
3.2
W
Chaac
Vykara
Chaac
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,459
Damage
97,767
128,412
Taken
118,646
121,766
Mitigated
89,002
43,590
Healing
34,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CrossPrince6
Ah Puch
41,261
597
546
11,415
26,656
8,946
1,733
2,268
24,299
135,898
0
L
Gilgamesh
DemonAreWithIn
Gilgamesh
27,667
5,421
244
6,458
43,318
37,220
2,307
16,818
26,500
0
85,160
L
Camazotz
43,689
12,047
0
18,465
46,640
35,075
420
20,770
25,870
0
123,200
L
26,411
936
259
9,359
28,688
16,707
242
8,490
20,198
98,127
0
W
Odin
Vexatri
Odin
31,378
4,957
0
6,839
40,483
48,781
717
13,441
26,744
12,908
91,189
W
Chaac
Vykara
Chaac
27,820
5,248
0
24,790
61,273
64,039
972
12,254
48,751
0
60,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
61,816
287
Minions Killed
351
12
Camps Cleared
13
1,567,826
Distance Traveled
1,497,700
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
21,474
693
147
5
4
537,602
0
L
Gilgamesh
21,110
681
116
4
5
515,122
1
L
Camazotz
22,039
711
120
4
6
560,665
1
L
Anubis
18,667
602
115
4
2
421,913
0
W
Odin
21,555
695
102
3
6
534,661
2
W
Chaac
19,356
624
38
1
2
495,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role