Player Matchup

Guan Yu
Guan Yu
AspídaChelónas
Guan Yu
Level 74
God Stats
16W - 20L
1,362 SR
Queue Stats
50W - 77L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
RakanArdsel
Cthulhu
Level 125
God Stats
19W - 22L
1,362 SR
Queue Stats
55W - 89L
1,346 Elo+
Party 1
Hera
Hera
rontart
Hera
Level 48
God Stats
3W - 2L
1,598 SR
Queue Stats
23W - 26L
1,433 Elo+
Solo
Team Averages
Level 82
1,441 SR
1,375 Elo+

VS

Team Averages
Level 120
1,403 SR
1,385 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AnGlObAnGa
Discordia
Level 112
God Stats
0W - 3L
1,323 SR
Queue Stats
77W - 137L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
KosherMafia903
Kukulkan
Level 88
God Stats
13W - 19L
1,386 SR
Queue Stats
168W - 236L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
6,961
696
4,079
8,026
6,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RakanArdsel
Cthulhu
13
6 / 0 / 2
7,938
794
5,662
8,733
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
rontart
Hera
10
2 / 2 / 4
7,044
704
4,239
6,993
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 2
5,836
584
4,729
8,164
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
AnGlObAnGa
Discordia
11
2 / 3 / 1
6,855
686
5,222
4,447
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
1 / 2 / 2
6,594
659
6,002
4,555
1,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Discordia
AnGlObAnGa
Discordia
2
3
1
0.83
W
0
1
8
4
L
Kukulkan
1
2
2
1
W
Cthulhu
RakanArdsel
Cthulhu
6
0
2
7
W
Hera
rontart
Hera
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
15,953
23,752
Taken
17,166
16,154
Mitigated
8,700
11,436
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,729
480
91
1,868
8,164
5,552
0
3,709
4,073
13,314
0
L
Discordia
AnGlObAnGa
Discordia
5,222
552
231
207
4,447
1,508
78
2,744
1,667
15,634
0
W
4,079
1,283
3,456
3,897
8,026
6,341
0
4,837
2,927
0
16,975
L
Kukulkan
6,002
807
128
144
4,555
1,640
52
3,177
1,280
22,292
0
W
Cthulhu
RakanArdsel
Cthulhu
5,662
787
339
2,514
8,733
6,812
369
5,347
3,199
23,960
0
W
Hera
rontart
Hera
4,239
729
91
1,139
6,993
3,001
308
5,994
917
19,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,943
Gold Earned
19,285
103
Minions Killed
85
7
Camps Cleared
2
556,336
Distance Traveled
475,430
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,836
584
16
2
1
143,826
1
L
Discordia
6,855
686
31
3
0
169,328
3
W
Guan Yu
6,961
696
24
2
3
200,933
0
L
Kukulkan
6,594
659
38
4
1
162,276
2
W
Cthulhu
7,938
794
48
5
2
197,974
1
W
Hera
7,044
704
31
3
2
157,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role