Player Matchup

Ares
Ares
Darksune Miku
Ares
Level 140
God Stats
4W - 5L
1,923 SR
Queue Stats
104W - 107L
1,581 Elo+
Party 3
Mulan
Mulan
Donezinhobr
Mulan
Level 102
God Stats
3W - 4L
1,439 SR
Queue Stats
308W - 322L
1,451 Elo+
Party 2
Cliodhna
Cliodhna
Kitano Cam
Cliodhna
Level 121
God Stats
2W - 7L
1,336 SR
Queue Stats
90W - 94L
1,534 Elo+
Party 3
He Bo
He Bo
MildBill56
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 202L
1,686 Elo+
Solo
Izanami
Izanami
XxNoToRiUs_Boy_
Izanami
Level 85
God Stats
3W - 2L
1,826 SR
Queue Stats
563W - 576L
1,418 Elo+
Party 2
Team Averages
Level 111
1,605 SR
1,534 Elo+

VS

Team Averages
Level 115
1,491 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicol_3p
Tsukuyomi
Level 107
God Stats
14W - 17L
1,474 SR
Queue Stats
74W - 72L
1,464 Elo+
Party 1
Thanatos
Thanatos
The_Chesse_God
Thanatos
Level 126
God Stats
16W - 15L
1,723 SR
Queue Stats
251W - 264L
1,547 Elo+
Party 1
Horus
Horus
UncleAhhhYeet
Horus
Level 98
God Stats
7W - 14L
1,259 SR
Queue Stats
503W - 511L
1,483 Elo+
Solo
Nox
Nox
maaf_jw7
Nox
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 163L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,985
420
4,691
14,980
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 3
11,018
580
14,479
19,562
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
Kitano Cam
Cliodhna
13
4 / 5 / 5
8,940
471
11,188
13,311
4,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
16
1 / 8 / 3
9,762
514
1,965
10,486
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 1
10,165
535
6,503
12,712
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 1 / 5
10,611
558
5,064
7,955
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Nicol_3p
Tsukuyomi
15
2 / 5 / 1
10,016
527
11,883
16,011
5,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
19
11 / 6 / 8
11,929
628
15,027
18,041
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 11
9,750
513
6,523
17,414
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 2 / 11
12,399
653
10,396
10,600
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
13
Kills
26
26
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
0
6
4
0.33
L
5
3
3
2.17
L
Cliodhna
Kitano Cam
Cliodhna
4
5
5
1.3
L
He Bo
1
8
3
0.31
W
Tsukuyomi
Nicol_3p
Tsukuyomi
2
5
1
0.5
W
Thanatos
11
6
8
2.5
W
1
1
11
6.5
L
3
4
1
0.88
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,826
Damage
48,893
71,051
Taken
70,021
35,510
Mitigated
39,127
21,190
Healing
31,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,064
1,708
0
3,906
7,955
3,538
3,052
590
7,365
75,858
7,831
L
4,691
359
0
1,157
14,980
11,630
126
3,549
10,759
29,841
3,088
L
14,479
895
0
9,539
19,562
13,802
0
2,977
16,476
7,860
54,171
L
Cliodhna
Kitano Cam
Cliodhna
11,188
2,443
0
5,109
13,311
4,132
584
2,723
10,480
0
46,060
L
He Bo
1,965
187
0
625
10,486
2,588
0
2,504
7,824
51,687
0
W
Tsukuyomi
Nicol_3p
Tsukuyomi
11,883
2,139
0
1,342
16,011
5,506
0
1,231
14,183
0
57,193
W
Thanatos
15,027
4,250
0
17,535
18,041
7,608
0
917
16,860
0
81,183
W
6,523
3,040
817
4,972
17,414
17,652
44
3,879
13,448
0
39,123
L
6,503
3,621
0
4,760
12,712
3,358
1,792
2,635
10,024
0
76,612
W
10,396
399
0
3,321
10,600
4,823
1,146
3,433
7,121
74,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
54,705
477
Minions Killed
548
0
Camps Cleared
0
1,749,168
Distance Traveled
1,843,600
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,611
558
143
8
0
383,461
6
L
Ares
7,985
420
33
2
0
314,976
7
L
Mulan
11,018
580
122
6
0
373,895
3
L
Cliodhna
8,940
471
67
4
0
330,421
0
L
He Bo
9,762
514
99
5
0
363,252
5
W
Tsukuyomi
10,016
527
105
6
0
336,301
0
W
Thanatos
11,929
628
114
6
0
392,674
2
W
Horus
9,750
513
56
3
0
361,271
4
L
Izanami
10,165
535
156
8
0
366,624
2
W
Nox
12,399
653
130
7
0
369,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role