Player Matchup

Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
IMTKing
Thanatos
Silver II
Level 126
God Stats
6W - 4L
1,833 SR
Queue Stats
82W - 96L
1,548 MMR
Solo
Bastet
Bastet
Gold I
STOOOOOOOOOOO
Bastet
Gold I
Level 125
God Stats
11W - 5L
1,700 SR
Queue Stats
295W - 293L
1,517 MMR
Solo
Merlin
Merlin
Silver II
joaovicp
Merlin
Silver II
Level 119
God Stats
0W - 2L
1,626 SR
Queue Stats
4W - 8L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,632 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,522 SR
1,506 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
 
Terra
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
 
Horus
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold I
F0RASTEIR0
Loki
Gold I
Level 160
God Stats
17W - 11L
1,608 SR
Queue Stats
280W - 274L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 0
3,422
684
121
1,274
378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
 
Medusa
1
0 / 0 / 0
2,502
500
0
0
0
Thanatos
IMTKing
Thanatos
6
1 / 2 / 1
3,757
751
2,381
2,900
734
7
0 / 0 / 1
3,862
772
1,993
3,904
858
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
joaovicp
Merlin
7
1 / 0 / 0
4,066
813
912
1,157
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThothAgniAthena

VS

Bans
GebXbalanqueShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 0 / 0
3,881
776
319
1,330
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
6
0 / 0 / 0
3,478
696
130
1,477
312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Terra
 
Terra
5
0 / 0 / 1
3,388
678
132
945
459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
 
Horus
5
0 / 1 / 1
3,299
660
1,851
3,372
944
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 1 / 0
3,575
715
1,160
3,012
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
L
Medusa
 
Medusa
0
0
0
0
W
Poseidon
 
Poseidon
1
0
0
1
W
Anhur
 
Anhur
0
0
0
0
W
Terra
 
Terra
0
0
1
0.5
W
Horus
 
Horus
0
1
1
0.5
W
1
1
0
1
L
Thanatos
IMTKing
Thanatos
1
2
1
0.75
L
0
0
1
0.5
L
Merlin
joaovicp
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,407
Damage
3,592
9,235
Taken
10,136
2,170
Mitigated
2,505
3,844
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
121
0
38
200
1,274
378
0
0
1,274
10,562
0
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
 
Poseidon
319
163
0
270
1,330
201
0
449
881
17,539
0
W
Anhur
 
Anhur
130
130
0
500
1,477
312
0
121
1,356
0
17,217
W
Terra
 
Terra
132
0
193
473
945
459
0
227
718
3,371
0
W
Horus
 
Horus
1,851
1,009
0
882
3,372
944
0
0
3,372
0
11,838
W
1,160
495
0
1,489
3,012
589
0
236
2,776
0
14,200
L
Thanatos
IMTKing
Thanatos
2,381
694
0
1,701
2,900
734
0
361
2,509
0
12,954
L
1,993
326
0
1,655
3,904
858
0
0
3,904
0
17,086
L
Merlin
joaovicp
Merlin
912
84
0
250
1,157
200
0
20
1,097
19,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,609
Gold Earned
17,621
131
Minions Killed
157
0
Camps Cleared
0
442,867
Distance Traveled
499,350
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,422
684
21
4
0
106,995
2
L
Medusa
2,502
500
0
0
0
0
0
W
Poseidon
3,881
776
47
9
0
102,010
1
W
Anhur
3,478
696
37
7
0
82,316
1
W
Terra
3,388
678
10
2
0
81,154
3
W
Horus
3,299
660
28
6
0
108,211
3
W
Loki
3,575
715
35
7
0
125,659
1
L
Thanatos
3,757
751
31
6
0
126,586
1
L
Bastet
3,862
772
38
8
0
111,839
1
L
Merlin
4,066
813
41
8
0
97,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role