Player Matchup

Cthulhu
Cthulhu
Deadlyoneil
Cthulhu
Level 47
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Gymnopedi
Anhur
Level 27
God Stats
2W - 0L
1,772 SR
Queue Stats
13W - 0L
1,996 Elo+
Party 3
Cliodhna
Cliodhna
KamaraTHEdog
Cliodhna
Level 44
God Stats
2W - 0L
1,888 SR
Queue Stats
12W - 3L
1,762 Elo+
Party 3
Set
Set
ThatLegoMan73
Set
Level 105
God Stats
24W - 34L
1,506 SR
Queue Stats
168W - 172L
1,511 Elo+
Party 2
Janus
Janus
xenudes
Janus
Level 26
God Stats
2W - 1L
1,797 SR
Queue Stats
115W - 120L
1,583 Elo+
Party 2
Team Averages
Level 50
1,741 SR
1,670 Elo+

VS

Team Averages
Level 52
1,570 SR
1,524 Elo+
Sol
Sol
LecheX
Sol
Level 107
God Stats
0W - 1L
1,255 SR
Queue Stats
77W - 78L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Mofongocrack
Gilgamesh
Level 16
God Stats
1W - 1L
1,797 SR
Queue Stats
13W - 14L
1,531 Elo+
Party 1
Ra
Ra
Strikeman31
Ra
Level 67
God Stats
6W - 3L
1,610 SR
Queue Stats
158W - 147L
1,545 Elo+
Party 1
Ymir
Ymir
chimuelo160
Ymir
Level 12
God Stats
0W - 3L
1,359 SR
Queue Stats
2W - 7L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
lykos159
Danzaburou
Level 60
God Stats
6W - 2L
1,829 SR
Queue Stats
78W - 83L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadlyoneil
Cthulhu
17
2 / 2 / 16
12,349
537
8,130
11,022
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Gymnopedi
Anhur
20
14 / 3 / 1
15,379
669
22,480
18,698
6,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
KamaraTHEdog
Cliodhna
20
8 / 1 / 9
13,916
605
17,891
15,032
13,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
5 / 5 / 7
12,601
548
9,597
15,854
9,109
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
xenudes
Janus
19
4 / 3 / 8
12,024
523
12,452
10,487
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LecheX
Sol
18
0 / 8 / 4
10,868
473
5,403
15,328
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mofongocrack
Gilgamesh
16
2 / 7 / 2
9,894
430
6,492
20,236
21,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 6 / 3
12,590
547
12,000
14,447
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 5
9,275
403
3,402
20,935
18,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
lykos159
Danzaburou
17
5 / 8 / 6
11,658
507
10,443
21,627
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
33
Kills
13
14
Deaths
34
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deadlyoneil
Cthulhu
2
2
16
5
W
Anhur
Gymnopedi
Anhur
14
3
1
4.83
W
Cliodhna
KamaraTHEdog
Cliodhna
8
1
9
12.5
L
Sol
LecheX
Sol
0
8
4
0.25
L
Gilgamesh
Mofongocrack
Gilgamesh
2
7
2
0.43
L
5
6
3
1.08
W
5
5
7
1.7
L
1
5
5
0.7
L
Danzaburou
lykos159
Danzaburou
5
8
6
1
W
Janus
xenudes
Janus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,550
Damage
37,740
71,093
Taken
92,573
45,416
Mitigated
54,444
24,980
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deadlyoneil
Cthulhu
8,130
809
594
1,097
11,022
12,127
458
3,801
7,177
30,276
0
W
Anhur
Gymnopedi
Anhur
22,480
13,057
0
8,331
18,698
6,795
4,686
9,402
9,296
0
128,741
W
Cliodhna
KamaraTHEdog
Cliodhna
17,891
1,172
0
8,289
15,032
13,738
1,290
948
13,574
0
98,144
L
Sol
LecheX
Sol
5,403
1,691
0
5,203
15,328
1,717
0
412
14,916
77,692
0
L
Gilgamesh
Mofongocrack
Gilgamesh
6,492
1,135
0
3,572
20,236
21,548
0
1,859
18,377
0
46,982
L
12,000
1,039
2,422
3,791
14,447
5,181
0
6,840
7,607
86,891
0
W
9,597
3,993
0
5,271
15,854
9,109
2,362
1,952
13,793
0
105,862
L
3,402
339
420
3,560
20,935
18,767
0
8,442
12,493
12,450
0
L
Danzaburou
lykos159
Danzaburou
10,443
3,379
0
3,436
21,627
7,231
0
3,029
18,598
0
91,089
W
Janus
xenudes
Janus
12,452
1,051
0
1,398
10,487
3,647
1,206
4,702
5,724
84,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,269
Gold Earned
54,285
703
Minions Killed
544
0
Camps Cleared
0
2,306,811
Distance Traveled
2,060,370
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,349
537
41
2
0
470,977
5
W
Anhur
15,379
669
206
9
0
399,164
2
W
Cliodhna
13,916
605
179
8
0
508,158
6
L
Sol
10,868
473
147
6
0
380,158
3
L
Gilgamesh
9,894
430
107
5
0
429,686
4
L
Ra
12,590
547
168
7
0
445,524
3
W
Set
12,601
548
139
6
0
469,785
2
L
Ymir
9,275
403
10
0
0
395,927
4
L
Danzaburou
11,658
507
112
5
0
409,075
2
W
Janus
12,024
523
138
6
0
458,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role