Player Matchup

Discordia
Discordia
Rodential
Discordia
Level 103
God Stats
17W - 15L
1,619 SR
Queue Stats
88W - 96L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
TrippleDukes
Hou Yi
Level 153
God Stats
1W - 2L
1,276 SR
Queue Stats
110W - 113L
1,541 Elo+
Party 2
Geb
Geb
WandererDrac0
Geb
Level 86
God Stats
4W - 5L
1,245 SR
Queue Stats
61W - 46L
1,524 Elo+
Solo
Team Averages
Level 114
1,380 SR
1,533 Elo+

VS

Team Averages
Level 92
1,427 SR
1,583 Elo+
Geb
Geb
CynicalRampage
Geb
Level 87
God Stats
1W - 0L
1,280 SR
Queue Stats
141W - 98L
1,644 Elo+
Party 1
Hou Yi
Hou Yi
NIPZZ_SLAYER
Hou Yi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Redoric Xade
Baron Samedi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rodential
Discordia
11
2 / 2 / 2
6,806
681
6,454
4,502
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
10
2 / 3 / 2
6,728
673
6,369
6,689
2,437
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 2
6,040
604
4,855
9,153
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,335
734
4,951
12,090
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
12
3 / 0 / 5
7,455
746
5,309
6,244
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Redoric Xade
Baron Samedi
12
5 / 3 / 3
7,864
786
6,540
7,816
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
8
8
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Hou Yi
3
0
5
5.5
W
Baron Samedi
Redoric Xade
Baron Samedi
5
3
3
2.17
L
Discordia
Rodential
Discordia
2
2
2
1.5
L
Hou Yi
2
3
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
16,800
20,344
Taken
26,150
11,374
Mitigated
15,303
2,835
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,951
677
355
2,701
12,090
10,105
475
3,878
8,036
11,410
0
W
Hou Yi
5,309
2,607
0
2,133
6,244
2,276
1,434
3,336
2,742
0
28,964
W
Baron Samedi
Redoric Xade
Baron Samedi
6,540
165
1,088
3,192
7,816
2,922
876
4,116
3,592
18,106
0
L
Discordia
Rodential
Discordia
6,454
196
0
757
4,502
1,760
0
2,778
1,724
29,754
0
L
Hou Yi
6,369
2,252
0
851
6,689
2,437
0
4,613
2,076
0
12,780
L
4,855
532
269
958
9,153
7,177
0
4,571
4,582
14,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,574
Gold Earned
22,654
95
Minions Killed
97
3
Camps Cleared
5
518,497
Distance Traveled
527,286
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,335
734
12
1
1
189,251
2
W
Hou Yi
7,455
746
53
5
3
171,729
2
W
Baron Samedi
7,864
786
32
3
1
166,306
1
L
Discordia
6,806
681
50
5
1
171,810
4
L
Hou Yi
6,728
673
30
3
1
154,165
3
L
Geb
6,040
604
15
2
1
192,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role