Player Matchup

Izanami
Izanami
Silver I
Meezy808
Izanami
Silver I
Level 142
God Stats
118W - 86L
1,561 SR
Queue Stats
440W - 452L
1,190 MMR
Solo
Ullr
Ullr
Silver I
TMT Eddie
Ullr
Silver I
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 51L
1,135 MMR
Solo
Merlin
Merlin
Bronze I
TN_Clan_Kisame
Merlin
Bronze I
Level 89
God Stats
84W - 100L
1,360 SR
Queue Stats
149W - 183L
299 MMR
Solo
Khepri
Khepri
Silver IV
tobiasgiampaoli1
Khepri
Silver IV
Level 127
God Stats
3W - 2L
1,607 SR
Queue Stats
44W - 47L
1,090 MMR
Solo
Cliodhna
Cliodhna
Silver I
yRYCH4RD-_-
Cliodhna
Silver I
Level 117
God Stats
5W - 2L
1,491 SR
Queue Stats
295W - 315L
1,175 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,504 SR
978 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,566 SR
872 MMR
Hou Yi
Hou Yi
Bronze I
Bernarnabus
Hou Yi
Bronze I
Level 119
God Stats
4W - 7L
1,358 SR
Queue Stats
103W - 144L
373 MMR
Solo
Ymir
Ymir
Silver I
Caligoldenboi
Ymir
Silver I
Level 145
God Stats
1W - 4L
1,598 SR
Queue Stats
158W - 172L
1,236 MMR
Solo
Aphrodite
Aphrodite
Silver II
Galatic_God
Aphrodite
Silver II
Level 127
God Stats
1W - 1L
1,691 SR
Queue Stats
47W - 58L
1,214 MMR
Solo
Bakasura
Bakasura
Silver IV
Tyler2Tall89
Bakasura
Silver IV
Level 106
God Stats
0W - 1L
1,666 SR
Queue Stats
43W - 71L
1,231 MMR
Solo
Poseidon
Poseidon
Bronze II
oVirgoh
Poseidon
Bronze II
Level 108
God Stats
8W - 8L
1,520 SR
Queue Stats
162W - 194L
304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Meezy808
Izanami
20
7 / 8 / 3
15,593
650
9,211
21,557
9,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
20
10 / 4 / 10
14,722
613
19,219
19,233
9,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 5 / 6
14,973
624
23,326
15,766
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 17
12,626
526
7,982
18,826
26,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
yRYCH4RD-_-
Cliodhna
20
10 / 5 / 7
14,746
614
20,909
23,832
10,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothMedusaShiva

VS

Bans
NoxApolloBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 7 / 2
11,339
472
16,905
22,697
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 6
11,329
472
9,597
21,857
21,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Galatic_God
Aphrodite
16
2 / 7 / 10
10,330
430
6,058
17,849
14,495
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
Tyler2Tall89
Bakasura
19
10 / 10 / 2
12,744
531
19,116
24,423
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
oVirgoh
Poseidon
18
5 / 9 / 6
11,688
487
15,498
18,526
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
38
Kills
25
25
Deaths
38
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
7
2
0.86
L
3
5
6
1.2
L
Aphrodite
Galatic_God
Aphrodite
2
7
10
1
W
Izanami
Meezy808
Izanami
7
8
3
1.06
W
Ullr
10
4
10
3.75
W
10
5
6
2.6
L
Bakasura
Tyler2Tall89
Bakasura
10
10
2
1.1
L
Poseidon
oVirgoh
Poseidon
5
9
6
0.89
W
1
3
17
3.17
W
Cliodhna
yRYCH4RD-_-
Cliodhna
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,647
Damage
67,174
99,214
Taken
105,352
62,828
Mitigated
52,827
28,119
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
16,905
8,060
413
6,289
22,697
5,430
2,108
5,536
17,055
0
69,533
L
9,597
3,420
0
3,440
21,857
21,952
728
7,166
14,086
67,484
0
L
Aphrodite
Galatic_God
Aphrodite
6,058
1,590
7,211
7,190
17,849
14,495
294
5,494
12,137
34,378
0
W
Izanami
Meezy808
Izanami
9,211
6,596
0
6,497
21,557
9,330
10,791
756
20,471
0
133,496
W
Ullr
19,219
6,097
0
1,617
19,233
9,157
1,599
7,213
11,670
0
101,155
W
23,326
1,377
0
3,657
15,766
6,985
2,581
6,275
9,141
86,730
0
L
Bakasura
Tyler2Tall89
Bakasura
19,116
12,101
0
2,138
24,423
6,276
1,238
8,208
15,975
0
64,883
L
Poseidon
oVirgoh
Poseidon
15,498
2,352
258
2,215
18,526
4,674
523
3,318
15,050
80,695
0
W
7,982
638
0
3,051
18,826
26,812
564
5,855
12,589
28,375
3,025
W
Cliodhna
yRYCH4RD-_-
Cliodhna
20,909
3,527
0
13,297
23,832
10,544
1,842
11,054
12,347
0
117,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,660
Gold Earned
57,430
714
Minions Killed
528
0
Camps Cleared
0
2,224,692
Distance Traveled
2,122,989
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,339
472
110
5
0
402,263
3
L
Ymir
11,329
472
120
5
0
372,565
4
L
Aphrodite
10,330
430
68
3
0
438,248
0
W
Izanami
15,593
650
234
10
0
353,002
3
W
Ullr
14,722
613
158
7
0
450,253
10
W
Merlin
14,973
624
153
6
0
430,592
3
L
Bakasura
12,744
531
97
4
0
472,869
0
L
Poseidon
11,688
487
133
6
0
437,044
0
W
Khepri
12,626
526
28
1
0
489,164
4
W
Cliodhna
14,746
614
141
6
0
501,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role