Player Matchup

Aphrodite
Aphrodite
FEIND9408
Aphrodite
Level 129
God Stats
0W - 3L
1,173 SR
Queue Stats
129W - 121L
1,518 Elo+
Solo
Cthulhu
Cthulhu
MisterHoffmann
Cthulhu
Level 114
God Stats
6W - 5L
1,500 SR
Queue Stats
736W - 767L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
ThatFluffyEmu
Gilgamesh
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
nick-5972
Kuzenbo
Level 149
God Stats
8W - 3L
1,714 SR
Queue Stats
294W - 298L
1,568 Elo+
Solo
Bastet
Bastet
uK FrostyEnt
Bastet
Level 142
God Stats
3W - 2L
1,510 SR
Queue Stats
149W - 143L
1,483 Elo+
Solo
Team Averages
Level 128
1,479 SR
1,520 Elo+

VS

Team Averages
Level 125
1,443 SR
1,443 Elo+
Yemoja
Yemoja
Adidasholdemm
Yemoja
Level 155
God Stats
1W - 1L
1,315 SR
Queue Stats
50W - 60L
1,441 Elo+
Party 1
Hachiman
Hachiman
An Oldy
Hachiman
Level 103
God Stats
6W - 2L
1,535 SR
Queue Stats
260W - 276L
1,517 Elo+
Party 2
Achilles
Achilles
dGodly Rosel
Achilles
Level 109
God Stats
1W - 0L
1,349 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Vulcan
Vulcan
lilya4everr
Vulcan
Level 98
God Stats
4W - 3L
1,515 SR
Queue Stats
186W - 192L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
scorpyan13
Danzaburou
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
422W - 476L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FEIND9408
Aphrodite
19
5 / 5 / 16
12,167
716
13,026
26,133
13,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
2 / 5 / 24
11,940
702
21,682
28,848
33,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
ThatFluffyEmu
Gilgamesh
18
9 / 9 / 14
12,400
729
20,606
24,457
23,402
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
nick-5972
Kuzenbo
19
7 / 5 / 17
13,396
788
16,195
26,276
34,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
18
7 / 7 / 14
12,020
707
20,155
18,386
6,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 20
10,811
636
7,599
18,480
20,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
An Oldy
Hachiman
20
11 / 5 / 14
13,246
779
28,656
17,363
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
dGodly Rosel
Achilles
20
11 / 4 / 17
13,891
817
22,734
35,368
38,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
20
7 / 6 / 16
13,992
823
25,825
16,964
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
scorpyan13
Danzaburou
17
2 / 10 / 16
10,977
646
16,707
19,281
7,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
114
30
Kills
31
31
Deaths
30
85
Assists
83
Player
Kills
Deaths
Assists
KDA
W
0
5
20
2
W
Hachiman
An Oldy
Hachiman
11
5
14
3.6
L
Aphrodite
FEIND9408
Aphrodite
5
5
16
2.6
L
2
5
24
2.8
L
Gilgamesh
ThatFluffyEmu
Gilgamesh
9
9
14
1.78
W
Achilles
dGodly Rosel
Achilles
11
4
17
4.88
W
Vulcan
7
6
16
2.5
L
Kuzenbo
nick-5972
Kuzenbo
7
5
17
3.1
W
Danzaburou
scorpyan13
Danzaburou
2
10
16
1
L
Bastet
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,664
Damage
101,521
124,100
Taken
107,456
111,362
Mitigated
81,307
55,218
Healing
42,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,599
929
8,266
3,331
18,480
20,038
819
10,260
7,758
15,900
0
W
Hachiman
An Oldy
Hachiman
28,656
10,741
1,871
5,769
17,363
7,433
2,217
8,828
8,329
0
52,582
L
Aphrodite
FEIND9408
Aphrodite
13,026
2,554
11,206
15,335
26,133
13,249
1,191
6,099
19,776
33,472
0
L
21,682
1,341
4,697
9,026
28,848
33,258
474
9,178
19,356
46,048
0
L
Gilgamesh
ThatFluffyEmu
Gilgamesh
20,606
7,424
979
1,127
24,457
23,402
564
5,993
18,328
0
29,174
W
Achilles
dGodly Rosel
Achilles
22,734
4,467
135
15,605
35,368
38,843
680
14,689
20,288
285
39,896
W
Vulcan
25,825
8,144
474
2,631
16,964
7,014
1,549
7,218
9,500
50,772
0
L
Kuzenbo
nick-5972
Kuzenbo
16,195
4,230
2,494
4,523
26,276
34,719
750
6,646
19,335
27,493
0
W
Danzaburou
scorpyan13
Danzaburou
16,707
2,906
869
3,248
19,281
7,979
414
8,279
10,678
0
31,569
L
Bastet
20,155
5,653
2,171
3,660
18,386
6,734
990
4,557
13,695
0
34,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
62,917
180
Minions Killed
195
0
Camps Cleared
0
1,492,570
Distance Traveled
1,435,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,811
636
15
1
0
255,915
0
W
Hachiman
13,246
779
58
3
0
298,894
4
L
Aphrodite
12,167
716
53
3
0
294,920
2
L
Cthulhu
11,940
702
56
3
0
292,998
0
L
Gilgamesh
12,400
729
22
1
0
281,088
0
W
Achilles
13,891
817
26
2
0
326,423
0
W
Vulcan
13,992
823
69
4
0
294,127
1
L
Kuzenbo
13,396
788
24
1
0
318,115
0
W
Danzaburou
10,977
646
27
2
0
260,064
0
L
Bastet
12,020
707
25
1
0
305,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role