Player Matchup

Athena
Athena
Alhashxq8
Athena
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 138L
1,290 Elo+
Party 1
Sol
Sol
Kalsabejj
Sol
Level 26
God Stats
8W - 12L
1,497 SR
Queue Stats
37W - 68L
1,306 Elo+
Party 1
Bellona
Bellona
Mert6511
Bellona
Level 41
God Stats
2W - 5L
1,524 SR
Queue Stats
106W - 141L
1,322 Elo+
Party 3
Gilgamesh
Gilgamesh
SugADADDY1738
Gilgamesh
Level 45
God Stats
30W - 19L
1,603 SR
Queue Stats
146W - 195L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
ferhat__oneal
Nu Wa
Level 44
God Stats
16W - 8L
1,826 SR
Queue Stats
108W - 156L
1,326 Elo+
Party 3
Team Averages
Level 40
1,590 SR
1,324 Elo+

VS

Team Averages
Level 60
1,566 SR
1,335 Elo+
Shiva
Shiva
Dx_Smoker_XII_97
Shiva
Level 49
God Stats
4W - 2L
1,474 SR
Queue Stats
97W - 147L
1,202 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
federicozeus
Ah Muzen Cab
Level 22
God Stats
14W - 12L
1,485 SR
Queue Stats
38W - 61L
1,308 Elo+
Party 2
Zhong Kui
Zhong Kui
zRaPiiiDy
Zhong Kui
Level 67
God Stats
10W - 9L
1,504 SR
Queue Stats
202W - 214L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
zSpriiNt3r
Cthulhu
Level 61
God Stats
19W - 26L
1,481 SR
Queue Stats
92W - 115L
1,306 Elo+
Party 2
Arachne
Arachne
zzzHillzzz
Arachne
Level 102
God Stats
9W - 5L
1,887 SR
Queue Stats
170W - 166L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alhashxq8
Athena
15
1 / 2 / 2
9,392
427
2,636
24,517
20,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 0
8,597
391
5,719
14,484
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Mert6511
Bellona
18
2 / 2 / 2
10,604
482
11,725
17,346
10,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SugADADDY1738
Gilgamesh
16
3 / 5 / 4
10,155
462
12,414
23,689
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 7 / 4
10,119
460
12,669
10,457
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
10,324
469
9,298
14,443
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
federicozeus
Ah Muzen Cab
17
3 / 0 / 6
9,673
440
11,862
9,854
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
zRaPiiiDy
Zhong Kui
18
8 / 4 / 3
11,355
516
15,260
13,730
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zSpriiNt3r
Cthulhu
17
5 / 0 / 3
9,805
446
19,080
13,613
9,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
zzzHillzzz
Arachne
18
4 / 4 / 3
10,797
491
11,951
23,717
10,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
21
21
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Alhashxq8
Athena
1
2
2
1
W
1
1
1
1.5
L
0
5
0
0
L
Bellona
Mert6511
Bellona
2
2
2
1.5
L
Gilgamesh
SugADADDY1738
Gilgamesh
3
5
4
1
W
Ah Muzen Cab
federicozeus
Ah Muzen Cab
3
0
6
6
L
3
7
4
0.71
W
Zhong Kui
zRaPiiiDy
Zhong Kui
8
4
3
2.38
W
Cthulhu
zSpriiNt3r
Cthulhu
5
0
3
6.5
W
Arachne
zzzHillzzz
Arachne
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,163
Damage
67,451
90,493
Taken
75,357
51,028
Mitigated
48,802
25,455
Healing
36,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alhashxq8
Athena
2,636
757
3,618
7,682
24,517
20,906
15
10,705
13,093
37,759
0
W
9,298
385
81
3,462
14,443
15,847
0
1,213
13,230
0
55,381
L
5,719
1,779
440
4,086
14,484
5,581
0
7,323
6,882
48,784
0
L
Bellona
Mert6511
Bellona
11,725
3,461
0
4,605
17,346
10,806
0
1,412
15,108
0
64,275
L
Gilgamesh
SugADADDY1738
Gilgamesh
12,414
3,451
0
4,770
23,689
10,931
0
9,351
14,126
0
70,064
W
Ah Muzen Cab
federicozeus
Ah Muzen Cab
11,862
6,120
0
6,726
9,854
4,805
0
4,164
5,690
0
58,371
L
12,669
2,613
0
254
10,457
2,804
445
4,821
5,636
57,695
0
W
Zhong Kui
zRaPiiiDy
Zhong Kui
15,260
1,371
0
4,285
13,730
8,018
2,082
3,782
9,948
78,266
0
W
Cthulhu
zSpriiNt3r
Cthulhu
19,080
619
614
6,588
13,613
9,458
264
5,791
7,822
65,488
4,050
W
Arachne
zzzHillzzz
Arachne
11,951
7,410
0
14,787
23,717
10,674
644
6,074
17,643
0
96,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
51,954
494
Minions Killed
546
0
Camps Cleared
0
1,969,718
Distance Traveled
2,189,096
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,392
427
69
3
0
457,639
0
W
Shiva
10,324
469
103
5
0
381,820
0
L
Sol
8,597
391
96
4
0
356,610
0
L
Bellona
10,604
482
146
7
0
414,998
4
L
Gilgamesh
10,155
462
100
5
0
428,497
0
W
Ah Muzen Cab
9,673
440
95
4
0
465,628
0
L
Nu Wa
10,119
460
83
4
0
311,974
3
W
Zhong Kui
11,355
516
121
6
0
416,340
2
W
Cthulhu
9,805
446
88
4
0
459,335
2
W
Arachne
10,797
491
139
6
0
465,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role