Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Drackn
Amaterasu
Level 55
God Stats
53W - 41L
1,534 SR
Queue Stats
253W - 243L
1,467 Elo+
Solo
Athena
Athena
Sironion
Athena
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 2
Anubis
Anubis
TheJin
Anubis
Level 125
God Stats
17W - 12L
1,589 SR
Queue Stats
149W - 122L
1,584 Elo+
Solo
Neith
Neith
ovzter
Neith
Level 76
God Stats
2W - 0L
1,688 SR
Queue Stats
42W - 53L
1,448 Elo+
Party 2
Team Averages
Level 77
1,562 SR
1,489 Elo+

VS

Team Averages
Level 113
1,572 SR
1,499 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KasperDeNeuzige
Zhong Kui
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 106L
1,451 Elo+
Solo
Thanatos
Thanatos
Mythicalmmortal
Thanatos
Level 128
God Stats
4W - 1L
1,782 SR
Queue Stats
66W - 79L
1,516 Elo+
Solo
Chang'e
Chang'e
Reltala
Chang'e
Level 107
God Stats
138W - 130L
1,478 SR
Queue Stats
193W - 192L
1,486 Elo+
Party 1
Fenrir
Fenrir
WhiteTyson
Fenrir
Level 122
God Stats
8W - 16L
1,599 SR
Queue Stats
192W - 178L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 3 / 1
9,125
652
7,809
8,228
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Drackn
Amaterasu
13
1 / 4 / 4
7,555
540
4,660
10,752
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Sironion
Athena
11
2 / 1 / 9
7,480
534
3,346
7,088
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
TheJin
Anubis
13
3 / 4 / 7
7,808
558
8,846
11,010
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ovzter
Neith
14
4 / 2 / 4
8,199
586
4,790
7,072
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 3 / 2
7,220
516
2,666
8,136
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
KasperDeNeuzige
Zhong Kui
13
3 / 5 / 3
8,298
593
8,711
9,625
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
9 / 7 / 2
8,734
624
10,650
13,609
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Reltala
Chang'e
13
2 / 3 / 3
8,195
585
7,437
8,123
2,356
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
WhiteTyson
Fenrir
11
0 / 4 / 4
7,008
501
2,432
9,017
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
22
Kills
14
14
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
1
4.17
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Amaterasu
Drackn
Amaterasu
1
4
4
0.75
L
Zhong Kui
KasperDeNeuzige
Zhong Kui
3
5
3
0.9
L
Thanatos
9
7
2
1.43
L
Chang'e
Reltala
Chang'e
2
3
3
1.17
W
Athena
Sironion
Athena
2
1
9
6.5
W
Anubis
TheJin
Anubis
3
4
7
1.63
L
Fenrir
WhiteTyson
Fenrir
0
4
4
0.5
W
Neith
ovzter
Neith
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,451
Damage
31,896
44,150
Taken
48,510
22,293
Mitigated
18,171
21,094
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,809
1,727
0
8,655
8,228
2,960
63
2,539
5,563
0
42,937
L
Hou Yi
 
Hou Yi
2,666
1,172
0
2,646
8,136
2,342
87
684
7,452
0
54,976
W
Amaterasu
Drackn
Amaterasu
4,660
1,658
0
3,814
10,752
6,655
725
6,700
3,994
0
34,257
L
Zhong Kui
KasperDeNeuzige
Zhong Kui
8,711
181
0
1,460
9,625
5,473
0
4,249
5,376
44,869
0
L
Thanatos
10,650
3,240
0
8,781
13,609
4,350
0
4,354
9,255
0
47,672
L
Chang'e
Reltala
Chang'e
7,437
1,018
40
2,395
8,123
2,356
924
1,127
6,996
43,434
0
W
Athena
Sironion
Athena
3,346
807
459
1,120
7,088
6,062
0
1,820
5,203
12,429
943
W
Anubis
TheJin
Anubis
8,846
828
0
4,343
11,010
4,513
203
4,619
6,170
47,062
0
L
Fenrir
WhiteTyson
Fenrir
2,432
376
0
3,089
9,017
3,650
0
1,341
7,676
0
19,384
W
Neith
ovzter
Neith
4,790
1,624
0
2,703
7,072
2,103
0
0
7,072
0
48,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
39,455
328
Minions Killed
402
0
Camps Cleared
0
1,457,642
Distance Traveled
1,307,298
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,125
652
64
5
0
310,340
4
L
Hou Yi
7,220
516
125
9
0
243,108
3
W
Amaterasu
7,555
540
65
5
0
315,944
5
L
Zhong Kui
8,298
593
83
6
0
258,054
1
L
Thanatos
8,734
624
72
5
0
276,341
3
L
Chang'e
8,195
585
88
6
0
246,463
3
W
Athena
7,480
534
24
2
0
312,247
8
W
Anubis
7,808
558
75
5
0
256,205
2
L
Fenrir
7,008
501
34
2
0
283,332
5
W
Neith
8,199
586
100
7
0
262,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role