Player Matchup

Skadi
Skadi
CorndogSamurai
Skadi
Level 60
God Stats
16W - 3L
1,839 SR
Queue Stats
116W - 92L
1,503 Elo+
Party 1
Ares
Ares
Deadicaor
Ares
Level 41
God Stats
32W - 18L
1,677 SR
Queue Stats
65W - 68L
1,475 Elo+
Party 1
Eset
Eset
DerekGames2302
Eset
Level 67
God Stats
37W - 45L
1,521 SR
Queue Stats
169W - 186L
1,383 Elo+
Solo
Thor
Thor
HANDS_rcd
Thor
Level 127
God Stats
1W - 1L
1,143 SR
Queue Stats
99W - 94L
1,481 Elo+
Party 4
Bellona
Bellona
SolutedCFW
Bellona
Level 48
God Stats
5W - 4L
1,528 SR
Queue Stats
80W - 84L
1,427 Elo+
Party 4
Team Averages
Level 69
1,542 SR
1,454 Elo+

VS

Team Averages
Level 79
1,478 SR
1,356 Elo+
Medusa
Medusa
AmN I ToniO I
Medusa
Level 14
God Stats
19W - 20L
1,315 SR
Queue Stats
65W - 83L
1,140 Elo+
Party 3
King Arthur
King Arthur
Auri1
King Arthur
Level 88
God Stats
3W - 2L
1,824 SR
Queue Stats
43W - 63L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
DashingKiwizzle
Cliodhna
Level 141
God Stats
6W - 9L
1,663 SR
Queue Stats
174W - 188L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Pithiviertheboss
Baron Samedi
Level 67
God Stats
22W - 23L
1,124 SR
Queue Stats
99W - 111L
1,374 Elo+
Party 3
Poseidon
Poseidon
WoollenWalnut9
Poseidon
Level 85
God Stats
22W - 30L
1,466 SR
Queue Stats
92W - 103L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 10
16,640
666
35,441
16,951
8,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
19
11 / 2 / 21
14,146
566
14,528
20,474
33,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 6 / 13
14,244
570
19,584
22,629
10,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
6 / 5 / 13
14,012
560
12,927
20,006
11,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SolutedCFW
Bellona
19
6 / 7 / 5
12,667
507
12,393
23,303
21,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 4
10,775
431
6,342
18,062
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Auri1
King Arthur
17
5 / 11 / 5
11,525
461
13,860
28,470
21,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
17
11 / 10 / 2
12,364
495
19,177
25,333
9,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Pithiviertheboss
Baron Samedi
16
2 / 10 / 0
10,512
420
5,870
24,348
18,888
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
19
2 / 11 / 9
12,166
487
12,887
20,807
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
43
53
Kills
23
23
Deaths
53
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
King Arthur
Auri1
King Arthur
5
11
5
0.68
W
21
3
10
8.67
L
Cliodhna
11
10
2
1.2
W
Ares
11
2
21
10.75
W
9
6
13
2.58
W
Thor
6
5
13
2.5
L
Baron Samedi
Pithiviertheboss
Baron Samedi
2
10
0
0.2
W
Bellona
SolutedCFW
Bellona
6
7
5
1.21
L
Poseidon
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,873
Damage
58,136
103,363
Taken
117,020
85,657
Mitigated
59,950
25,011
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,342
2,213
180
2,284
18,062
4,243
0
2,957
15,105
0
29,154
L
King Arthur
Auri1
King Arthur
13,860
219
0
754
28,470
21,423
571
6,211
22,259
9,791
48,955
W
35,441
18,222
0
5,212
16,951
8,316
4,044
4,073
12,878
0
163,530
L
Cliodhna
19,177
2,432
0
4,159
25,333
9,029
0
7,489
17,844
0
56,021
W
Ares
14,528
316
0
2,440
20,474
33,425
879
4,111
16,363
31,498
0
W
19,584
1,250
962
8,073
22,629
10,944
1,088
6,531
16,098
97,978
0
W
Thor
12,927
2,420
0
1,084
20,006
11,324
1,154
2,921
17,085
0
119,865
L
Baron Samedi
Pithiviertheboss
Baron Samedi
5,870
353
774
7,117
24,348
18,888
167
9,151
15,197
56,887
0
W
Bellona
SolutedCFW
Bellona
12,393
6,357
0
7,240
23,303
21,648
2,547
3,466
19,837
0
74,951
L
Poseidon
12,887
1,907
0
4,109
20,807
6,367
0
8,304
12,503
96,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,709
Gold Earned
57,342
651
Minions Killed
476
0
Camps Cleared
0
2,260,515
Distance Traveled
2,034,103
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,775
431
68
3
0
411,906
1
L
King Arthur
11,525
461
95
4
0
411,084
2
W
Skadi
16,640
666
198
8
0
434,932
6
L
Cliodhna
12,364
495
73
3
0
398,131
7
W
Ares
14,146
566
18
1
0
506,394
5
W
Eset
14,244
570
145
6
0
454,285
3
W
Thor
14,012
560
159
6
0
447,192
1
L
Baron Samedi
10,512
420
81
3
0
372,053
4
W
Bellona
12,667
507
131
5
0
417,712
0
L
Poseidon
12,166
487
159
6
0
440,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role