Player Matchup

Zeus
Zeus
Aura2099
Zeus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,377 Elo+
Party 3
Ymir
Ymir
MATAAKATACTU
Ymir
Level 34
God Stats
1W - 4L
1,145 SR
Queue Stats
52W - 74L
1,303 Elo+
Solo
Ra
Ra
TepinRa
Ra
Level 58
God Stats
154W - 158L
1,371 SR
Queue Stats
242W - 253L
1,315 Elo+
Solo
Arachne
Arachne
Twigzyy
Arachne
Level 40
God Stats
1W - 2L
1,158 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 3
Jing Wei
Jing Wei
hplife
Jing Wei
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,334 Elo+
Solo
Team Averages
Level 51
1,335 SR
1,341 Elo+

VS

Team Averages
Level 58
1,496 SR
1,330 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NextPirateKing
Merlin
Level 18
God Stats
1W - 6L
1,404 SR
Queue Stats
15W - 35L
1,175 Elo+
Party 2
Mulan
Mulan
Ober Kool
Mulan
Level 43
God Stats
5W - 9L
1,509 SR
Queue Stats
22W - 44L
1,209 Elo+
Party 2
Thanatos
Thanatos
gordosexy
Thanatos
Level 63
God Stats
5W - 10L
1,450 SR
Queue Stats
194W - 223L
1,416 Elo+
Party 1
Vamana
Vamana
oatmilk24
Vamana
Level 65
God Stats
23W - 14L
1,616 SR
Queue Stats
260W - 309L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 0 / 1
7,697
770
3,510
3,274
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 1
5,850
585
2,114
6,169
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 0 / 0
7,054
705
3,177
2,328
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Twigzyy
Arachne
9
4 / 1 / 0
6,282
628
1,220
5,017
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Jing Wei
hplife
Jing Wei
9
2 / 2 / 1
5,603
560
3,554
5,171
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 2 / 0
4,282
428
523
3,738
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
3 / 2 / 1
4,985
499
3,518
4,592
1,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ober Kool
Mulan
7
1 / 5 / 3
4,615
462
3,103
6,364
3,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
gordosexy
Thanatos
4
0 / 3 / 0
3,935
394
670
2,795
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
oatmilk24
Vamana
5
0 / 3 / 0
4,093
409
1,055
4,058
1,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
15
Kills
4
4
Deaths
15
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Zeus
5
0
1
5.5
W
1
1
1
1.5
L
3
2
1
1.75
L
Mulan
Ober Kool
Mulan
1
5
3
0.5
W
3
0
0
3
W
Arachne
Twigzyy
Arachne
4
1
0
4
L
Thanatos
gordosexy
Thanatos
0
3
0
0
W
Jing Wei
hplife
Jing Wei
2
2
1
1.25
L
Vamana
oatmilk24
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
8,869
21,959
Taken
21,547
9,806
Mitigated
7,284
7,498
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
523
41
17
306
3,738
835
0
2,480
1,118
15,086
0
W
Zeus
3,510
1,073
0
30
3,274
885
1,683
0
3,274
45,516
0
W
2,114
685
0
3,162
6,169
4,810
720
2,136
4,033
14,321
0
L
3,518
577
0
880
4,592
1,085
161
1,230
3,336
19,109
0
L
Mulan
Ober Kool
Mulan
3,103
743
0
0
6,364
3,099
0
1,718
4,621
0
11,672
W
3,177
85
0
1,181
2,328
868
0
227
2,051
49,571
0
W
Arachne
Twigzyy
Arachne
1,220
884
0
1,237
5,017
1,882
223
578
4,401
0
26,542
L
Thanatos
gordosexy
Thanatos
670
347
0
1,023
2,795
839
0
1,362
1,427
0
8,022
W
Jing Wei
hplife
Jing Wei
3,554
2,504
248
1,640
5,171
1,361
2,315
1,012
4,159
0
21,885
L
Vamana
oatmilk24
Vamana
1,055
618
0
322
4,058
1,426
0
1,814
2,244
0
14,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
21,910
331
Minions Killed
136
0
Camps Cleared
0
990,108
Distance Traveled
750,914
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,282
428
38
4
0
101,561
1
W
Zeus
7,697
770
104
10
0
199,965
0
W
Ymir
5,850
585
16
2
0
165,619
0
L
Merlin
4,985
499
31
3
0
177,638
1
L
Mulan
4,615
462
19
2
0
179,881
0
W
Ra
7,054
705
96
10
0
213,491
5
W
Arachne
6,282
628
59
6
0
215,762
0
L
Thanatos
3,935
394
23
2
0
186,518
0
W
Jing Wei
5,603
560
56
6
0
195,271
0
L
Vamana
4,093
409
25
3
0
105,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role