Player Matchup

Anubis
Anubis
DarkJoseC-
Anubis
Level 98
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 15L
1,392 Elo+
Solo
Bacchus
Bacchus
Flight2308
Bacchus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 8L
1,668 Elo+
Party 1
Vamana
Vamana
Rroach15
Vamana
Level 53
God Stats
2W - 2L
1,463 SR
Queue Stats
26W - 21L
1,481 Elo+
Party 1
Serqet
Serqet
ShawnTheTailor
Serqet
Level 66
God Stats
73W - 64L
1,593 SR
Queue Stats
550W - 610L
1,431 Elo+
Solo
Chang'e
Chang'e
ZeenaBear
Chang'e
Level 47
God Stats
18W - 12L
1,590 SR
Queue Stats
69W - 51L
1,609 Elo+
Party 1
Team Averages
Level 59
1,570 SR
1,516 Elo+

VS

Team Averages
Level 91
1,615 SR
1,498 Elo+
Hera
Hera
Boop135
Hera
Level 69
God Stats
1W - 0L
1,839 SR
Queue Stats
29W - 32L
1,441 Elo+
Solo
Fenrir
Fenrir
HappyPillz00
Fenrir
Level 129
God Stats
22W - 13L
1,609 SR
Queue Stats
254W - 232L
1,509 Elo+
Party 2
Khepri
Khepri
JankDankins
Khepri
Level 48
God Stats
20W - 15L
1,563 SR
Queue Stats
303W - 332L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
KANG__KONG
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 60L
1,608 Elo+
Solo
Izanami
Izanami
UnbrokenGlass
Izanami
Level 108
God Stats
11W - 10L
1,566 SR
Queue Stats
203W - 200L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarkJoseC-
Anubis
18
2 / 9 / 9
12,179
641
9,008
13,685
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Flight2308
Bacchus
20
7 / 5 / 6
13,394
705
19,211
25,387
41,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Rroach15
Vamana
20
3 / 3 / 10
13,350
703
17,741
23,526
30,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 7 / 3
12,114
638
5,571
20,112
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ZeenaBear
Chang'e
20
7 / 10 / 4
14,433
760
26,083
25,061
14,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Boop135
Hera
20
5 / 5 / 12
14,481
762
15,134
14,690
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
10 / 5 / 15
14,839
781
18,449
20,487
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
20
2 / 3 / 19
13,943
734
8,406
18,947
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
KANG__KONG
Sun Wukong
20
8 / 4 / 16
13,976
736
15,684
28,160
32,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
20
9 / 6 / 14
15,172
799
26,826
19,984
8,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
22
Kills
34
34
Deaths
23
32
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hera
Boop135
Hera
5
5
12
2.2
L
Anubis
DarkJoseC-
Anubis
2
9
9
0.72
L
Bacchus
Flight2308
Bacchus
7
5
6
2
W
Fenrir
10
5
15
3.5
W
Khepri
2
3
19
3.83
W
Sun Wukong
KANG__KONG
Sun Wukong
8
4
16
4
L
Vamana
Rroach15
Vamana
3
3
10
2.67
L
3
7
3
0.64
W
Izanami
9
6
14
2.67
L
Chang'e
ZeenaBear
Chang'e
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,614
Damage
84,499
107,771
Taken
102,268
99,392
Mitigated
81,025
18,738
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Boop135
Hera
15,134
4,950
7
1,699
14,690
5,617
2,120
10,799
3,819
64,946
0
L
Anubis
DarkJoseC-
Anubis
9,008
526
0
867
13,685
5,374
581
1,817
11,578
34,174
0
L
Bacchus
Flight2308
Bacchus
19,211
1,210
722
2,257
25,387
41,289
0
7,358
17,668
39,812
0
W
Fenrir
18,449
5,857
0
3,103
20,487
11,580
2,327
10,269
8,969
0
42,875
W
Khepri
8,406
597
824
1,340
18,947
22,229
142
10,417
7,862
19,105
0
W
Sun Wukong
KANG__KONG
Sun Wukong
15,684
2,215
0
5,897
28,160
32,897
550
10,739
16,141
324
33,545
L
Vamana
Rroach15
Vamana
17,741
7,106
0
5,971
23,526
30,103
486
5,391
17,408
0
57,588
L
5,571
1,207
0
1,979
20,112
8,438
628
4,269
15,354
0
34,009
W
Izanami
26,826
21,581
0
5,501
19,984
8,702
4,958
12,078
7,432
0
84,270
L
Chang'e
ZeenaBear
Chang'e
26,083
2,175
2,441
4,501
25,061
14,188
449
5,029
19,412
71,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,470
Gold Earned
72,411
297
Minions Killed
312
0
Camps Cleared
0
1,616,690
Distance Traveled
1,866,277
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,481
762
116
6
0
371,472
7
L
Anubis
12,179
641
45
2
0
226,903
0
L
Bacchus
13,394
705
23
1
0
347,220
2
W
Fenrir
14,839
781
49
3
0
403,289
1
W
Khepri
13,943
734
8
0
0
390,370
1
W
Sun Wukong
13,976
736
29
2
0
368,238
2
L
Vamana
13,350
703
74
4
0
372,121
1
L
Serqet
12,114
638
57
3
0
340,317
3
W
Izanami
15,172
799
110
6
0
332,908
1
L
Chang'e
14,433
760
98
5
0
330,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role