Player Matchup

Xbalanque
Xbalanque
CheGuevara95
Xbalanque
Level 46
God Stats
7W - 5L
1,390 SR
Queue Stats
84W - 138L
1,292 Elo+
Party 1
Pele
Pele
XSoULxKiLLerX
Pele
Level 66
God Stats
2W - 8L
1,450 SR
Queue Stats
253W - 305L
1,372 Elo+
Party 1
Hera
Hera
XxBrandon99xX
Hera
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 79L
1,485 Elo+
Solo
Sol
Sol
almn7os
Sol
Level 42
God Stats
2W - 7L
1,407 SR
Queue Stats
32W - 74L
1,290 Elo+
Party 1
Hercules
Hercules
xNeeNo
Hercules
Level 44
God Stats
10W - 10L
1,491 SR
Queue Stats
78W - 131L
1,344 Elo+
Party 1
Team Averages
Level 65
1,448 SR
1,357 Elo+

VS

Team Averages
Level 74
1,544 SR
1,470 Elo+
Mulan
Mulan
DownbeatFawn
Mulan
Level 67
God Stats
2W - 0L
1,572 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 3
Cliodhna
Cliodhna
Narutо
Cliodhna
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 181L
1,419 Elo+
Solo
Freya
Freya
Nitandrey
Freya
Level 48
God Stats
4W - 4L
1,651 SR
Queue Stats
166W - 190L
1,444 Elo+
Party 2
Eset
Eset
Nitandrey2
Eset
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 211L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
Noble7157
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CheGuevara95
Xbalanque
15
2 / 6 / 2
8,188
744
5,690
9,796
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 8
8,871
806
6,649
13,356
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 8 / 5
8,066
733
10,130
9,281
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
14
1 / 6 / 1
7,852
714
4,153
9,137
2,862
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
xNeeNo
Hercules
15
5 / 6 / 7
9,052
823
8,398
17,016
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 11
9,849
895
16,507
15,526
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Narutо
Cliodhna
17
7 / 1 / 10
9,498
863
9,300
6,749
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Nitandrey
Freya
17
6 / 2 / 10
9,662
878
9,224
8,996
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 5 / 10
10,020
911
9,793
9,214
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Noble7157
Sun Wukong
13
2 / 3 / 6
7,742
704
4,439
8,694
4,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
13
Kills
31
31
Deaths
14
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CheGuevara95
Xbalanque
2
6
2
0.5
W
9
3
11
4.83
W
Cliodhna
Narutо
Cliodhna
7
1
10
12
W
Freya
Nitandrey
Freya
6
2
10
5.5
W
7
5
10
2.4
W
Sun Wukong
Noble7157
Sun Wukong
2
3
6
1.67
L
3
5
8
1.4
L
2
8
5
0.56
L
Sol
1
6
1
0.25
L
Hercules
xNeeNo
Hercules
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,020
Damage
49,263
58,586
Taken
49,179
29,436
Mitigated
28,956
9,348
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CheGuevara95
Xbalanque
5,690
2,670
0
968
9,796
2,737
220
4,681
5,041
0
14,336
W
16,507
3,084
376
5,717
15,526
14,165
0
4,271
10,995
0
34,668
W
Cliodhna
Narutо
Cliodhna
9,300
693
0
3,754
6,749
2,439
0
2,091
4,593
0
26,517
W
Freya
Nitandrey
Freya
9,224
4,212
0
2,573
8,996
3,485
2,294
2,269
6,577
30,818
0
W
9,793
578
0
791
9,214
4,023
102
2,721
6,426
41,741
0
W
Sun Wukong
Noble7157
Sun Wukong
4,439
1,041
0
530
8,694
4,844
108
2,931
5,549
0
9,218
L
6,649
575
0
2,308
13,356
5,041
0
4,239
8,885
0
19,502
L
10,130
1,761
0
347
9,281
3,291
45
3,195
5,943
27,959
0
L
Sol
4,153
746
0
1,219
9,137
2,862
1,324
2,269
6,804
21,148
0
L
Hercules
xNeeNo
Hercules
8,398
2,736
0
4,506
17,016
15,505
235
4,633
12,203
0
13,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
46,771
140
Minions Killed
209
0
Camps Cleared
0
1,065,165
Distance Traveled
1,185,733
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,188
744
18
2
0
194,401
0
W
Mulan
9,849
895
43
4
0
224,038
1
W
Cliodhna
9,498
863
42
4
0
270,743
1
W
Freya
9,662
878
51
5
0
241,004
0
W
Eset
10,020
911
67
6
0
222,348
0
W
Sun Wukong
7,742
704
6
1
0
227,600
0
L
Pele
8,871
806
23
2
0
249,271
0
L
Hera
8,066
733
49
4
0
209,069
3
L
Sol
7,852
714
31
3
0
180,762
0
L
Hercules
9,052
823
19
2
0
231,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role