Player Matchup

Sol
Sol
Deputy_DipPoopy
Sol
Level 49
God Stats
0W - 2L
1,337 SR
Queue Stats
20W - 21L
1,489 Elo+
Party 2
Vamana
Vamana
Disounts
Vamana
Level 23
God Stats
2W - 1L
1,559 SR
Queue Stats
25W - 31L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
SlyRabbitLord
Ah Puch
Level 69
God Stats
2W - 2L
1,651 SR
Queue Stats
25W - 30L
1,466 Elo+
Solo
Team Averages
Level 47
1,515 SR
1,455 Elo+

VS

Team Averages
Level 117
1,492 SR
1,482 Elo+
Osiris
Osiris
 
Osiris
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Imsile
Hades
Level 119
God Stats
16W - 13L
1,634 SR
Queue Stats
212W - 186L
1,539 Elo+
Solo
Odin
Odin
SORVETICO
Odin
Level 123
God Stats
3W - 11L
1,342 SR
Queue Stats
208W - 271L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,566
688
8,853
8,259
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Disounts
Vamana
11
4 / 3 / 1
7,693
699
10,176
12,562
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
10
1 / 6 / 4
7,345
668
7,686
9,570
2,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 2 / 6
8,828
803
7,235
11,823
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Imsile
Hades
15
8 / 2 / 2
9,459
860
12,808
12,014
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
12
2 / 2 / 11
8,998
818
5,601
12,155
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
13
13
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
6
3
L
1
4
4
0.75
L
Vamana
Disounts
Vamana
4
3
1
1.5
W
Hades
Imsile
Hades
8
2
2
4.5
W
Odin
2
2
11
3.75
L
Ah Puch
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,715
Damage
25,644
30,391
Taken
35,992
15,533
Mitigated
24,606
5,790
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,235
1,831
0
2,361
11,823
8,871
0
7,113
4,710
0
21,341
L
8,853
2,235
0
2,688
8,259
3,193
148
4,002
4,257
24,602
2,392
L
Vamana
Disounts
Vamana
10,176
5,190
0
2,080
12,562
9,367
61
6,739
5,823
0
21,520
W
Hades
Imsile
Hades
12,808
1,549
532
4,301
12,014
5,278
958
4,365
7,649
39,854
0
W
Odin
5,601
774
0
659
12,155
10,457
0
5,069
7,086
0
16,267
L
Ah Puch
7,686
902
141
881
9,570
2,973
0
2,247
7,323
18,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
27,285
103
Minions Killed
138
4
Camps Cleared
6
623,696
Distance Traveled
697,098
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,828
803
33
3
1
244,606
5
L
Sol
7,566
688
53
5
2
198,090
3
L
Vamana
7,693
699
23
2
2
245,795
2
W
Hades
9,459
860
86
8
3
214,415
3
W
Odin
8,998
818
19
2
2
238,077
4
L
Ah Puch
7,345
668
27
2
0
179,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role