Player Matchup

Terra
Terra
JohnnySpaceWalk
Terra
Level 125
God Stats
1W - 8L
1,091 SR
Queue Stats
80W - 106L
1,473 Elo+
Party 4
Vulcan
Vulcan
Nersil
Vulcan
Level 68
God Stats
1W - 0L
1,540 SR
Queue Stats
8W - 11L
1,332 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZodiacX2
Ah Muzen Cab
Level 150
God Stats
4W - 0L
1,678 SR
Queue Stats
156W - 156L
1,555 Elo+
Solo
Cliodhna
Cliodhna
allcard
Cliodhna
Level 89
God Stats
2W - 0L
1,533 SR
Queue Stats
8W - 6L
1,624 Elo+
Party 2
Yemoja
Yemoja
xoTokyo Joe
Yemoja
Level 76
God Stats
1W - 5L
1,232 SR
Queue Stats
104W - 127L
1,460 Elo+
Party 4
Team Averages
Level 102
1,415 SR
1,489 Elo+

VS

Team Averages
Level 104
1,502 SR
1,437 Elo+
Thor
Thor
DerivedCraft
Thor
Level 129
God Stats
1W - 1L
1,450 SR
Queue Stats
42W - 65L
1,443 Elo+
Party 1
Ullr
Ullr
RainyNight02
Ullr
Level 88
God Stats
0W - 3L
1,251 SR
Queue Stats
23W - 34L
1,416 Elo+
Party 3
Ymir
Ymir
SlumpedBeef
Ymir
Level 24
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
TimeWarrior13
Sylvanus
Level 127
God Stats
5W - 10L
1,503 SR
Queue Stats
36W - 56L
1,401 Elo+
Party 1
Nox
Nox
TrueNorm98
Nox
Level 154
God Stats
2W - 3L
1,682 SR
Queue Stats
108W - 119L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 13
13,632
757
9,494
23,257
29,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Nersil
Vulcan
20
4 / 3 / 11
13,470
748
25,665
10,859
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ZodiacX2
Ah Muzen Cab
19
1 / 7 / 4
12,175
676
8,129
19,211
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cliodhna
allcard
Cliodhna
20
12 / 3 / 6
14,827
824
20,355
15,586
6,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
20
5 / 2 / 14
13,593
755
19,951
17,264
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
13,277
738
17,110
18,745
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 8 / 5
13,328
740
15,654
21,705
8,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 5
10,722
596
3,296
24,522
30,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
TimeWarrior13
Sylvanus
20
4 / 2 / 5
12,544
697
12,892
20,619
23,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 7 / 9
12,042
669
14,259
17,997
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
24
Kills
18
18
Deaths
24
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
2
7
5.75
W
2
3
13
2.83
W
Vulcan
Nersil
Vulcan
4
3
11
3.17
L
5
8
5
0.94
L
0
5
5
0.5
L
Sylvanus
TimeWarrior13
Sylvanus
4
2
5
3.25
L
1
7
9
0.79
W
Ah Muzen Cab
ZodiacX2
Ah Muzen Cab
1
7
4
0.43
W
Cliodhna
allcard
Cliodhna
12
3
6
5
W
Yemoja
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,594
Damage
63,211
86,177
Taken
103,588
56,226
Mitigated
77,222
28,516
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,110
1,537
0
1,143
18,745
8,689
232
9,898
8,847
0
39,818
W
9,494
1,643
6,966
8,687
23,257
29,520
513
7,020
15,761
24,162
0
W
Vulcan
Nersil
Vulcan
25,665
13,032
0
235
10,859
4,329
1,783
2,777
7,837
57,316
0
L
15,654
8,458
0
2,984
21,705
8,100
645
10,864
10,841
0
53,960
L
3,296
533
0
2,812
24,522
30,667
240
13,183
11,339
14,764
0
L
Sylvanus
TimeWarrior13
Sylvanus
12,892
4,340
2,841
4,683
20,619
23,152
1,025
9,476
11,143
42,835
6,267
L
14,259
1,470
0
2,143
17,997
6,614
491
11,689
6,308
48,642
0
W
Ah Muzen Cab
ZodiacX2
Ah Muzen Cab
8,129
2,629
0
1,384
19,211
6,644
1,994
7,593
11,162
0
52,390
W
Cliodhna
allcard
Cliodhna
20,355
1,611
0
3,504
15,586
6,999
297
5,759
9,532
0
45,616
W
Yemoja
19,951
2,441
5,317
2,423
17,264
8,734
360
5,596
11,504
60,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,697
Gold Earned
61,913
318
Minions Killed
308
0
Camps Cleared
0
1,804,716
Distance Traveled
1,570,536
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,277
738
42
2
0
346,855
0
W
Terra
13,632
757
39
2
0
372,565
0
W
Vulcan
13,470
748
64
4
0
375,690
0
L
Ullr
13,328
740
65
4
0
318,408
1
L
Ymir
10,722
596
17
1
0
299,331
1
L
Sylvanus
12,544
697
81
5
0
305,489
0
L
Nox
12,042
669
103
6
0
300,453
1
W
Ah Muzen Cab
12,175
676
78
4
0
338,419
0
W
Cliodhna
14,827
824
56
3
0
408,960
0
W
Yemoja
13,593
755
81
5
0
309,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role