Player Matchup

Hades
Hades
Gold IV
AQUIEXANDAO
Hades
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,663 MMR
Solo
Ullr
Ullr
Platinum V
FailingWumbology
Ullr
Platinum V
Level 108
God Stats
45W - 55L
1,657 SR
Queue Stats
181W - 187L
1,744 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum III
ThickestCat
Ah Muzen Cab
Platinum III
Level 154
God Stats
1W - 4L
1,533 SR
Queue Stats
466W - 463L
1,824 MMR
Party 1
Anubis
Anubis
Gold II
TrolllLee
Anubis
Gold II
Level 153
God Stats
6W - 6L
1,510 SR
Queue Stats
478W - 466L
1,611 MMR
Party 1
Cthulhu
Cthulhu
Gold III
TurnItToWumbo
Cthulhu
Gold III
Level 103
God Stats
3W - 6L
1,462 SR
Queue Stats
35W - 28L
1,634 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,532 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,579 SR
1,625 MMR
Eset
Eset
Platinum II
 
Eset
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold III
Iouie
Apollo
Gold III
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 64L
1,687 MMR
Solo
Kali
Kali
Platinum IV
MooMuse
Kali
Platinum IV
Level 149
God Stats
42W - 47L
1,592 SR
Queue Stats
164W - 176L
1,717 MMR
Solo
Cernunnos
Cernunnos
Gold III
MrBigVinny
Cernunnos
Gold III
Level 156
God Stats
15W - 6L
1,801 SR
Queue Stats
177W - 169L
1,566 MMR
Party 2
Ymir
Ymir
Gold II
jBillion
Ymir
Gold II
Level 64
God Stats
8W - 7L
1,504 SR
Queue Stats
424W - 435L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,290
468
12,345
19,750
17,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 4
11,101
505
7,005
11,309
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ThickestCat
Ah Muzen Cab
18
5 / 6 / 10
12,323
560
11,203
14,287
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
TrolllLee
Anubis
19
7 / 6 / 5
12,626
574
15,211
19,026
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
18
0 / 4 / 3
11,407
519
14,722
20,122
25,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ThothAgniCliodhna

VS

Bans
ShivaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
6 / 6 / 9
13,361
607
21,619
15,440
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Iouie
Apollo
20
14 / 5 / 5
14,317
651
18,871
19,224
9,704
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
MooMuse
Kali
19
2 / 3 / 8
12,568
571
11,342
25,172
23,713
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
MrBigVinny
Cernunnos
18
4 / 2 / 2
11,713
532
5,080
8,149
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
0 / 3 / 12
11,245
511
3,629
19,508
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
18
Kills
26
26
Deaths
19
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
6
9
1.75
L
4
5
6
1.4
L
2
5
4
0.8
W
Apollo
Iouie
Apollo
14
5
5
3.3
W
Kali
MooMuse
Kali
2
3
8
2
W
Cernunnos
MrBigVinny
Cernunnos
4
2
2
2.5
L
Ah Muzen Cab
ThickestCat
Ah Muzen Cab
5
6
10
1.67
L
Anubis
TrolllLee
Anubis
7
6
5
1.58
L
Cthulhu
0
4
3
0.38
W
Ymir
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,486
Damage
60,541
84,494
Taken
87,493
60,492
Mitigated
60,539
25,247
Healing
32,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,619
1,549
2,113
5,330
15,440
5,914
1,166
9,373
6,033
103,414
0
L
12,345
904
669
5,453
19,750
17,378
180
9,009
10,414
55,521
0
L
7,005
2,733
0
450
11,309
3,525
1,066
1,668
9,617
0
74,683
W
Apollo
Iouie
Apollo
18,871
10,302
0
6,061
19,224
9,704
5,603
9,254
9,710
0
106,630
W
Kali
MooMuse
Kali
11,342
4,415
0
12,576
25,172
23,713
633
9,205
15,276
0
83,321
W
Cernunnos
MrBigVinny
Cernunnos
5,080
2,168
0
3,495
8,149
3,030
6,204
2,950
5,153
0
70,324
L
Ah Muzen Cab
ThickestCat
Ah Muzen Cab
11,203
3,706
0
4,112
14,287
5,993
522
2,110
12,047
0
87,355
L
Anubis
TrolllLee
Anubis
15,211
948
130
8,741
19,026
7,698
255
8,438
10,313
88,446
968
L
Cthulhu
14,722
1,222
608
5,084
20,122
25,898
0
3,381
16,677
85,777
0
W
Ymir
3,629
811
0
2,433
19,508
18,178
378
10,259
9,196
24,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,747
Gold Earned
63,204
644
Minions Killed
644
0
Camps Cleared
0
1,991,025
Distance Traveled
1,961,289
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,361
607
179
8
0
427,714
6
L
Hades
10,290
468
87
4
0
381,193
2
L
Ullr
11,101
505
133
6
0
398,465
6
W
Apollo
14,317
651
163
7
0
386,205
1
W
Kali
12,568
571
135
6
0
452,282
4
W
Cernunnos
11,713
532
120
5
0
275,341
5
L
Ah Muzen Cab
12,323
560
141
6
0
423,875
4
L
Anubis
12,626
574
117
5
0
392,239
9
L
Cthulhu
11,407
519
166
8
0
395,253
2
W
Ymir
11,245
511
47
2
0
419,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role