Player Matchup

Tsukuyomi
Tsukuyomi
Masters
AdminK
Tsukuyomi
Masters
Level 144
God Stats
17W - 13L
1,836 SR
Queue Stats
358W - 324L
2,398 MMR
Solo
Hou Yi
Hou Yi
Masters
Ch33syCharli3
Hou Yi
Masters
Level 47
God Stats
28W - 30L
1,801 SR
Queue Stats
382W - 294L
2,840 MMR
Solo
Nu Wa
Nu Wa
Masters
GrayIy
Nu Wa
Masters
Level 160
God Stats
9W - 6L
1,604 SR
Queue Stats
944W - 885L
2,615 MMR
Solo
Bellona
Bellona
Diamond II
Heiг
Bellona
Diamond II
Level 160
God Stats
0W - 1L
1,803 SR
Queue Stats
144W - 121L
2,322 MMR
Solo
Khepri
Khepri
Masters
Spiritedbook
Khepri
Masters
Level 159
God Stats
11W - 2L
2,006 SR
Queue Stats
244W - 222L
2,646 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,810 SR
2,564 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,762 SR
2,569 MMR
Guan Yu
Guan Yu
Masters
Bùttlover
Guan Yu
Masters
Level 67
God Stats
4W - 3L
1,725 SR
Queue Stats
160W - 149L
2,719 MMR
Party 1
Apollo
Apollo
Diamond I
Excitotoxin
Apollo
Diamond I
Level 160
God Stats
63W - 54L
1,706 SR
Queue Stats
330W - 295L
2,504 MMR
Solo
Ares
Ares
Diamond III
TheBurntNacho
Ares
Diamond III
Level 149
God Stats
4W - 0L
1,841 SR
Queue Stats
79W - 52L
2,312 MMR
Solo
Erlang Shen
Erlang Shen
Masters
ceaseyy
Erlang Shen
Masters
Level 156
God Stats
6W - 1L
1,808 SR
Queue Stats
129W - 126L
2,585 MMR
Solo
Nox
Nox
Masters
xTooTrillx
Nox
Masters
Level 153
God Stats
6W - 3L
1,731 SR
Queue Stats
193W - 148L
2,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdminK
Tsukuyomi
16
8 / 4 / 3
10,026
528
15,279
16,516
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 2
10,766
567
13,915
18,324
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
GrayIy
Nu Wa
15
2 / 4 / 9
9,334
491
17,765
10,545
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Heiг
Bellona
14
0 / 7 / 3
8,645
455
11,260
20,618
19,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
13
1 / 2 / 6
8,537
449
4,018
14,832
10,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneAgniAh Muzen Cab

VS

Bans
BastetCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bùttlover
Guan Yu
18
6 / 1 / 5
11,940
628
14,651
21,469
24,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
18
6 / 4 / 8
12,268
646
17,475
19,514
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 11
10,179
536
7,983
23,419
25,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
ceaseyy
Erlang Shen
18
6 / 4 / 9
11,710
616
10,628
16,937
10,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 1 / 9
12,147
639
17,594
11,321
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
14
Kills
24
24
Deaths
14
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdminK
Tsukuyomi
8
4
3
2.38
W
Guan Yu
Bùttlover
Guan Yu
6
1
5
8.5
L
3
7
2
0.57
W
Apollo
6
4
8
2.5
L
Nu Wa
GrayIy
Nu Wa
2
4
9
1.63
L
Bellona
Heiг
Bellona
0
7
3
0.21
L
Khepri
1
2
6
2
W
1
4
11
1.63
W
Erlang Shen
ceaseyy
Erlang Shen
6
4
9
2.63
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
68,331
80,835
Taken
92,660
45,424
Mitigated
71,508
18,762
Healing
36,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdminK
Tsukuyomi
15,279
4,199
0
4,577
16,516
6,875
0
6,714
9,802
0
77,098
W
Guan Yu
Bùttlover
Guan Yu
14,651
1,893
5,700
9,737
21,469
24,325
248
3,869
17,600
0
72,660
L
13,915
8,703
0
3,623
18,324
5,952
940
2,550
15,774
0
93,641
W
Apollo
17,475
12,408
0
11,356
19,514
6,647
9,924
3,302
16,212
0
99,116
L
Nu Wa
GrayIy
Nu Wa
17,765
3,941
0
729
10,545
2,831
0
2,854
7,691
85,821
0
L
Bellona
Heiг
Bellona
11,260
3,415
0
5,158
20,618
19,058
0
4,367
16,251
285
61,329
L
Khepri
4,018
416
2,269
2,406
14,832
10,708
0
9,092
5,740
20,131
0
W
7,983
777
0
4,046
23,419
25,060
289
6,683
16,736
21,405
0
W
Erlang Shen
ceaseyy
Erlang Shen
10,628
5,662
0
2,135
16,937
10,708
1,025
5,604
11,333
0
83,342
W
17,594
1,505
303
3,222
11,321
4,768
946
3,427
7,894
95,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,308
Gold Earned
58,244
567
Minions Killed
566
0
Camps Cleared
0
1,834,379
Distance Traveled
1,980,228
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,026
528
111
6
0
441,319
8
W
Guan Yu
11,940
628
127
7
0
425,701
4
L
Hou Yi
10,766
567
168
9
0
290,044
5
W
Apollo
12,268
646
149
8
0
364,678
2
L
Nu Wa
9,334
491
144
8
0
348,092
5
L
Bellona
8,645
455
122
6
0
373,475
6
L
Khepri
8,537
449
22
1
0
381,449
9
W
Ares
10,179
536
18
1
0
395,298
8
W
Erlang Shen
11,710
616
105
6
0
398,020
4
W
Nox
12,147
639
167
9
0
396,531
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role