Player Matchup

Ullr
Ullr
Ghozter0
Ullr
Level 65
God Stats
5W - 7L
1,812 SR
Queue Stats
125W - 107L
1,531 Elo+
Solo
Tiamat
Tiamat
Ph3s4Sh1ft
Tiamat
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 239L
1,568 Elo+
Party 3
Raijin
Raijin
PreachPasta
Raijin
Level 132
God Stats
0W - 1L
1,218 SR
Queue Stats
71W - 61L
1,512 Elo+
Solo
Awilix
Awilix
SeraphElysium
Awilix
Level 123
God Stats
6W - 13L
1,508 SR
Queue Stats
399W - 402L
1,557 Elo+
Solo
King Arthur
King Arthur
Sqwhyurs
King Arthur
Level 69
God Stats
30W - 24L
1,609 SR
Queue Stats
229W - 128L
1,575 Elo+
Party 3
Team Averages
Level 103
1,530 SR
1,548 Elo+

VS

Team Averages
Level 121
1,524 SR
1,530 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Gladious
Hachiman
Level 44
God Stats
2W - 2L
1,403 SR
Queue Stats
15W - 8L
1,553 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrPenotrimus
Kumbhakarna
Level 149
God Stats
1W - 1L
1,650 SR
Queue Stats
80W - 51L
1,606 Elo+
Party 2
Scylla
Scylla
NOjuanUknow
Scylla
Level 109
God Stats
5W - 6L
1,519 SR
Queue Stats
30W - 31L
1,508 Elo+
Party 1
Chiron
Chiron
Zephaero
Chiron
Level 148
God Stats
25W - 21L
1,546 SR
Queue Stats
173W - 177L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 5 / 4
9,644
964
7,051
12,163
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Ph3s4Sh1ft
Tiamat
15
1 / 3 / 4
9,506
951
7,152
9,360
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
15
2 / 7 / 4
9,762
976
9,639
15,091
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 5
9,298
930
5,851
13,945
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Sqwhyurs
King Arthur
15
1 / 5 / 5
9,471
947
4,253
20,198
18,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

144

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 1 / 15
11,199
1,120
17,647
7,895
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Gladious
Hachiman
17
3 / 2 / 15
10,854
1,085
14,441
9,291
3,256
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MrPenotrimus
Kumbhakarna
17
7 / 2 / 17
12,266
1,227
8,509
13,549
15,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
16
5 / 1 / 16
10,928
1,093
18,203
5,136
1,742
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Zephaero
Chiron
17
5 / 0 / 13
10,884
1,088
5,868
2,733
966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
6
Kills
26
26
Deaths
6
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
15
13.5
L
Ullr
2
5
4
0.8
W
Hachiman
Gladious
Hachiman
3
2
15
5.25
W
Kumbhakarna
MrPenotrimus
Kumbhakarna
7
2
17
7.75
W
Scylla
5
1
16
13
L
Tiamat
Ph3s4Sh1ft
Tiamat
1
3
4
1
L
Raijin
2
7
4
0.57
L
0
6
5
0.42
L
King Arthur
Sqwhyurs
King Arthur
1
5
5
0.7
W
Chiron
Zephaero
Chiron
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,946
Damage
64,668
70,757
Taken
38,604
34,328
Mitigated
27,808
3,302
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,647
2,105
0
2,639
7,895
6,006
0
3,754
4,141
31,562
0
L
Ullr
7,051
1,302
0
0
12,163
3,272
0
8,646
3,366
0
17,881
W
Hachiman
Gladious
Hachiman
14,441
10,871
0
2,436
9,291
3,256
0
3,904
5,387
0
40,646
W
Kumbhakarna
MrPenotrimus
Kumbhakarna
8,509
1,587
998
1,500
13,549
15,838
0
4,892
8,657
14,404
0
W
Scylla
18,203
1,058
0
642
5,136
1,742
0
3,958
1,178
30,894
0
L
Tiamat
Ph3s4Sh1ft
Tiamat
7,152
717
0
1,340
9,360
4,495
0
4,702
4,658
25,113
0
L
Raijin
9,639
1,224
0
10
15,091
4,044
0
11,649
3,442
25,691
0
L
5,851
1,933
0
0
13,945
4,135
0
7,928
6,017
0
26,073
L
King Arthur
Sqwhyurs
King Arthur
4,253
455
144
1,808
20,198
18,382
0
11,434
8,623
0
16,778
W
Chiron
Zephaero
Chiron
5,868
2,749
1,418
1,652
2,733
966
0
283
2,450
0
25,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,681
Gold Earned
56,131
160
Minions Killed
195
3
Camps Cleared
8
897,825
Distance Traveled
971,115
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,199
1,120
32
3
3
201,167
1
L
Ullr
9,644
964
21
2
1
185,085
0
W
Hachiman
10,854
1,085
58
6
3
175,609
0
W
Kumbhakarna
12,266
1,227
18
2
0
220,796
2
W
Scylla
10,928
1,093
33
3
0
193,493
0
L
Tiamat
9,506
951
37
4
0
174,431
0
L
Raijin
9,762
976
28
3
1
152,627
1
L
Awilix
9,298
930
50
5
1
197,471
1
L
King Arthur
9,471
947
24
2
0
188,211
0
W
Chiron
10,884
1,088
54
5
2
180,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role