Player Matchup

Kukulkan
Kukulkan
AXMNL
Kukulkan
Level 65
God Stats
19W - 14L
1,494 SR
Queue Stats
271W - 291L
1,323 Elo+
Solo
Cernunnos
Cernunnos
Darcie
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,504 Elo+
Party 1
Awilix
Awilix
HermestheGreat
Awilix
Level 67
God Stats
38W - 42L
1,480 SR
Queue Stats
522W - 535L
1,490 Elo+
Solo
Chang'e
Chang'e
Wododendron
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,478 Elo+
Party 1
Tyr
Tyr
alkhnfriksa
Tyr
Level 150
God Stats
1W - 12L
1,240 SR
Queue Stats
347W - 375L
1,462 Elo+
Solo
Team Averages
Level 108
1,443 SR
1,452 Elo+

VS

Team Averages
Level 96
1,500 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DefenderOfFallen
Bakasura
Level 79
God Stats
2W - 2L
1,290 SR
Queue Stats
48W - 49L
1,459 Elo+
Party 2
Ganesha
Ganesha
Krhe
Ganesha
Level 91
God Stats
3W - 1L
1,535 SR
Queue Stats
48W - 52L
1,468 Elo+
Solo
Merlin
Merlin
OlegFav
Merlin
Level 100
God Stats
19W - 22L
1,650 SR
Queue Stats
384W - 401L
1,491 Elo+
Solo
Hera
Hera
matty1665
Hera
Level 66
God Stats
1W - 1L
1,524 SR
Queue Stats
170W - 161L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AXMNL
Kukulkan
10
0 / 4 / 0
5,775
481
4,513
6,475
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Darcie
Cernunnos
10
0 / 2 / 0
5,366
447
2,202
6,073
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
6,574
548
4,855
6,038
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Wododendron
Chang'e
9
1 / 3 / 1
5,317
443
3,703
7,807
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 3 / 1
6,251
521
2,457
8,746
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 2
6,983
582
6,630
7,679
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 2
6,872
573
2,390
7,959
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Krhe
Ganesha
9
0 / 2 / 5
6,069
506
2,483
7,824
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
OlegFav
Merlin
12
1 / 1 / 1
6,671
556
5,373
6,337
2,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
13
3 / 0 / 5
7,373
614
6,605
4,792
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
2
2.5
L
Kukulkan
AXMNL
Kukulkan
0
4
0
0
L
Cernunnos
Darcie
Cernunnos
0
2
0
0
W
5
1
2
6
L
3
2
2
2
W
Ganesha
Krhe
Ganesha
0
2
5
1.25
W
Merlin
OlegFav
Merlin
1
1
1
1.5
L
Chang'e
Wododendron
Chang'e
1
3
1
0.5
L
2
3
1
0.83
W
Hera
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
23,481
35,139
Taken
34,591
14,415
Mitigated
12,846
10,424
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,630
2,583
0
2,373
7,679
2,276
98
1,625
6,014
0
48,260
L
Kukulkan
AXMNL
Kukulkan
4,513
401
0
682
6,475
1,606
0
3,448
2,757
34,180
0
L
Cernunnos
Darcie
Cernunnos
2,202
1,126
0
2,141
6,073
950
0
932
5,141
0
27,679
W
2,390
1,540
0
1,967
7,959
2,228
252
820
6,643
0
28,601
L
4,855
1,707
0
2,185
6,038
1,673
0
1,588
4,167
0
34,453
W
Ganesha
Krhe
Ganesha
2,483
347
305
2,209
7,824
4,540
0
2,465
5,286
10,539
0
W
Merlin
OlegFav
Merlin
5,373
369
0
2,260
6,337
2,098
327
710
5,335
34,408
0
L
Chang'e
Wododendron
Chang'e
3,703
315
646
2,647
7,807
1,772
0
3,179
4,548
25,643
0
L
2,457
175
0
2,123
8,746
8,414
0
5,032
3,585
0
19,614
W
Hera
6,605
1,474
0
1,375
4,792
1,704
475
2,294
2,041
48,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
33,968
271
Minions Killed
374
0
Camps Cleared
0
1,140,084
Distance Traveled
1,182,236
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,983
582
95
8
0
218,001
0
L
Kukulkan
5,775
481
75
6
0
212,889
9
L
Cernunnos
5,366
447
51
4
0
217,636
4
W
Bakasura
6,872
573
78
7
0
270,425
2
L
Awilix
6,574
548
58
5
0
251,247
0
W
Ganesha
6,069
506
4
0
0
244,175
2
W
Merlin
6,671
556
79
7
0
207,197
0
L
Chang'e
5,317
443
41
3
0
233,220
3
L
Tyr
6,251
521
46
4
0
225,092
3
W
Hera
7,373
614
118
10
0
242,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role