Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AsteroidHat5177
Anubis
Level 87
God Stats
36W - 41L
1,393 SR
Queue Stats
299W - 315L
1,388 Elo+
Solo
Janus
Janus
Dracosoul
Janus
Level 47
God Stats
0W - 5L
1,730 SR
Queue Stats
229W - 270L
1,396 Elo+
Solo
Arachne
Arachne
KIDxxFR3SH
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 152L
1,455 Elo+
Solo
Yemoja
Yemoja
tiny_nuisance9
Yemoja
Level 45
God Stats
51W - 52L
1,546 SR
Queue Stats
71W - 73L
1,530 Elo+
Solo
Team Averages
Level 92
1,534 SR
1,454 Elo+

VS

Team Averages
Level 82
1,473 SR
1,528 Elo+
Charybdis
Charybdis
Cyclops_Vision
Charybdis
Level 128
God Stats
1W - 2L
1,104 SR
Queue Stats
36W - 38L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
DaRaiders84
Kukulkan
Level 35
God Stats
4W - 6L
1,413 SR
Queue Stats
8W - 14L
1,498 Elo+
Party 1
Persephone
Persephone
RootedChimera81
Persephone
Level 81
God Stats
21W - 36L
1,328 SR
Queue Stats
240W - 225L
1,456 Elo+
Solo
Xing Tian
Xing Tian
UpbeatArc
Xing Tian
Level 39
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 9L
1,711 Elo+
Solo
Tsukuyomi
Tsukuyomi
ice_sole121
Tsukuyomi
Level 126
God Stats
4W - 4L
1,819 SR
Queue Stats
19W - 19L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 12 / 6
12,054
1,096
13,790
19,242
7,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 10 / 11
12,639
1,149
11,171
17,329
8,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Dracosoul
Janus
17
0 / 3 / 7
10,527
957
3,134
4,900
1,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
KIDxxFR3SH
Arachne
17
7 / 9 / 4
12,427
1,130
14,305
18,408
7,381
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 4 / 11
12,137
1,103
5,475
15,544
12,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

74

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyclops_Vision
Charybdis
19
9 / 4 / 17
13,323
1,211
13,135
8,533
4,238
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DaRaiders84
Kukulkan
18
5 / 4 / 12
12,300
1,118
8,484
6,760
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
RootedChimera81
Persephone
18
4 / 6 / 21
11,971
1,088
11,771
10,900
4,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
UpbeatArc
Xing Tian
18
6 / 1 / 22
13,168
1,197
9,225
15,440
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ice_sole121
Tsukuyomi
19
14 / 4 / 20
14,203
1,291
28,406
12,026
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
130
18
Kills
38
38
Deaths
19
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
12
6
0.67
L
4
10
11
0.95
W
Charybdis
Cyclops_Vision
Charybdis
9
4
17
4.38
W
Kukulkan
DaRaiders84
Kukulkan
5
4
12
2.75
L
Janus
Dracosoul
Janus
0
3
7
1.17
L
Arachne
KIDxxFR3SH
Arachne
7
9
4
1
W
Persephone
RootedChimera81
Persephone
4
6
21
2.42
W
Xing Tian
UpbeatArc
Xing Tian
6
1
22
17
W
Tsukuyomi
ice_sole121
Tsukuyomi
14
4
20
6
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
71,021
75,423
Taken
53,659
37,777
Mitigated
38,177
5,327
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,790
8,143
117
354
19,242
7,647
0
9,124
10,118
0
31,972
L
11,171
0
0
2,050
17,329
8,479
0
6,874
10,455
42,108
0
W
Charybdis
Cyclops_Vision
Charybdis
13,135
9,736
0
255
8,533
4,238
0
2,709
5,824
0
28,679
W
Kukulkan
DaRaiders84
Kukulkan
8,484
1,144
0
131
6,760
3,276
0
1,021
5,739
46,790
0
L
Janus
Dracosoul
Janus
3,134
481
0
0
4,900
1,782
0
1,354
3,546
23,960
0
L
Arachne
KIDxxFR3SH
Arachne
14,305
11,010
0
1,699
18,408
7,381
0
6,634
11,774
0
20,748
W
Persephone
RootedChimera81
Persephone
11,771
1,551
0
386
10,900
4,336
0
4,193
6,701
25,699
0
W
Xing Tian
UpbeatArc
Xing Tian
9,225
861
0
932
15,440
20,539
0
7,901
7,539
21,033
0
W
Tsukuyomi
ice_sole121
Tsukuyomi
28,406
9,361
0
1,352
12,026
5,788
0
3,954
8,072
0
43,135
L
5,475
307
507
600
15,544
12,488
0
5,494
10,050
29,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,784
Gold Earned
64,965
216
Minions Killed
229
7
Camps Cleared
7
870,343
Distance Traveled
917,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,054
1,096
28
3
5
159,832
1
L
Anubis
12,639
1,149
73
7
0
181,239
0
W
Charybdis
13,323
1,211
38
3
3
151,214
0
W
Kukulkan
12,300
1,118
122
11
0
179,462
0
L
Janus
10,527
957
61
6
1
140,639
1
L
Arachne
12,427
1,130
16
1
1
210,877
0
W
Persephone
11,971
1,088
28
3
1
179,570
0
W
Xing Tian
13,168
1,197
17
2
0
207,133
0
W
Tsukuyomi
14,203
1,291
24
2
3
199,897
0
L
Yemoja
12,137
1,103
38
3
0
177,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role