Player Matchup

Chaac
Chaac
CELTICR3AP3R69
Chaac
Level 88
God Stats
9W - 10L
1,495 SR
Queue Stats
47W - 86L
1,401 Elo+
Party 2
Hercules
Hercules
D4TN1K4E1iT3
Hercules
Level 128
God Stats
6W - 10L
1,493 SR
Queue Stats
62W - 105L
1,424 Elo+
Party 2
Sol
Sol
LadySwitch
Sol
Level 42
God Stats
73W - 70L
1,563 SR
Queue Stats
134W - 134L
1,492 Elo+
Solo
Ah Puch
Ah Puch
ShadowSds
Ah Puch
Level 17
God Stats
8W - 19L
1,410 SR
Queue Stats
11W - 22L
1,357 Elo+
Party 2
Thor
Thor
WHATxIFxI
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 82L
1,431 Elo+
Party 2
Team Averages
Level 76
1,492 SR
1,421 Elo+

VS

Team Averages
Level 126
1,494 SR
1,493 Elo+
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cody The Fiend
Hou Yi
Level 159
God Stats
6W - 2L
1,575 SR
Queue Stats
114W - 101L
1,564 Elo+
Party 3
Hercules
Hercules
I Hit Tooters
Hercules
Level 144
God Stats
1W - 1L
1,430 SR
Queue Stats
93W - 86L
1,514 Elo+
Party 3
Nemesis
Nemesis
LimaFoxtrot88
Nemesis
Level 85
God Stats
6W - 3L
1,467 SR
Queue Stats
178W - 167L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
7,208
721
5,807
13,275
5,741
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
D4TN1K4E1iT3
Hercules
14
1 / 3 / 3
6,973
697
6,766
13,429
9,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 3
7,482
748
5,269
10,948
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
ShadowSds
Ah Puch
12
0 / 5 / 1
6,565
657
6,796
5,916
1,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
0 / 3 / 0
6,274
627
3,008
6,272
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 1 / 9
8,250
825
9,426
5,793
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
 
Hades
15
4 / 1 / 6
7,953
795
7,355
5,556
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 10
8,483
848
10,091
6,287
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
I Hit Tooters
Hercules
14
5 / 1 / 9
8,319
832
9,203
9,981
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
13
1 / 2 / 13
7,366
737
6,865
7,541
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
22
22
Deaths
5
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
1
9
11.5
W
Hades
 
Hades
4
1
6
7
L
3
6
2
0.67
W
5
0
10
10
L
Hercules
D4TN1K4E1iT3
Hercules
1
3
3
0.83
W
Hercules
I Hit Tooters
Hercules
5
1
9
9.5
L
1
5
3
0.5
W
Nemesis
1
2
13
3.75
L
Ah Puch
ShadowSds
Ah Puch
0
5
1
0.1
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
42,940
49,840
Taken
35,158
23,323
Mitigated
20,635
10,816
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,426
3,972
0
1,798
5,793
2,161
544
1,470
4,290
22,909
0
W
Hades
 
Hades
7,355
1,036
247
1,431
5,556
2,753
0
2,228
3,328
24,278
0
L
5,807
724
0
1,799
13,275
5,741
0
4,833
8,386
0
15,023
W
10,091
3,830
0
450
6,287
2,277
576
1,988
4,244
0
32,557
L
Hercules
D4TN1K4E1iT3
Hercules
6,766
1,774
14
3,950
13,429
9,395
0
3,917
9,246
0
21,280
W
Hercules
I Hit Tooters
Hercules
9,203
1,244
0
3,668
9,981
8,266
0
3,729
6,134
0
18,304
L
5,269
1,346
467
4,258
10,948
3,348
253
3,869
6,741
27,431
0
W
Nemesis
6,865
1,474
0
760
7,541
5,178
0
2,650
4,758
0
21,973
L
Ah Puch
ShadowSds
Ah Puch
6,796
149
0
89
5,916
1,949
0
1,116
4,800
15,534
0
L
Thor
3,008
533
0
239
6,272
2,890
0
2,328
3,886
0
6,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
40,371
145
Minions Killed
197
0
Camps Cleared
0
959,140
Distance Traveled
1,055,218
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,250
825
35
4
0
219,436
3
W
Hades
7,953
795
45
5
0
212,741
0
L
Chaac
7,208
721
27
3
0
195,702
0
W
Hou Yi
8,483
848
64
6
0
201,096
1
L
Hercules
6,973
697
38
4
0
201,482
2
W
Hercules
8,319
832
17
2
0
214,196
5
L
Sol
7,482
748
40
4
0
193,217
0
W
Nemesis
7,366
737
36
4
0
207,749
1
L
Ah Puch
6,565
657
27
3
0
165,933
0
L
Thor
6,274
627
13
1
0
202,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role