Player Matchup

Hades
Hades
Gold III
Lil_Gamer_15
Hades
Gold III
Level 148
God Stats
14W - 15L
1,782 SR
Queue Stats
68W - 57L
1,728 MMR
Solo
Chronos
Chronos
Gold I
MXS HARRY
Chronos
Gold I
Level 135
God Stats
8W - 11L
1,524 SR
Queue Stats
138W - 134L
1,732 MMR
Solo
Horus
Horus
Platinum IV
NoireElmo
Horus
Platinum IV
Level 156
God Stats
4W - 4L
1,278 SR
Queue Stats
207W - 200L
1,710 MMR
Solo
Scylla
Scylla
Gold IV
Smashball1
Scylla
Gold IV
Level 129
God Stats
15W - 19L
1,547 SR
Queue Stats
65W - 61L
1,749 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
poohcastillo
Gilgamesh
Gold II
Level 106
God Stats
1W - 1L
1,652 SR
Queue Stats
87W - 82L
1,737 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,557 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,663 SR
1,730 MMR
Fafnir
Fafnir
Gold IV
AztecAWarrior17
Fafnir
Gold IV
Level 144
God Stats
8W - 6L
1,691 SR
Queue Stats
54W - 54L
1,706 MMR
Party 1
Loki
Loki
Platinum III
BEMGBRM7
Loki
Platinum III
Level 124
God Stats
10W - 7L
1,717 SR
Queue Stats
432W - 434L
1,715 MMR
Solo
Ullr
Ullr
Gold IV
Blazin_Christ
Ullr
Gold IV
Level 118
God Stats
4W - 3L
1,633 SR
Queue Stats
35W - 20L
1,682 MMR
Solo
Raijin
Raijin
Platinum V
Narutinx02
Raijin
Platinum V
Level 157
God Stats
2W - 0L
1,752 SR
Queue Stats
66W - 70L
1,686 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
TITANSFAN303
Cthulhu
Platinum IV
Level 155
God Stats
10W - 12L
1,521 SR
Queue Stats
310W - 293L
1,860 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,590
564
11,181
17,241
13,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
MXS HARRY
Chronos
16
2 / 4 / 1
9,471
557
6,032
11,023
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
NoireElmo
Horus
13
3 / 5 / 5
7,721
454
7,537
15,338
9,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Smashball1
Scylla
14
3 / 6 / 4
8,852
521
4,697
9,792
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
poohcastillo
Gilgamesh
15
3 / 5 / 6
9,345
550
8,152
16,369
9,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KaliSkadiShiva

VS

Bans
Sun WukongArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
9,105
536
4,104
15,022
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
17
9 / 3 / 10
10,496
617
12,137
12,880
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 8
9,283
546
8,202
11,133
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Narutinx02
Raijin
16
6 / 4 / 9
10,008
589
11,918
8,987
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
TITANSFAN303
Cthulhu
16
6 / 2 / 5
9,973
587
13,144
15,133
14,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
14
Kills
26
26
Deaths
14
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Loki
9
3
10
4.67
W
4
3
8
2.67
L
3
6
1
0.58
L
Chronos
MXS HARRY
Chronos
2
4
1
0.63
W
Raijin
Narutinx02
Raijin
6
4
9
2.63
L
Horus
NoireElmo
Horus
3
5
5
1.1
L
Scylla
Smashball1
Scylla
3
6
4
0.83
W
Cthulhu
TITANSFAN303
Cthulhu
6
2
5
4.25
L
Gilgamesh
poohcastillo
Gilgamesh
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
49,505
69,763
Taken
63,155
39,318
Mitigated
44,438
14,907
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,104
1,281
0
4,265
15,022
18,917
70
4,112
10,910
16,954
0
W
Loki
12,137
3,991
0
4,075
12,880
4,883
0
4,418
8,462
0
71,540
W
8,202
4,896
0
3,072
11,133
3,529
78
4,358
6,775
0
69,194
L
11,181
1,501
20
6,279
17,241
13,833
84
6,625
10,616
66,825
0
L
Chronos
MXS HARRY
Chronos
6,032
2,471
0
3,999
11,023
3,886
435
3,807
7,216
65,480
8,992
W
Raijin
Narutinx02
Raijin
11,918
1,600
0
500
8,987
3,089
202
2,208
6,779
63,291
0
L
Horus
NoireElmo
Horus
7,537
3,425
376
2,544
15,338
9,672
67
6,003
9,335
0
30,770
L
Scylla
Smashball1
Scylla
4,697
328
0
536
9,792
2,521
0
5,405
4,387
44,355
0
W
Cthulhu
TITANSFAN303
Cthulhu
13,144
668
958
5,653
15,133
14,020
0
5,891
9,242
59,895
0
L
Gilgamesh
poohcastillo
Gilgamesh
8,152
2,493
0
1,153
16,369
9,406
0
7,730
8,639
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
48,865
524
Minions Killed
492
0
Camps Cleared
0
1,594,789
Distance Traveled
1,646,582
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,105
536
23
1
0
313,277
1
W
Loki
10,496
617
110
6
0
362,286
0
W
Ullr
9,283
546
126
7
0
313,046
2
L
Hades
9,590
564
149
9
0
282,056
2
L
Chronos
9,471
557
139
8
0
317,739
5
W
Raijin
10,008
589
111
7
0
313,817
3
L
Horus
7,721
454
43
3
0
331,371
4
L
Scylla
8,852
521
96
6
0
320,160
8
W
Cthulhu
9,973
587
122
7
0
344,156
6
L
Gilgamesh
9,345
550
97
6
0
343,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role