Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CoachKavik
Xbalanque
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
75W - 68L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
Recrysis
Zhong Kui
Level 116
God Stats
1W - 2L
1,165 SR
Queue Stats
214W - 161L
1,672 Elo+
Party 1
Hun Batz
Hun Batz
ShawnLeMouton19
Hun Batz
Level 103
God Stats
1W - 3L
1,697 SR
Queue Stats
226W - 200L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
YoungCakes6
Cthulhu
Level 148
God Stats
11W - 7L
1,500 SR
Queue Stats
193W - 210L
1,520 Elo+
Party 1
Team Averages
Level 108
1,472 SR
1,530 Elo+

VS

Team Averages
Level 92
1,607 SR
1,562 Elo+
Chiron
Chiron
ActuallyNoOne
Chiron
Level 107
God Stats
10W - 12L
1,577 SR
Queue Stats
218W - 210L
1,595 Elo+
Party 3
Hou Yi
Hou Yi
Géstalt
Hou Yi
Level 66
God Stats
1W - 1L
1,688 SR
Queue Stats
49W - 50L
1,572 Elo+
Party 3
Nike
Nike
JosephMcSnipe
Nike
Level 104
God Stats
1W - 4L
1,228 SR
Queue Stats
200W - 192L
1,563 Elo+
Solo
Athena
Athena
PleaseMijo
Athena
Level 108
God Stats
10W - 3L
1,898 SR
Queue Stats
485W - 452L
1,563 Elo+
Solo
Mercury
Mercury
icantwin281
Mercury
Level 77
God Stats
17W - 13L
1,645 SR
Queue Stats
615W - 596L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
7 / 4 / 3
12,058
635
12,823
14,346
16,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
CoachKavik
Xbalanque
17
8 / 4 / 7
10,977
578
12,746
14,537
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Recrysis
Zhong Kui
18
9 / 2 / 7
11,300
595
16,011
13,188
10,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
18
5 / 2 / 11
11,123
585
8,857
12,818
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
YoungCakes6
Cthulhu
16
5 / 3 / 15
10,804
569
12,721
16,658
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,029
528
10,800
15,816
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
Géstalt
Hou Yi
12
1 / 5 / 2
8,003
421
7,842
14,964
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 4
9,633
507
7,018
15,001
12,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
PleaseMijo
Athena
15
3 / 9 / 5
9,106
479
6,578
18,796
14,296
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
icantwin281
Mercury
17
6 / 7 / 2
10,653
561
10,438
16,829
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
34
Kills
15
15
Deaths
34
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
4
3
2.13
L
4
6
3
0.92
W
Xbalanque
CoachKavik
Xbalanque
8
4
7
2.88
L
Hou Yi
Géstalt
Hou Yi
1
5
2
0.4
L
1
7
4
0.43
L
Athena
PleaseMijo
Athena
3
9
5
0.61
W
Zhong Kui
Recrysis
Zhong Kui
9
2
7
6.25
W
Hun Batz
5
2
11
5.25
W
Cthulhu
YoungCakes6
Cthulhu
5
3
15
4.17
L
Mercury
icantwin281
Mercury
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,158
Damage
42,676
71,547
Taken
81,406
60,971
Mitigated
44,231
25,707
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,823
6,914
0
4,237
14,346
16,735
1,185
846
12,831
0
80,800
L
10,800
3,855
419
4,036
15,816
6,049
0
9,455
6,269
0
60,403
W
Xbalanque
CoachKavik
Xbalanque
12,746
7,178
0
5,217
14,537
5,275
3,204
1,733
12,804
0
71,268
L
Hou Yi
Géstalt
Hou Yi
7,842
3,155
0
3,249
14,964
4,876
250
3,307
11,657
0
43,330
L
7,018
1,746
0
1,514
15,001
12,566
722
2,306
12,695
0
61,320
L
Athena
PleaseMijo
Athena
6,578
2,422
0
1,135
18,796
14,296
0
8,740
10,056
22,320
0
W
Zhong Kui
Recrysis
Zhong Kui
16,011
1,540
0
6,469
13,188
10,551
512
1,025
12,039
72,094
0
W
Hun Batz
8,857
2,298
0
5,838
12,818
5,446
1,449
677
12,141
0
84,573
W
Cthulhu
YoungCakes6
Cthulhu
12,721
1,145
820
3,126
16,658
22,964
343
2,435
14,193
44,497
4,235
L
Mercury
icantwin281
Mercury
10,438
5,586
0
1,107
16,829
6,444
0
4,271
12,558
0
83,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
47,424
599
Minions Killed
511
0
Camps Cleared
0
1,818,564
Distance Traveled
1,655,870
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,058
635
165
9
0
327,160
2
L
Chiron
10,029
528
135
7
0
311,299
6
W
Xbalanque
10,977
578
103
5
0
358,653
2
L
Hou Yi
8,003
421
93
5
0
307,882
1
L
Nike
9,633
507
136
7
0
325,244
3
L
Athena
9,106
479
37
2
0
351,675
5
W
Zhong Kui
11,300
595
119
6
0
357,497
3
W
Hun Batz
11,123
585
157
8
0
398,647
1
W
Cthulhu
10,804
569
55
3
0
376,607
3
L
Mercury
10,653
561
110
6
0
359,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role