Player Matchup

Gilgamesh
Gilgamesh
JaceFrost223
Gilgamesh
Level 145
God Stats
6W - 2L
1,835 SR
Queue Stats
38W - 15L
1,914 Elo+
Party 1
Discordia
Discordia
PrinceOfDead
Discordia
Level 11
God Stats
3W - 0L
1,456 SR
Queue Stats
32W - 11L
1,767 Elo+
Party 1
The Morrigan
The Morrigan
Shipo
The Morrigan
Level 53
God Stats
1W - 0L
1,835 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 70
1,709 SR
1,727 Elo+

VS

Team Averages
Level 68
1,504 SR
1,462 Elo+
He Bo
He Bo
Hoodiezsn
He Bo
Level 104
God Stats
12W - 17L
1,470 SR
Queue Stats
115W - 151L
1,504 Elo+
Solo
Izanami
Izanami
InsightNERO
Izanami
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Shiva
Shiva
ll-endme24-ll
Shiva
Level 98
God Stats
1W - 3L
1,541 SR
Queue Stats
53W - 52L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JaceFrost223
Gilgamesh
17
4 / 4 / 10
12,255
721
11,433
20,636
15,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
PrinceOfDead
Discordia
16
4 / 3 / 10
12,141
714
11,777
8,180
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Shipo
The Morrigan
18
9 / 6 / 8
13,694
806
23,130
11,796
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hoodiezsn
He Bo
17
8 / 4 / 2
12,571
739
9,277
17,703
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
InsightNERO
Izanami
15
0 / 5 / 8
10,706
630
5,955
15,056
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 8 / 6
12,675
746
13,718
23,156
23,556
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
17
Kills
13
13
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
Hoodiezsn
He Bo
8
4
2
2.25
L
Izanami
InsightNERO
Izanami
0
5
8
0.8
W
Gilgamesh
JaceFrost223
Gilgamesh
4
4
10
2.25
W
Discordia
PrinceOfDead
Discordia
4
3
10
3
W
The Morrigan
Shipo
The Morrigan
9
6
8
2.17
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
28,950
40,612
Taken
55,915
23,499
Mitigated
32,852
6,569
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Hoodiezsn
He Bo
9,277
216
311
3,427
17,703
4,752
159
11,031
6,666
42,045
0
L
Izanami
InsightNERO
Izanami
5,955
3,595
266
1,608
15,056
4,544
398
10,412
4,634
0
37,975
W
Gilgamesh
JaceFrost223
Gilgamesh
11,433
2,289
402
2,352
20,636
15,919
849
5,139
15,001
9,190
49,548
W
Discordia
PrinceOfDead
Discordia
11,777
476
291
1,135
8,180
2,871
1,094
1,791
6,293
35,725
0
W
The Morrigan
Shipo
The Morrigan
23,130
2,308
136
2,253
11,796
4,709
624
2,205
9,239
52,136
0
L
13,718
2,218
599
1,467
23,156
23,556
474
15,485
7,636
0
48,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
35,952
197
Minions Killed
191
5
Camps Cleared
9
974,327
Distance Traveled
871,802
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,571
739
65
4
3
304,560
3
L
Izanami
10,706
630
70
4
2
265,215
3
W
Gilgamesh
12,255
721
90
5
2
343,023
4
W
Discordia
12,141
714
50
3
1
322,738
0
W
The Morrigan
13,694
806
57
3
2
308,566
2
L
Shiva
12,675
746
56
3
4
302,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role