Player Matchup

Guan Yu
Guan Yu
Niightcore
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 1
Cthulhu
Cthulhu
Sappigworsie
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 1
Merlin
Merlin
Triggerhappy100
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,137 Elo+

VS

Team Averages
Level 36
1,540 SR
1,526 Elo+
Cupid
Cupid
Antonio94mon
Cupid
Level 72
God Stats
13W - 10L
1,560 SR
Queue Stats
18W - 25L
1,478 Elo+
Party 2
Khepri
Khepri
JDijkstra10
Khepri
Level 31
God Stats
1W - 2L
1,517 SR
Queue Stats
47W - 44L
1,717 Elo+
Solo
Kukulkan
Kukulkan
iThorTilla
Kukulkan
Level 6
God Stats
8W - 11L
1,544 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Niightcore
Guan Yu
9
1 / 5 / 0
6,807
619
6,236
9,386
7,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Sappigworsie
Cthulhu
10
0 / 4 / 1
6,620
602
4,429
9,278
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
0 / 4 / 0
7,016
638
4,567
5,619
1,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 4
9,066
824
11,805
5,173
2,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
13
0 / 0 / 13
8,501
773
4,656
6,425
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
iThorTilla
Kukulkan
12
4 / 1 / 5
8,108
737
5,259
6,421
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Khepri
0
0
13
6.5
L
Guan Yu
Niightcore
Guan Yu
1
5
0
0.2
L
Cthulhu
Sappigworsie
Cthulhu
0
4
1
0.13
L
0
4
0
0
W
Kukulkan
iThorTilla
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
21,720
24,283
Taken
18,019
17,128
Mitigated
12,438
2,605
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,805
7,402
0
496
5,173
2,200
984
3,109
1,948
0
28,129
W
Khepri
4,656
1,069
0
2,490
6,425
7,573
40
3,891
2,287
19,766
0
L
Guan Yu
Niightcore
Guan Yu
6,236
820
332
1,006
9,386
7,598
0
2,821
6,565
3,349
9,292
L
Cthulhu
Sappigworsie
Cthulhu
4,429
271
255
782
9,278
7,590
0
3,629
5,649
11,073
0
L
4,567
661
0
230
5,619
1,940
0
3,720
1,899
28,141
0
W
Kukulkan
iThorTilla
Kukulkan
5,259
534
302
725
6,421
2,665
0
3,465
2,873
26,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
25,675
95
Minions Killed
123
3
Camps Cleared
7
595,335
Distance Traveled
591,300
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,066
824
55
5
4
188,445
1
W
Khepri
8,501
773
15
1
0
198,036
4
L
Guan Yu
6,807
619
10
1
1
192,682
4
L
Cthulhu
6,620
602
20
2
2
203,787
0
L
Merlin
7,016
638
65
6
0
198,866
0
W
Kukulkan
8,108
737
53
5
3
204,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role