Player Matchup

Ra
Ra
Dennis1299
Ra
Level 89
God Stats
4W - 2L
1,731 SR
Queue Stats
268W - 311L
1,286 Elo+
Party 1
Neith
Neith
GrauWolf87
Neith
Level 25
God Stats
7W - 13L
1,713 SR
Queue Stats
44W - 66L
1,358 Elo+
Party 3
Gilgamesh
Gilgamesh
GuIakGlurak
Gilgamesh
Level 103
God Stats
4W - 6L
1,478 SR
Queue Stats
194W - 220L
1,402 Elo+
Party 3
Arachne
Arachne
HitMeSenpaiUwU
Arachne
Level 47
God Stats
28W - 18L
1,564 SR
Queue Stats
33W - 26L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
Raiju Lorakatse
Amaterasu
Level 17
God Stats
11W - 6L
1,828 SR
Queue Stats
144W - 175L
1,299 Elo+
Party 1
Team Averages
Level 56
1,663 SR
1,355 Elo+

VS

Team Averages
Level 62
1,439 SR
1,337 Elo+
Fafnir
Fafnir
Harrison11845
Fafnir
Level 18
God Stats
1W - 4L
1,155 SR
Queue Stats
52W - 58L
1,308 Elo+
Party 2
Agni
Agni
OFEN_alpha66
Agni
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 147L
1,343 Elo+
Party 4
Nemesis
Nemesis
Pokizard734
Nemesis
Level 18
God Stats
14W - 17L
1,400 SR
Queue Stats
213W - 298L
1,384 Elo+
Party 4
Artio
Artio
TaperingUser0
Artio
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 111L
1,399 Elo+
Party 2
Xbalanque
Xbalanque
arsenalboy101
Xbalanque
Level 66
God Stats
2W - 1L
1,638 SR
Queue Stats
25W - 30L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 15 / 6
10,952
438
16,133
20,650
6,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
1 / 10 / 5
9,860
394
13,969
19,157
6,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GuIakGlurak
Gilgamesh
18
6 / 7 / 5
11,492
460
13,397
22,813
14,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 9 / 5
12,236
489
14,108
26,757
11,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Raiju Lorakatse
Amaterasu
17
4 / 9 / 3
11,103
444
10,764
26,756
22,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 22
13,156
526
12,653
17,287
29,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
22 / 6 / 8
14,420
577
33,994
16,417
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pokizard734
Nemesis
17
6 / 10 / 15
11,659
466
17,196
23,331
9,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 13
13,988
560
18,499
27,100
45,315
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
arsenalboy101
Xbalanque
18
6 / 6 / 8
11,409
456
8,431
15,818
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
24
Kills
50
50
Deaths
24
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
6
15
6
0.6
L
Neith
1
10
5
0.35
L
Gilgamesh
GuIakGlurak
Gilgamesh
6
7
5
1.21
W
4
0
22
15
L
7
9
5
1.06
W
22
6
8
4.33
W
Nemesis
Pokizard734
Nemesis
6
10
15
1.35
L
Amaterasu
Raiju Lorakatse
Amaterasu
4
9
3
0.61
W
12
2
13
9.25
W
Xbalanque
arsenalboy101
Xbalanque
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,371
Damage
90,773
116,133
Taken
99,953
60,478
Mitigated
98,469
32,931
Healing
28,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,133
1,823
902
2,701
20,650
6,147
251
15,549
5,101
55,090
0
L
Neith
13,969
6,633
0
4,758
19,157
6,034
1,050
12,047
7,110
0
57,512
L
Gilgamesh
GuIakGlurak
Gilgamesh
13,397
3,036
204
6,635
22,813
14,179
0
9,759
13,054
0
75,483
W
12,653
4,293
0
4,614
17,287
29,568
1,571
2,279
14,926
37,200
0
L
14,108
9,356
91
9,946
26,757
11,617
459
17,144
9,613
0
69,328
W
33,994
757
0
1,985
16,417
7,747
741
2,626
13,649
112,864
0
W
Nemesis
Pokizard734
Nemesis
17,196
9,022
0
2,467
23,331
9,916
1,645
4,194
18,978
0
61,407
L
Amaterasu
Raiju Lorakatse
Amaterasu
10,764
5,252
0
7,694
26,756
22,501
724
10,647
16,109
0
62,840
W
18,499
2,299
3,180
14,573
27,100
45,315
607
4,215
22,747
94,154
0
W
Xbalanque
arsenalboy101
Xbalanque
8,431
3,370
0
2,004
15,818
5,923
997
2,244
13,520
0
68,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,643
Gold Earned
64,632
491
Minions Killed
546
0
Camps Cleared
0
2,012,068
Distance Traveled
2,348,754
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,952
438
92
4
0
349,697
3
L
Neith
9,860
394
97
4
0
382,183
0
L
Gilgamesh
11,492
460
89
4
0
406,011
1
W
Fafnir
13,156
526
43
2
0
447,059
4
L
Arachne
12,236
489
100
4
0
491,315
0
W
Agni
14,420
577
143
6
0
485,661
3
W
Nemesis
11,659
466
76
3
0
490,461
3
L
Amaterasu
11,103
444
113
5
0
382,862
0
W
Artio
13,988
560
155
6
0
491,856
0
W
Xbalanque
11,409
456
129
5
0
433,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role