Player Matchup

Hercules
Hercules
Kakwandi
Hercules
Level 126
God Stats
124W - 100L
1,697 SR
Queue Stats
189W - 168L
1,658 Elo+
Party 2
Janus
Janus
Pícco
Janus
Level 66
God Stats
6W - 8L
1,568 SR
Queue Stats
164W - 146L
1,650 Elo+
Party 2
Neith
Neith
zedster12
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 66
1,588 SR
1,603 Elo+

VS

Team Averages
Level 74
1,478 SR
1,570 Elo+
Anubis
Anubis
Hollow
Anubis
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 112L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
Jounintsuu
Gilgamesh
Level 29
God Stats
1W - 1L
1,435 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 1
Pele
Pele
Pyhä
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kakwandi
Hercules
12
4 / 3 / 1
7,905
719
6,383
14,626
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Pícco
Janus
12
2 / 5 / 3
7,814
710
9,046
7,621
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
zedster12
Neith
9
0 / 7 / 5
6,865
624
4,658
7,966
2,121
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hollow
Anubis
14
5 / 3 / 10
8,937
812
7,310
7,317
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jounintsuu
Gilgamesh
14
5 / 0 / 10
8,861
806
9,223
10,044
6,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Pele
Pyhä
Pele
13
5 / 3 / 9
8,788
799
7,320
8,921
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
15
15
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Hollow
Anubis
5
3
10
3.33
W
Gilgamesh
Jounintsuu
Gilgamesh
5
0
10
10
L
Hercules
Kakwandi
Hercules
4
3
1
1.5
W
Pele
Pyhä
Pele
5
3
9
3.17
L
Janus
Pícco
Janus
2
5
3
0.7
L
Neith
zedster12
Neith
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
23,853
30,213
Taken
26,282
20,177
Mitigated
12,248
6,052
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Hollow
Anubis
7,310
379
0
2,412
7,317
2,893
719
1,898
5,145
33,357
0
W
Gilgamesh
Jounintsuu
Gilgamesh
9,223
3,392
559
1,294
10,044
6,560
742
3,650
6,205
0
18,977
L
Hercules
Kakwandi
Hercules
6,383
2,294
0
5,154
14,626
16,556
116
1,544
12,810
0
11,265
W
Pele
Pyhä
Pele
7,320
1,562
0
1,844
8,921
2,795
842
3,580
5,258
0
29,198
L
Janus
Pícco
Janus
9,046
255
0
342
7,621
1,500
0
3,941
3,342
41,947
0
L
Neith
zedster12
Neith
4,658
2,050
0
556
7,966
2,121
378
1,301
6,507
0
11,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
26,586
94
Minions Killed
126
3
Camps Cleared
7
544,951
Distance Traveled
626,657
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,937
812
55
5
3
185,466
0
W
Gilgamesh
8,861
806
20
2
0
227,088
1
L
Hercules
7,905
719
8
1
0
217,835
3
W
Pele
8,788
799
51
5
4
214,103
0
L
Janus
7,814
710
72
7
3
178,076
1
L
Neith
6,865
624
14
1
0
149,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role