Player Matchup

Danzaburou
Danzaburou
Silver II
BastetsBad
Danzaburou
Silver II
Level 139
God Stats
8W - 2L
1,773 SR
Queue Stats
36W - 40L
1,390 MMR
Party 1
Bacchus
Bacchus
Gold V
FilthyGandhi
Bacchus
Gold V
Level 126
God Stats
2W - 3L
1,666 SR
Queue Stats
62W - 73L
1,424 MMR
Party 1
Hades
Hades
Bronze IV
Immer_besser
Hades
Bronze IV
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 19L
1,434 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,646 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,452 SR
1,410 MMR
Kukulkan
Kukulkan
Gold V
Eggsorcyst
Kukulkan
Gold V
Level 122
God Stats
100W - 103L
1,485 SR
Queue Stats
269W - 279L
1,416 MMR
Party 2
Cernunnos
Cernunnos
Gold V
KrakenTaco
Cernunnos
Gold V
Level 125
God Stats
50W - 58L
1,513 SR
Queue Stats
272W - 288L
1,416 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Sleeepppyyy
Cthulhu
Gold IV
Level 120
God Stats
0W - 3L
1,359 SR
Queue Stats
69W - 87L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BastetsBad
Danzaburou
16
7 / 1 / 6
11,063
851
14,386
12,978
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
FilthyGandhi
Bacchus
13
4 / 2 / 8
9,347
719
7,105
12,540
14,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 0 / 9
10,289
791
10,677
13,680
7,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusMerlinAthenaAtlasBastet

VS

Bans
Cu ChulainnChaacMedusaGilgameshNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eggsorcyst
Kukulkan
12
0 / 7 / 2
7,850
604
7,762
7,943
2,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
KrakenTaco
Cernunnos
13
2 / 6 / 1
8,147
627
10,994
15,188
4,201
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Sleeepppyyy
Cthulhu
11
1 / 4 / 1
7,764
597
6,079
12,740
13,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BastetsBad
Danzaburou
7
1
6
10
L
Kukulkan
Eggsorcyst
Kukulkan
0
7
2
0.14
W
Bacchus
FilthyGandhi
Bacchus
4
2
8
4
W
6
0
9
10.5
L
Cernunnos
KrakenTaco
Cernunnos
2
6
1
0.42
L
Cthulhu
Sleeepppyyy
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
24,835
39,198
Taken
35,871
26,796
Mitigated
20,427
12,999
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BastetsBad
Danzaburou
14,386
5,682
0
5,616
12,978
4,768
2,265
5,575
7,403
0
59,761
L
Kukulkan
Eggsorcyst
Kukulkan
7,762
770
0
401
7,943
2,624
0
5,484
2,459
37,835
0
W
Bacchus
FilthyGandhi
Bacchus
7,105
715
61
1,427
12,540
14,056
270
4,406
8,134
14,197
0
W
10,677
736
323
5,572
13,680
7,972
271
4,453
9,227
34,414
0
L
Cernunnos
KrakenTaco
Cernunnos
10,994
4,742
0
1,478
15,188
4,201
0
8,033
7,155
0
24,467
L
Cthulhu
Sleeepppyyy
Cthulhu
6,079
216
114
963
12,740
13,602
0
4,455
8,285
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
23,761
160
Minions Killed
126
7
Camps Cleared
4
726,565
Distance Traveled
674,719
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,063
851
89
7
4
234,838
4
L
Kukulkan
7,850
604
64
5
1
216,740
2
W
Bacchus
9,347
719
9
1
0
234,135
0
W
Hades
10,289
791
62
5
3
257,592
3
L
Cernunnos
8,147
627
34
3
2
215,675
1
L
Cthulhu
7,764
597
28
2
1
242,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role