Player Matchup

Ymir
Ymir
DOCTOR M0TA
Ymir
Level 142
God Stats
10W - 10L
1,759 SR
Queue Stats
294W - 270L
1,611 Elo+
Solo
Shiva
Shiva
MaxGotFacts
Shiva
Level 67
God Stats
3W - 4L
1,633 SR
Queue Stats
91W - 72L
1,577 Elo+
Party 2
Tiamat
Tiamat
OpkNC
Tiamat
Level 157
God Stats
2W - 4L
1,478 SR
Queue Stats
62W - 79L
1,573 Elo+
Solo
Neith
Neith
Travis765
Neith
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 84L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
l Alex765 l
Cliodhna
Level 123
God Stats
3W - 6L
1,106 SR
Queue Stats
110W - 92L
1,623 Elo+
Party 2
Team Averages
Level 121
1,495 SR
1,597 Elo+

VS

Team Averages
Level 115
1,528 SR
1,542 Elo+
Danzaburou
Danzaburou
DemonSLZ
Danzaburou
Level 119
God Stats
2W - 1L
1,357 SR
Queue Stats
84W - 98L
1,508 Elo+
Party 1
Janus
Janus
Imagine Abyss
Janus
Level 127
God Stats
21W - 29L
1,451 SR
Queue Stats
492W - 545L
1,564 Elo+
Party 1
Shiva
Shiva
LargerMoon08805
Shiva
Level 129
God Stats
13W - 8L
1,755 SR
Queue Stats
162W - 160L
1,581 Elo+
Solo
Geb
Geb
LazySLZ
Geb
Level 143
God Stats
2W - 0L
1,271 SR
Queue Stats
78W - 98L
1,499 Elo+
Party 1
Anubis
Anubis
xXVaLaRXx
Anubis
Level 58
God Stats
11W - 6L
1,805 SR
Queue Stats
407W - 342L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,344
669
907
3,666
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
2,680
536
99
1,167
252
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
OpkNC
Tiamat
6
0 / 1 / 0
3,330
666
1,432
2,735
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Travis765
Neith
3
2 / 0 / 0
3,257
651
1,734
985
289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
l Alex765 l
Cliodhna
3
0 / 0 / 0
2,752
550
504
1,318
289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonSLZ
Danzaburou
6
0 / 1 / 0
3,386
677
1,395
2,809
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,506
701
1,164
1,652
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 1
4,008
802
1,000
1,840
521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
5
0 / 1 / 0
3,218
644
1,225
2,730
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xXVaLaRXx
Anubis
6
1 / 0 / 0
3,570
714
1,268
2,322
859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Danzaburou
DemonSLZ
Danzaburou
0
1
0
0
W
0
0
0
0
W
0
0
1
0.5
W
Geb
0
1
0
0
L
0
0
0
0
L
Tiamat
OpkNC
Tiamat
0
1
0
0
L
Neith
Travis765
Neith
2
0
0
2
L
Cliodhna
l Alex765 l
Cliodhna
0
0
0
0
W
Anubis
xXVaLaRXx
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,676
Damage
6,052
9,871
Taken
11,353
3,494
Mitigated
3,092
2,997
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
907
358
62
1,284
3,666
1,483
0
948
2,718
7,182
0
W
Danzaburou
DemonSLZ
Danzaburou
1,395
561
0
1,687
2,809
520
252
503
2,306
0
17,056
W
1,164
209
0
500
1,652
367
0
643
1,009
14,453
0
W
1,000
553
0
417
1,840
521
46
46
1,794
0
20,661
W
Geb
1,225
233
25
772
2,730
825
138
404
2,326
5,278
0
L
99
0
0
179
1,167
252
0
0
1,167
0
3,514
L
Tiamat
OpkNC
Tiamat
1,432
275
0
893
2,735
1,181
0
1,603
1,132
13,033
0
L
Neith
Travis765
Neith
1,734
777
0
320
985
289
81
277
708
0
10,100
L
Cliodhna
l Alex765 l
Cliodhna
504
113
0
259
1,318
289
0
829
489
0
5,032
W
Anubis
xXVaLaRXx
Anubis
1,268
309
0
338
2,322
859
0
743
1,579
14,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,363
Gold Earned
17,688
86
Minions Killed
148
0
Camps Cleared
0
326,874
Distance Traveled
477,659
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,344
669
17
3
0
90,767
0
W
Danzaburou
3,386
677
33
7
0
84,474
1
W
Janus
3,506
701
28
6
0
88,253
0
W
Shiva
4,008
802
45
9
0
102,314
0
W
Geb
3,218
644
7
1
0
100,558
1
L
Shiva
2,680
536
12
2
0
32,036
0
L
Tiamat
3,330
666
24
5
0
95,188
1
L
Neith
3,257
651
18
4
0
44,894
1
L
Cliodhna
2,752
550
15
3
0
63,989
1
W
Anubis
3,570
714
35
7
0
102,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role