Player Matchup

Freya
Freya
ArabSheriff
Freya
Level 69
God Stats
4W - 4L
1,599 SR
Queue Stats
459W - 437L
1,507 Elo+
Solo
Ra
Ra
MOORE__MONEY93
Ra
Level 123
God Stats
2W - 1L
1,486 SR
Queue Stats
79W - 70L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Susasento
Heimdallr
Level 118
God Stats
2W - 0L
1,546 SR
Queue Stats
56W - 67L
1,585 Elo+
Solo
Ganesha
Ganesha
Tidewell
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,487 Elo+
Solo
Cthulhu
Cthulhu
X66Daxamus99X
Cthulhu
Level 148
God Stats
13W - 12L
1,660 SR
Queue Stats
462W - 489L
1,492 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,504 Elo+

VS

Team Averages
Level 106
1,500 SR
1,451 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EmperorJay15
Sylvanus
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 41L
1,436 Elo+
Solo
Nemesis
Nemesis
MatriX Mayham
Nemesis
Level 116
God Stats
1W - 2L
1,498 SR
Queue Stats
175W - 226L
1,355 Elo+
Solo
Mulan
Mulan
antiHIER0
Mulan
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 314L
1,422 Elo+
Solo
Sol
Sol
l_Shakaboons_l
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 14
12,223
940
23,855
15,080
8,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 4 / 15
11,050
850
13,578
11,860
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Susasento
Heimdallr
19
6 / 6 / 18
11,275
867
17,654
12,602
6,113
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Tidewell
Ganesha
17
2 / 4 / 21
11,060
851
9,270
18,928
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
17
4 / 7 / 16
11,025
848
15,491
22,158
29,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
8 / 8 / 12
11,526
887
19,161
21,207
10,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
EmperorJay15
Sylvanus
18
5 / 4 / 13
10,017
771
9,887
20,598
23,802
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
15
5 / 6 / 12
9,756
750
8,977
12,914
5,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
antiHIER0
Mulan
15
1 / 7 / 12
8,885
683
7,495
22,991
14,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 4 / 12
10,206
785
16,770
13,732
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
85
29
Kills
24
24
Deaths
29
84
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
8
8
12
1.75
W
11
3
14
6
L
Sylvanus
EmperorJay15
Sylvanus
5
4
13
2.88
W
6
4
15
3.38
L
Nemesis
5
6
12
1.83
W
Heimdallr
Susasento
Heimdallr
6
6
18
2.5
W
Ganesha
Tidewell
Ganesha
2
4
21
3.13
W
Cthulhu
4
7
16
1.71
L
Mulan
antiHIER0
Mulan
1
7
12
1
L
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,848
Damage
62,290
80,628
Taken
91,442
73,207
Mitigated
59,559
27,545
Healing
33,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
19,161
11,675
412
6,325
21,207
10,396
217
13,923
7,284
0
44,759
W
23,855
9,579
877
5,208
15,080
8,113
1,935
3,980
11,100
35,277
0
L
Sylvanus
EmperorJay15
Sylvanus
9,887
2,104
5,221
6,914
20,598
23,802
104
13,733
6,865
16,680
0
W
13,578
1,117
7,537
4,049
11,860
8,476
1,189
4,483
7,377
35,871
0
L
Nemesis
8,977
2,653
1,355
1,899
12,914
5,561
350
8,824
4,086
0
13,602
W
Heimdallr
Susasento
Heimdallr
17,654
5,205
741
553
12,602
6,113
2,140
5,387
7,215
0
33,614
W
Ganesha
Tidewell
Ganesha
9,270
532
808
3,306
18,928
21,004
477
5,442
13,486
18,182
0
W
Cthulhu
15,491
1,033
2,865
1,601
22,158
29,501
0
7,752
14,406
30,325
0
L
Mulan
antiHIER0
Mulan
7,495
1,227
1,361
5,078
22,991
14,818
95
14,399
8,576
852
12,325
L
16,770
5,022
955
4,461
13,732
4,982
293
11,315
2,417
27,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
50,390
149
Minions Killed
114
0
Camps Cleared
0
1,265,774
Distance Traveled
1,116,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,526
887
47
4
0
192,535
1
W
Freya
12,223
940
29
2
0
254,272
0
L
Sylvanus
10,017
771
14
1
0
210,809
1
W
Ra
11,050
850
59
5
0
243,155
0
L
Nemesis
9,756
750
14
1
0
290,226
0
W
Heimdallr
11,275
867
28
2
0
266,310
3
W
Ganesha
11,060
851
1
0
0
232,328
0
W
Cthulhu
11,025
848
32
2
0
269,709
1
L
Mulan
8,885
683
11
1
0
205,963
0
L
Sol
10,206
785
28
2
0
216,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role