Player Matchup

Thor
Thor
CapOverlord
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 327L
1,550 Elo+
Party 2
Vamana
Vamana
Cap_Chief_Awsome
Vamana
Level 109
God Stats
9W - 5L
1,823 SR
Queue Stats
507W - 469L
1,502 Elo+
Party 2
Janus
Janus
DeepPower
Janus
Level 145
God Stats
2W - 13L
985 SR
Queue Stats
405W - 370L
1,569 Elo+
Solo
He Bo
He Bo
Democrites
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,625 Elo+
Solo
Tiamat
Tiamat
madeleine2004
Tiamat
Level 88
God Stats
1W - 1L
1,378 SR
Queue Stats
29W - 36L
1,471 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,543 Elo+

VS

Team Averages
Level 131
1,569 SR
1,539 Elo+
Achilles
Achilles
 
Achilles
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hasenrauch
Xing Tian
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
573W - 543L
1,577 Elo+
Party 1
Poseidon
Poseidon
K0sTniiX
Poseidon
Level 139
God Stats
10W - 14L
1,446 SR
Queue Stats
1,115W - 1,113L
1,534 Elo+
Party 1
Ares
Ares
Kyle1011174
Ares
Level 48
God Stats
10W - 2L
1,497 SR
Queue Stats
331W - 314L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
Norahc
Baba Yaga
Level 160
God Stats
8W - 8L
1,904 SR
Queue Stats
765W - 739L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,828
631
8,317
12,154
5,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 5
8,992
642
12,479
21,242
22,625
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
DeepPower
Janus
17
4 / 5 / 4
9,788
699
13,315
10,154
4,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
17
5 / 7 / 5
9,809
701
12,189
10,950
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 7
9,482
677
10,608
9,066
8,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 4 / 13
11,438
817
15,932
19,742
26,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Hasenrauch
Xing Tian
17
3 / 2 / 19
10,728
766
9,065
23,160
16,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
K0sTniiX
Poseidon
19
9 / 2 / 10
11,491
821
11,286
7,591
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 2 / 16
11,123
795
9,950
14,687
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Norahc
Baba Yaga
16
3 / 5 / 15
10,216
730
13,264
12,917
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
15
Kills
26
26
Deaths
15
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
4
13
3.63
L
2
5
5
0.9
L
2
6
5
0.75
L
Janus
DeepPower
Janus
4
5
4
1.2
L
He Bo
5
7
5
1.07
W
Xing Tian
Hasenrauch
Xing Tian
3
2
19
6.25
W
Poseidon
K0sTniiX
Poseidon
9
2
10
7
W
3
2
16
5.5
W
Baba Yaga
Norahc
Baba Yaga
3
5
15
2.1
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,908
Damage
59,497
63,566
Taken
78,097
44,885
Mitigated
68,453
16,366
Healing
29,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,932
3,549
2,598
3,557
19,742
26,321
322
8,239
11,503
0
22,283
L
8,317
77
98
1,030
12,154
5,139
0
8,047
3,662
0
16,468
L
12,479
4,027
1,293
7,413
21,242
22,625
0
12,259
8,084
0
17,610
L
Janus
DeepPower
Janus
13,315
561
496
427
10,154
4,623
49
7,543
2,458
34,271
0
L
He Bo
12,189
463
746
443
10,950
4,111
98
7,906
2,610
18,976
0
W
Xing Tian
Hasenrauch
Xing Tian
9,065
341
4,200
9,179
23,160
16,712
76
11,263
11,897
17,808
0
W
Poseidon
K0sTniiX
Poseidon
11,286
1,709
2,113
1,286
7,591
3,921
2,340
3,342
4,249
41,205
0
W
9,950
449
473
2,495
14,687
15,533
603
5,888
8,799
13,630
0
W
Baba Yaga
Norahc
Baba Yaga
13,264
1,017
326
3,424
12,917
5,966
1,416
7,380
5,537
28,647
0
L
10,608
602
1,658
2,762
9,066
8,387
0
6,783
2,077
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
54,996
121
Minions Killed
170
0
Camps Cleared
0
1,219,718
Distance Traveled
1,324,952
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,438
817
28
2
0
251,801
0
L
Thor
8,828
631
22
2
0
251,573
2
L
Vamana
8,992
642
3
0
0
249,686
0
L
Janus
9,788
699
56
4
0
238,738
3
L
He Bo
9,809
701
8
1
0
222,950
0
W
Xing Tian
10,728
766
21
2
0
270,458
0
W
Poseidon
11,491
821
73
5
0
266,742
1
W
Ares
11,123
795
9
1
0
268,016
1
W
Baba Yaga
10,216
730
39
3
0
267,935
4
L
Tiamat
9,482
677
32
2
0
256,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role