Player Matchup

Skadi
Skadi
MetalWyatt
Skadi
Level 120
God Stats
9W - 6L
1,772 SR
Queue Stats
168W - 122L
1,662 Elo+
Party 2
Cerberus
Cerberus
MrShamarFTW12
Cerberus
Level 85
God Stats
11W - 5L
1,731 SR
Queue Stats
213W - 165L
1,644 Elo+
Party 2
Bastet
Bastet
TruepandemicJr
Bastet
Level 125
God Stats
21W - 12L
1,777 SR
Queue Stats
301W - 260L
1,631 Elo+
Party 2
Team Averages
Level 110
1,760 SR
1,646 Elo+

VS

Team Averages
Level 95
1,502 SR
1,222 Elo+
Ymir
Ymir
Chibot
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,221 Elo+
Party 1
Ra
Ra
Purpherb
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,210 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scytheson
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,507 SR
Queue Stats
6W - 17L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
8 / 4 / 9
11,577
827
18,048
13,370
5,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MrShamarFTW12
Cerberus
14
2 / 2 / 15
10,442
746
7,993
16,737
15,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
9 / 4 / 9
11,254
804
16,857
16,189
7,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chibot
Ymir
14
3 / 4 / 7
10,272
734
11,676
19,566
21,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 8 / 3
9,709
694
9,413
14,135
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
scytheson
Ah Muzen Cab
13
3 / 7 / 3
9,027
645
17,282
14,016
5,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
19
Kills
10
10
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chibot
Ymir
3
4
7
1.63
W
Skadi
8
4
9
3.13
W
Cerberus
MrShamarFTW12
Cerberus
2
2
15
4.75
L
4
8
3
0.69
W
9
4
9
3.38
L
Ah Muzen Cab
scytheson
Ah Muzen Cab
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
38,371
46,296
Taken
47,717
28,766
Mitigated
31,496
17,212
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chibot
Ymir
11,676
2,817
0
4,164
19,566
21,138
0
3,224
16,342
19,048
0
W
Skadi
18,048
7,313
0
4,812
13,370
5,175
1,864
8,196
4,956
0
59,536
W
Cerberus
MrShamarFTW12
Cerberus
7,993
1,283
862
5,852
16,737
15,878
327
7,023
9,472
23,558
0
L
9,413
505
1,202
2,243
14,135
4,987
0
2,304
11,831
33,106
0
W
16,857
5,535
0
5,686
16,189
7,713
977
5,577
10,430
0
36,239
L
Ah Muzen Cab
scytheson
Ah Muzen Cab
17,282
8,720
0
3,449
14,016
5,371
340
2,518
11,498
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
29,008
179
Minions Killed
129
6
Camps Cleared
5
785,711
Distance Traveled
676,430
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,272
734
16
1
3
226,026
6
W
Skadi
11,577
827
81
6
3
233,201
2
W
Cerberus
10,442
746
44
3
0
268,143
4
L
Ra
9,709
694
60
4
0
228,040
2
W
Bastet
11,254
804
54
4
3
284,367
2
L
Ah Muzen Cab
9,027
645
53
4
2
222,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role