Player Matchup

Bacchus
Bacchus
FC Yabk
Bacchus
Level 83
God Stats
0W - 3L
1,032 SR
Queue Stats
42W - 55L
1,397 Elo+
Party 2
Artio
Artio
IParabo1a
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,583 Elo+
Solo
Cabrakan
Cabrakan
ShoweryFever1
Cabrakan
Level 156
God Stats
4W - 1L
1,705 SR
Queue Stats
215W - 241L
1,388 Elo+
Party 2
Horus
Horus
aK1CK2TheBallox
Horus
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 75L
1,383 Elo+
Party 2
Freya
Freya
badassjg88
Freya
Level 78
God Stats
3W - 3L
1,265 SR
Queue Stats
43W - 62L
1,351 Elo+
Party 2
Team Averages
Level 107
1,400 SR
1,420 Elo+

VS

Team Averages
Level 92
1,610 SR
1,455 Elo+
Da Ji
Da Ji
Kalawan
Da Ji
Level 82
God Stats
9W - 7L
1,547 SR
Queue Stats
314W - 334L
1,508 Elo+
Party 1
Thoth
Thoth
TexasStaub68819
Thoth
Level 151
God Stats
3W - 4L
1,753 SR
Queue Stats
379W - 354L
1,477 Elo+
Solo
Ares
Ares
Vovanhik
Ares
Level 131
God Stats
8W - 6L
1,668 SR
Queue Stats
281W - 329L
1,430 Elo+
Solo
Janus
Janus
draconus93
Janus
Level 66
God Stats
9W - 4L
1,581 SR
Queue Stats
188W - 190L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
foodpls
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FC Yabk
Bacchus
12
0 / 6 / 9
7,388
616
4,853
15,464
17,816
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Artio
IParabo1a
Artio
13
1 / 3 / 8
7,462
622
3,546
17,499
10,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
ShoweryFever1
Cabrakan
15
4 / 4 / 5
8,651
721
8,310
14,968
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 7
8,726
727
4,371
15,761
19,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
15
2 / 6 / 6
8,256
688
4,670
9,555
3,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kalawan
Da Ji
14
5 / 4 / 11
9,110
759
11,379
8,112
4,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 1 / 13
9,882
824
14,744
5,286
2,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
6 / 2 / 13
10,381
865
7,303
9,107
8,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
14
4 / 4 / 9
9,539
795
12,403
6,310
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
foodpls
Guan Yu
17
6 / 2 / 14
10,763
897
13,169
9,863
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
11
Kills
23
23
Deaths
13
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FC Yabk
Bacchus
0
6
9
0.75
L
Artio
IParabo1a
Artio
1
3
8
1.67
W
Da Ji
Kalawan
Da Ji
5
4
11
2.63
L
Cabrakan
ShoweryFever1
Cabrakan
4
4
5
1.63
W
2
1
13
8.5
W
Ares
6
2
13
6.25
L
4
4
7
1.88
L
Freya
2
6
6
0.83
W
Janus
4
4
9
2.13
W
Guan Yu
foodpls
Guan Yu
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
58,998
73,247
Taken
38,678
68,769
Mitigated
31,990
27,047
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FC Yabk
Bacchus
4,853
243
1,106
822
15,464
17,816
0
6,340
9,124
15,376
0
L
Artio
IParabo1a
Artio
3,546
206
1,845
5,189
17,499
10,236
28
9,570
7,929
11,285
0
W
Da Ji
Kalawan
Da Ji
11,379
1,895
300
384
8,112
4,157
2,214
4,531
3,413
0
15,283
L
Cabrakan
ShoweryFever1
Cabrakan
8,310
554
1,325
2,494
14,968
17,200
0
7,809
7,159
18,140
0
W
14,744
1,424
282
1,091
5,286
2,727
930
4,328
839
39,922
0
W
Ares
7,303
508
158
719
9,107
8,987
594
3,093
5,830
12,440
0
L
4,371
2,353
7,057
5,121
15,761
19,628
0
7,360
8,401
0
15,476
L
Freya
4,670
1,416
799
1,289
9,555
3,889
0
3,926
5,629
12,331
0
W
Janus
12,403
709
253
616
6,310
2,715
1,503
3,729
2,509
26,902
0
W
Guan Yu
foodpls
Guan Yu
13,169
1,400
3,407
4,214
9,863
13,404
363
5,117
4,708
734
21,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
49,675
92
Minions Killed
112
0
Camps Cleared
0
999,032
Distance Traveled
1,010,083
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,388
616
19
2
0
198,692
0
L
Artio
7,462
622
7
1
0
193,611
0
W
Da Ji
9,110
759
1
0
0
168,115
1
L
Cabrakan
8,651
721
29
2
0
194,041
0
W
Thoth
9,882
824
43
4
0
211,235
0
W
Ares
10,381
865
10
1
0
210,790
1
L
Horus
8,726
727
13
1
0
211,557
0
L
Freya
8,256
688
24
2
0
201,131
0
W
Janus
9,539
795
39
3
0
190,801
1
W
Guan Yu
10,763
897
19
2
0
229,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role