Player Matchup

Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CJONES-_-90
Ravana
Level 109
God Stats
3W - 0L
1,106 SR
Queue Stats
54W - 69L
1,465 Elo+
Solo
Arachne
Arachne
Goetschinho
Arachne
Level 67
God Stats
76W - 57L
1,596 SR
Queue Stats
134W - 133L
1,509 Elo+
Solo
Artemis
Artemis
IrBoca
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,391 Elo+
Party 1
Bacchus
Bacchus
Olbapitorac
Bacchus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,391 Elo+
Party 1
Team Averages
Level 102
1,441 SR
1,451 Elo+

VS

Team Averages
Level 97
1,425 SR
1,418 Elo+
Nu Wa
Nu Wa
GreenSven
Nu Wa
Level 103
God Stats
5W - 13L
1,407 SR
Queue Stats
40W - 66L
1,380 Elo+
Party 2
Sol
Sol
Nara-Hita
Sol
Level 107
God Stats
26W - 29L
1,543 SR
Queue Stats
137W - 162L
1,425 Elo+
Party 3
Mulan
Mulan
Sunyboy24
Mulan
Level 87
God Stats
20W - 41L
1,421 SR
Queue Stats
37W - 59L
1,386 Elo+
Party 2
Ymir
Ymir
juanma_rbb16
Ymir
Level 103
God Stats
20W - 20L
1,385 SR
Queue Stats
133W - 151L
1,425 Elo+
Party 3
Thor
Thor
l-l_HiTan_l-l
Thor
Level 85
God Stats
2W - 10L
1,368 SR
Queue Stats
172W - 179L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 0 / 2
6,826
683
6,077
6,158
6,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
10
6 / 1 / 7
6,514
651
6,214
6,096
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Goetschinho
Arachne
12
3 / 0 / 0
6,949
695
2,141
4,986
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
IrBoca
Artemis
8
2 / 1 / 6
5,016
502
5,467
3,705
1,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Olbapitorac
Bacchus
9
5 / 1 / 6
5,878
588
3,663
5,756
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GreenSven
Nu Wa
9
0 / 2 / 0
5,198
520
2,853
2,416
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 2
5,093
509
4,252
6,550
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Sunyboy24
Mulan
9
0 / 3 / 0
4,725
473
2,844
7,703
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
2 / 3 / 1
5,788
579
3,011
8,117
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,685
469
2,493
7,988
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
2
3
W
Ravana
6
1
7
9.5
W
Arachne
Goetschinho
Arachne
3
0
0
3
L
Nu Wa
GreenSven
Nu Wa
0
2
0
0
W
Artemis
IrBoca
Artemis
2
1
6
5
L
1
5
2
0.4
W
Bacchus
Olbapitorac
Bacchus
5
1
6
8
L
Mulan
Sunyboy24
Mulan
0
3
0
0
L
2
3
1
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
15,453
26,701
Taken
32,774
15,498
Mitigated
11,512
9,690
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,077
1,933
0
876
6,158
6,063
0
186
5,623
0
39,022
W
Ravana
6,214
2,857
0
4,102
6,096
2,014
0
2,315
3,671
0
31,761
W
Arachne
Goetschinho
Arachne
2,141
1,571
0
2,717
4,986
1,899
14
1,387
3,407
0
41,434
L
Nu Wa
GreenSven
Nu Wa
2,853
822
0
0
2,416
627
57
0
2,416
27,304
0
W
Artemis
IrBoca
Artemis
5,467
2,328
0
690
3,705
1,149
84
2,415
1,248
0
20,381
L
4,252
1,313
234
1,969
6,550
1,215
0
1,172
5,378
22,815
0
W
Bacchus
Olbapitorac
Bacchus
3,663
408
192
1,113
5,756
4,373
261
3,391
2,327
9,255
0
L
Mulan
Sunyboy24
Mulan
2,844
370
133
2,620
7,703
3,939
0
0
7,703
0
20,177
L
3,011
311
119
2,360
8,117
3,772
0
2,295
5,822
16,887
0
L
2,493
773
0
2,163
7,988
1,959
0
196
7,792
0
22,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
25,489
295
Minions Killed
241
0
Camps Cleared
0
994,318
Distance Traveled
903,816
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,826
683
87
9
0
188,699
4
W
Ravana
6,514
651
56
6
0
207,677
3
W
Arachne
6,949
695
106
11
0
225,879
1
L
Nu Wa
5,198
520
64
6
0
179,156
4
W
Artemis
5,016
502
30
3
0
181,057
2
L
Sol
5,093
509
42
4
0
166,242
5
W
Bacchus
5,878
588
16
2
0
191,006
2
L
Mulan
4,725
473
51
5
0
177,287
4
L
Ymir
5,788
579
33
3
0
193,485
4
L
Thor
4,685
469
51
5
0
187,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role