Player Matchup

Scylla
Scylla
Axests
Scylla
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,687 Elo+
Party 2
Atlas
Atlas
flyingninja201
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,687 Elo+
Party 2
Cthulhu
Cthulhu
zackerman
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,625 Elo+

VS

Team Averages
Level 63
1,742 SR
1,756 Elo+
Sun Wukong
Sun Wukong
Lagartijin
Sun Wukong
Level 107
God Stats
24W - 15L
1,795 SR
Queue Stats
466W - 371L
1,605 Elo+
Solo
Bastet
Bastet
Mìka
Bastet
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,649 Elo+
Party 1
Ra
Ra
grossesaucisse
Ra
Level 6
God Stats
7W - 2L
1,932 SR
Queue Stats
9W - 3L
2,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axests
Scylla
13
2 / 6 / 3
8,878
634
4,969
7,823
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
8,180
584
6,549
11,426
11,226
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zackerman
Cthulhu
12
1 / 5 / 3
8,106
579
8,230
13,047
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lagartijin
Sun Wukong
16
4 / 1 / 10
9,937
710
8,726
11,393
8,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
Mìka
Bastet
15
6 / 3 / 7
10,092
721
11,466
11,099
4,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 7
9,941
710
7,881
5,716
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
14
14
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Axests
Scylla
2
6
3
0.58
W
Sun Wukong
Lagartijin
Sun Wukong
4
1
10
9
W
Bastet
Mìka
Bastet
6
3
7
3.17
L
1
3
3
0.83
W
4
1
7
7.5
L
Cthulhu
zackerman
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
28,073
32,296
Taken
28,208
24,491
Mitigated
15,224
2,783
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Axests
Scylla
4,969
343
0
500
7,823
2,208
0
1,439
6,384
37,503
0
W
Sun Wukong
Lagartijin
Sun Wukong
8,726
1,603
0
1,513
11,393
8,273
361
7,893
3,040
0
30,796
W
Bastet
Mìka
Bastet
11,466
3,598
0
2,602
11,099
4,589
710
7,700
3,184
0
27,250
L
6,549
1,654
0
1,212
11,426
11,226
0
3,138
8,288
18,599
0
W
7,881
826
1,362
2,479
5,716
2,362
409
3,983
1,636
37,452
0
L
Cthulhu
zackerman
Cthulhu
8,230
842
154
917
13,047
11,057
0
4,133
8,914
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
29,970
127
Minions Killed
154
4
Camps Cleared
9
663,480
Distance Traveled
843,381
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,878
634
81
6
1
227,165
1
W
Sun Wukong
9,937
710
56
4
4
300,725
4
W
Bastet
10,092
721
29
2
1
270,140
1
L
Atlas
8,180
584
21
2
1
208,673
1
W
Ra
9,941
710
69
5
4
272,516
1
L
Cthulhu
8,106
579
25
2
2
227,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role