Player Matchup

Sol
Sol
AnotherNerd89
Sol
Level 57
God Stats
19W - 13L
1,435 SR
Queue Stats
142W - 125L
1,552 Elo+
Party 1
Cupid
Cupid
Brabno
Cupid
Level 30
God Stats
1W - 3L
1,149 SR
Queue Stats
5W - 16L
1,122 Elo+
Party 2
King Arthur
King Arthur
CraterMaker007
King Arthur
Level 63
God Stats
8W - 11L
1,605 SR
Queue Stats
247W - 234L
1,478 Elo+
Party 1
Bacchus
Bacchus
bunnyisnuts
Bacchus
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 12L
1,106 Elo+
Party 2
Kali
Kali
wess1
Kali
Level 7
God Stats
8W - 0L
1,945 SR
Queue Stats
14W - 6L
1,580 Elo+
Party 1
Team Averages
Level 39
1,527 SR
1,367 Elo+

VS

Team Averages
Level 41
1,667 SR
1,536 Elo+
Atlas
Atlas
Grizma
Atlas
Level 29
God Stats
6W - 2L
1,864 SR
Queue Stats
156W - 147L
1,638 Elo+
Party 3
Achilles
Achilles
HappyRed50
Achilles
Level 69
God Stats
5W - 6L
1,585 SR
Queue Stats
175W - 153L
1,497 Elo+
Solo
Heimdallr
Heimdallr
R4NDY1111
Heimdallr
Level 55
God Stats
10W - 11L
1,578 SR
Queue Stats
269W - 290L
1,521 Elo+
Party 3
Sol
Sol
SSmerc18
Sol
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 3
Susano
Susano
Suedeh
Susano
Level 26
God Stats
2W - 2L
1,810 SR
Queue Stats
16W - 23L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
8,324
640
11,546
8,681
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Brabno
Cupid
9
0 / 6 / 2
5,664
436
3,120
9,262
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CraterMaker007
King Arthur
11
0 / 0 / 8
6,479
498
3,319
6,269
4,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
bunnyisnuts
Bacchus
9
1 / 1 / 2
6,163
474
1,936
8,013
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
wess1
Kali
15
10 / 0 / 8
9,375
721
12,140
10,862
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grizma
Atlas
9
1 / 4 / 3
6,103
469
5,210
12,308
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
HappyRed50
Achilles
11
2 / 4 / 0
6,825
525
3,435
9,114
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
R4NDY1111
Heimdallr
12
4 / 3 / 3
7,172
552
10,591
8,420
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
5,309
408
3,300
6,240
1,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Suedeh
Susano
13
1 / 3 / 1
6,892
530
4,873
10,163
4,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
8
8
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Cupid
Brabno
Cupid
0
6
2
0.17
W
King Arthur
CraterMaker007
King Arthur
0
0
8
4
L
Atlas
Grizma
Atlas
1
4
3
0.63
L
Achilles
HappyRed50
Achilles
2
4
0
0.5
L
Heimdallr
R4NDY1111
Heimdallr
4
3
3
1.83
L
0
6
1
0.08
L
Susano
Suedeh
Susano
1
3
1
0.5
W
Bacchus
bunnyisnuts
Bacchus
1
1
2
2
W
Kali
wess1
Kali
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
27,409
43,087
Taken
46,245
20,279
Mitigated
19,490
16,540
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,546
4,901
0
5,236
8,681
3,333
2,414
2,535
6,146
40,132
5,251
W
Cupid
Brabno
Cupid
3,120
1,727
141
2,880
9,262
1,557
182
790
8,472
0
25,539
W
King Arthur
CraterMaker007
King Arthur
3,319
337
0
750
6,269
4,074
125
1,167
5,102
0
25,152
L
Atlas
Grizma
Atlas
5,210
1,627
118
2,247
12,308
7,306
0
4,995
7,313
20,107
2,102
L
Achilles
HappyRed50
Achilles
3,435
1,226
0
2,740
9,114
3,080
0
1,206
7,908
0
30,460
L
Heimdallr
R4NDY1111
Heimdallr
10,591
4,403
0
1,845
8,420
3,096
358
1,972
6,448
0
45,922
L
3,300
836
0
129
6,240
1,476
0
1,601
4,639
17,590
0
L
Susano
Suedeh
Susano
4,873
668
0
3,330
10,163
4,532
0
2,534
7,629
0
38,213
W
Bacchus
bunnyisnuts
Bacchus
1,936
176
343
1,071
8,013
7,020
0
582
7,431
19,412
0
W
Kali
wess1
Kali
12,140
7,740
0
6,119
10,862
4,295
0
3,096
7,766
0
57,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
32,301
300
Minions Killed
284
0
Camps Cleared
0
1,350,273
Distance Traveled
1,213,340
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,324
640
80
6
0
240,839
0
W
Cupid
5,664
436
51
4
0
296,637
0
W
King Arthur
6,479
498
47
4
0
267,148
4
L
Atlas
6,103
469
22
2
0
241,227
2
L
Achilles
6,825
525
65
5
0
256,974
4
L
Heimdallr
7,172
552
85
7
0
223,409
1
L
Sol
5,309
408
28
2
0
241,241
2
L
Susano
6,892
530
84
6
0
250,489
2
W
Bacchus
6,163
474
25
2
0
244,923
1
W
Kali
9,375
721
97
7
0
300,726
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role