Player Matchup

Chaac
Chaac
HoodCommander
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,508 Elo+
Party 2
Bastet
Bastet
Meyukii
Bastet
Level 104
God Stats
30W - 26L
1,517 SR
Queue Stats
169W - 155L
1,447 Elo+
Solo
Charybdis
Charybdis
VenomxRoycii
Charybdis
Level 87
God Stats
14W - 7L
1,422 SR
Queue Stats
62W - 56L
1,447 Elo+
Party 2
Geb
Geb
iFaTalL_M0deZ
Geb
Level 84
God Stats
3W - 3L
1,502 SR
Queue Stats
13W - 14L
1,555 Elo+
Party 2
Vulcan
Vulcan
xTriKz_NiGhTmArE
Vulcan
Level 97
God Stats
2W - 1L
1,463 SR
Queue Stats
40W - 44L
1,424 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,476 Elo+

VS

Team Averages
Level 92
1,438 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
D4nW1llz
Athena
Level 85
God Stats
3W - 5L
1,404 SR
Queue Stats
127W - 183L
1,401 Elo+
Party 1
Hera
Hera
Martin_DE99
Hera
Level 107
God Stats
26W - 24L
1,564 SR
Queue Stats
453W - 465L
1,495 Elo+
Solo
Fenrir
Fenrir
Nimpimpom
Fenrir
Level 96
God Stats
1W - 3L
1,256 SR
Queue Stats
95W - 146L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
Shonaaa
Sun Wukong
Level 83
God Stats
4W - 7L
1,467 SR
Queue Stats
123W - 174L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
10,299
572
12,019
17,207
15,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Meyukii
Bastet
18
9 / 2 / 4
10,830
602
15,265
13,344
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
VenomxRoycii
Charybdis
15
5 / 5 / 6
9,298
517
15,727
15,884
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 11
10,255
570
7,932
15,824
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 5 / 1
8,832
491
2,686
7,526
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 5 / 2
9,155
509
11,707
15,110
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
D4nW1llz
Athena
13
1 / 5 / 8
8,500
472
7,304
20,184
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 5 / 4
11,245
625
9,029
10,417
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nimpimpom
Fenrir
16
7 / 4 / 2
9,839
547
9,016
14,046
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Shonaaa
Sun Wukong
15
0 / 7 / 2
8,809
489
5,682
17,394
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
26
Kills
17
17
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
2
0.6
L
Athena
D4nW1llz
Athena
1
5
8
1
W
6
2
3
3.75
L
7
5
4
1.8
W
Bastet
Meyukii
Bastet
9
2
4
5.5
L
Fenrir
Nimpimpom
Fenrir
7
4
2
2
L
Sun Wukong
Shonaaa
Sun Wukong
0
7
2
0.14
W
Charybdis
VenomxRoycii
Charybdis
5
5
6
1.6
W
4
3
11
3.17
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
42,738
69,785
Taken
77,151
42,722
Mitigated
43,839
22,539
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,707
5,542
0
3,141
15,110
4,579
802
2,105
13,005
0
81,158
L
Athena
D4nW1llz
Athena
7,304
1,951
791
3,411
20,184
16,322
0
3,773
14,822
16,122
4,245
W
12,019
1,548
0
5,036
17,207
15,806
391
2,533
14,132
0
66,012
L
9,029
2,577
0
1,443
10,417
3,701
0
1,977
8,440
70,246
0
W
Bastet
Meyukii
Bastet
15,265
3,716
0
6,357
13,344
4,753
0
4,584
8,641
0
68,048
L
Fenrir
Nimpimpom
Fenrir
9,016
1,541
0
4,148
14,046
5,588
0
2,349
11,697
0
47,746
L
Sun Wukong
Shonaaa
Sun Wukong
5,682
1,159
0
5,135
17,394
13,649
195
414
16,980
3,468
47,733
W
Charybdis
VenomxRoycii
Charybdis
15,727
9,318
0
7,027
15,884
4,903
545
2,819
13,065
0
71,159
W
7,932
1,045
240
3,379
15,824
14,664
206
4,093
11,731
31,120
0
W
2,686
391
0
500
7,526
2,596
319
2,408
5,118
52,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
47,548
538
Minions Killed
502
0
Camps Cleared
0
1,791,250
Distance Traveled
1,718,187
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,155
509
139
8
0
320,701
0
L
Athena
8,500
472
31
2
0
375,422
4
W
Chaac
10,299
572
142
8
0
364,901
3
L
Hera
11,245
625
135
8
0
321,357
5
W
Bastet
10,830
602
112
6
0
416,663
4
L
Fenrir
9,839
547
87
5
0
381,203
0
L
Sun Wukong
8,809
489
110
6
0
319,504
4
W
Charybdis
9,298
517
142
8
0
321,168
3
W
Geb
10,255
570
39
2
0
355,864
2
W
Vulcan
8,832
491
103
6
0
332,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role