Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
KayyCiii
Thor
Diamond V
Level 64
God Stats
5W - 8L
1,226 SR
Queue Stats
451W - 452L
1,903 MMR
Solo
Ra
Ra
Platinum II
PeteTheBatman
Ra
Platinum II
Level 137
God Stats
2W - 3L
1,117 SR
Queue Stats
292W - 291L
1,896 MMR
Solo
Atlas
Atlas
Platinum I
YmirisHere13
Atlas
Platinum I
Level 160
God Stats
23W - 18L
1,696 SR
Queue Stats
124W - 118L
2,012 MMR
Party 1
Loki
Loki
Diamond II
v-_-Zedd
Loki
Diamond II
Level 155
God Stats
1W - 3L
1,225 SR
Queue Stats
34W - 34L
1,977 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,353 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,654 SR
1,864 MMR
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum II
Feelingadc
Nemesis
Platinum II
Level 141
God Stats
8W - 3L
1,790 SR
Queue Stats
246W - 236L
1,911 MMR
Solo
Janus
Janus
Platinum I
God of Gods3914
Janus
Platinum I
Level 129
God Stats
2W - 4L
1,796 SR
Queue Stats
163W - 154L
2,069 MMR
Party 2
Terra
Terra
Platinum I
Pinho-DM
Terra
Platinum I
Level 146
God Stats
0W - 2L
1,594 SR
Queue Stats
165W - 144L
1,854 MMR
Solo
Rama
Rama
Platinum I
Yzeult
Rama
Platinum I
Level 110
God Stats
2W - 2L
1,591 SR
Queue Stats
131W - 111L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 1 / 5
12,329
685
14,878
16,707
7,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
15
5 / 1 / 6
10,829
602
8,649
17,726
10,312
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 2 / 10
11,134
619
10,522
12,782
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 15
10,493
583
7,000
17,845
27,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
19
13 / 2 / 8
12,854
714
21,806
17,152
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ShivaAthenaCliodhna

VS

Bans
BastetGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 7 / 1
8,003
445
7,087
17,480
13,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Feelingadc
Nemesis
14
4 / 8 / 1
9,081
505
11,106
17,690
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 2
8,673
482
14,063
10,271
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Pinho-DM
Terra
10
0 / 3 / 2
7,279
404
6,730
19,532
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Yzeult
Rama
15
0 / 5 / 1
9,040
502
5,678
15,687
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
27
Kills
5
6
Deaths
27
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
5
8.5
L
Fafnir
 
Fafnir
0
7
1
0.07
L
Nemesis
Feelingadc
Nemesis
4
8
1
0.56
L
1
4
2
0.5
W
Thor
5
1
6
8
W
0
2
10
2.5
L
Terra
Pinho-DM
Terra
0
3
2
0.33
W
3
0
15
10.5
L
Rama
Yzeult
Rama
0
5
1
0.1
W
Loki
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,855
Damage
44,664
82,212
Taken
80,660
56,530
Mitigated
38,768
34,386
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,878
9,817
0
7,869
16,707
7,367
11,841
4,375
12,332
0
118,517
L
Fafnir
 
Fafnir
7,087
2,219
70
2,968
17,480
13,990
0
3,161
14,319
36,568
0
L
Nemesis
Feelingadc
Nemesis
11,106
4,203
0
2,343
17,690
5,947
0
4,111
13,579
0
57,939
L
14,063
123
0
435
10,271
2,380
0
2,410
7,861
67,383
0
W
Thor
8,649
2,437
0
3,672
17,726
10,312
624
8,752
8,269
0
50,194
W
10,522
1,372
6,142
5,816
12,782
5,214
674
6,430
6,352
84,566
0
L
Terra
Pinho-DM
Terra
6,730
603
790
3,347
19,532
13,546
0
6,144
13,388
28,074
0
W
7,000
1,637
0
5,210
17,845
27,131
534
6,705
10,902
17,362
3,833
L
Rama
Yzeult
Rama
5,678
4,165
0
3,487
15,687
2,905
3,135
1,211
14,476
0
72,539
W
Loki
21,806
8,243
0
5,677
17,152
6,506
4,646
5,110
11,387
0
89,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,639
Gold Earned
42,076
574
Minions Killed
479
0
Camps Cleared
0
1,858,771
Distance Traveled
1,647,219
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,329
685
192
11
0
354,583
6
L
Fafnir
8,003
445
72
4
0
300,530
2
L
Nemesis
9,081
505
103
6
0
315,713
2
L
Janus
8,673
482
111
6
0
339,299
1
W
Thor
10,829
602
86
5
0
344,341
3
W
Ra
11,134
619
146
8
0
371,529
7
L
Terra
7,279
404
48
3
0
396,045
11
W
Atlas
10,493
583
18
1
0
388,496
3
L
Rama
9,040
502
145
8
0
295,632
5
W
Loki
12,854
714
132
7
0
399,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role