Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
KrftSngL
Hades
Level 60
God Stats
5W - 4L
1,760 SR
Queue Stats
449W - 484L
1,496 Elo+
Solo
Neith
Neith
Maruthen
Neith
Level 67
God Stats
3W - 3L
1,812 SR
Queue Stats
13W - 24L
1,777 Elo+
Solo
Athena
Athena
iLikeAllFlavors
Athena
Level 75
God Stats
4W - 0L
1,680 SR
Queue Stats
234W - 209L
1,501 Elo+
Solo
Team Averages
Level 100
1,651 SR
1,555 Elo+

VS

Team Averages
Level 73
1,551 SR
1,504 Elo+
Hera
Hera
Darkskinn
Hera
Level 65
God Stats
20W - 15L
1,419 SR
Queue Stats
333W - 333L
1,491 Elo+
Party 1
Fenrir
Fenrir
DominAsiian
Fenrir
Level 59
God Stats
7W - 3L
1,559 SR
Queue Stats
160W - 133L
1,534 Elo+
Party 1
Atlas
Atlas
Gamewiz45
Atlas
Level 67
God Stats
2W - 1L
1,578 SR
Queue Stats
98W - 91L
1,527 Elo+
Solo
Horus
Horus
Jpdixon7
Horus
Level 106
God Stats
17W - 8L
2,005 SR
Queue Stats
402W - 417L
1,472 Elo+
Solo
Rama
Rama
Ketameanie
Rama
Level 67
God Stats
3W - 5L
1,196 SR
Queue Stats
175W - 174L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 1 / 6
9,691
606
7,856
10,421
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
 
Hercules
15
4 / 0 / 8
9,265
579
10,975
14,308
11,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
KrftSngL
Hades
15
4 / 2 / 5
8,869
554
7,170
11,569
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Maruthen
Neith
15
6 / 2 / 3
9,806
613
8,550
10,540
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 5
8,032
502
4,063
13,245
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 4 / 2
7,711
482
10,608
6,738
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
3 / 4 / 1
8,289
518
5,924
12,865
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Gamewiz45
Atlas
11
2 / 4 / 3
7,333
458
7,739
13,999
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Jpdixon7
Horus
10
0 / 7 / 1
6,694
418
7,236
13,820
7,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 0
7,709
482
6,284
8,850
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
9
9
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
6
9
W
Hercules
 
Hercules
4
0
8
8
L
Hera
2
4
2
0.75
L
Fenrir
3
4
1
0.88
L
Atlas
Gamewiz45
Atlas
2
4
3
0.88
L
Horus
Jpdixon7
Horus
0
7
1
0.07
L
2
3
0
0.67
W
Hades
KrftSngL
Hades
4
2
5
3.25
W
Neith
Maruthen
Neith
6
2
3
3.75
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
37,791
60,083
Taken
56,272
34,453
Mitigated
31,031
16,093
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,856
4,618
0
245
10,421
3,830
504
2,266
8,155
0
71,547
W
Hercules
 
Hercules
10,975
4,218
0
5,520
14,308
11,434
0
3,418
10,890
0
49,337
L
Hera
10,608
3,054
0
1,084
6,738
2,648
142
2,156
4,582
51,328
0
L
Fenrir
5,924
1,662
0
2,383
12,865
5,643
0
3,016
9,849
0
60,213
L
Atlas
Gamewiz45
Atlas
7,739
3,244
0
3,138
13,999
12,411
198
3,707
10,292
19,626
0
L
Horus
Jpdixon7
Horus
7,236
3,785
472
1,827
13,820
7,503
70
1,646
12,174
0
31,945
L
6,284
4,942
0
2,919
8,850
2,826
686
708
8,142
0
60,670
W
Hades
KrftSngL
Hades
7,170
546
506
3,888
11,569
5,771
212
5,846
5,723
59,027
0
W
Neith
Maruthen
Neith
8,550
3,046
0
4,266
10,540
2,935
3,308
2,019
8,521
0
57,921
W
4,063
1,410
0
1,668
13,245
10,483
64
4,798
8,447
18,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
37,736
449
Minions Killed
400
0
Camps Cleared
0
1,594,646
Distance Traveled
1,474,461
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,691
606
101
6
0
397,902
2
W
Hercules
9,265
579
103
6
0
310,195
5
L
Hera
7,711
482
100
6
0
286,925
8
L
Fenrir
8,289
518
106
7
0
346,708
6
L
Atlas
7,333
458
16
1
0
309,893
6
L
Horus
6,694
418
66
4
0
245,881
0
L
Rama
7,709
482
112
7
0
285,054
0
W
Hades
8,869
554
115
7
0
307,390
2
W
Neith
9,806
613
106
7
0
255,590
1
W
Athena
8,032
502
24
2
0
323,569
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role