Player Matchup

Tiamat
Tiamat
MiDaOsIrIs
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 142L
1,425 Elo+
Party 3
Heimdallr
Heimdallr
Shadow_titan3652
Heimdallr
Level 55
God Stats
0W - 1L
1,715 SR
Queue Stats
61W - 85L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
TheSneakAttacks
Ao Kuang
Level 66
God Stats
3W - 5L
1,563 SR
Queue Stats
64W - 77L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
qp Raged qp
Sun Wukong
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 42L
1,357 Elo+
Party 3
Bacchus
Bacchus
x0ceanz
Bacchus
Level 18
God Stats
2W - 3L
1,564 SR
Queue Stats
9W - 26L
1,333 Elo+
Party 3
Team Averages
Level 58
1,568 SR
1,389 Elo+

VS

Team Averages
Level 63
1,570 SR
1,567 Elo+
Izanami
Izanami
DanteUnbound55
Izanami
Level 47
God Stats
5W - 2L
1,517 SR
Queue Stats
57W - 38L
1,616 Elo+
Party 2
Anubis
Anubis
Deus1028
Anubis
Level 113
God Stats
2W - 1L
1,525 SR
Queue Stats
8W - 6L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
IPlaySmite4Zhong
Zhong Kui
Level 20
God Stats
8W - 4L
1,565 SR
Queue Stats
10W - 9L
1,490 Elo+
Party 1
Khepri
Khepri
Rageman54
Khepri
Level 128
God Stats
3W - 2L
1,745 SR
Queue Stats
95W - 65L
1,620 Elo+
Party 2
Bellona
Bellona
iamanewplayer69
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MiDaOsIrIs
Tiamat
14
2 / 5 / 2
8,744
625
10,126
11,530
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
16
1 / 8 / 2
9,100
650
14,606
15,415
6,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
17
7 / 6 / 3
10,622
759
11,953
18,783
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
qp Raged qp
Sun Wukong
14
1 / 6 / 3
8,601
614
7,326
17,700
10,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
x0ceanz
Bacchus
15
1 / 8 / 2
9,050
646
4,739
18,033
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 17
11,753
840
19,987
11,518
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Deus1028
Anubis
17
3 / 5 / 14
10,346
739
10,186
10,893
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
20
13 / 0 / 16
13,383
956
21,085
13,216
20,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Rageman54
Khepri
17
5 / 2 / 26
11,493
821
8,907
17,279
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 18
10,008
715
10,881
14,691
19,809
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
12
Kills
33
33
Deaths
12
12
Assists
91
Player
Kills
Deaths
Assists
KDA
W
10
3
17
6.17
W
Anubis
Deus1028
Anubis
3
5
14
2
W
Zhong Kui
13
0
16
21
L
Tiamat
MiDaOsIrIs
Tiamat
2
5
2
0.6
W
Khepri
Rageman54
Khepri
5
2
26
9
L
Heimdallr
1
8
2
0.25
L
Ao Kuang
7
6
3
1.42
W
2
2
18
5.5
L
Sun Wukong
qp Raged qp
Sun Wukong
1
6
3
0.42
L
Bacchus
x0ceanz
Bacchus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,750
Damage
71,046
81,461
Taken
67,597
52,507
Mitigated
71,692
15,321
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,987
15,678
0
3,364
11,518
5,130
6,404
4,041
7,477
0
59,598
W
Anubis
Deus1028
Anubis
10,186
1,274
1,189
2,119
10,893
6,200
2,072
5,243
5,650
32,920
0
W
Zhong Kui
21,085
4,121
3,044
7,683
13,216
20,355
3,193
4,859
8,357
56,737
0
L
Tiamat
MiDaOsIrIs
Tiamat
10,126
1,115
508
1,855
11,530
8,643
0
4,945
6,496
25,333
0
W
Khepri
Rageman54
Khepri
8,907
1,942
1,180
2,049
17,279
20,198
266
5,351
11,928
14,899
0
L
Heimdallr
14,606
5,233
391
2,437
15,415
6,083
223
9,350
5,953
0
38,775
L
Ao Kuang
11,953
3,045
344
4,960
18,783
7,989
0
9,274
9,363
26,252
2,403
W
10,881
2,100
150
1,828
14,691
19,809
281
6,093
8,595
0
21,623
L
Sun Wukong
qp Raged qp
Sun Wukong
7,326
672
0
2,833
17,700
10,562
0
7,411
10,044
0
21,342
L
Bacchus
x0ceanz
Bacchus
4,739
340
59
1,934
18,033
19,230
0
9,198
8,462
12,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
56,983
185
Minions Killed
276
0
Camps Cleared
0
1,170,001
Distance Traveled
1,421,851
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,753
840
102
7
0
303,362
0
W
Anubis
10,346
739
42
3
0
208,553
3
W
Zhong Kui
13,383
956
89
6
0
254,609
1
L
Tiamat
8,744
625
38
3
0
186,064
1
W
Khepri
11,493
821
12
1
0
285,586
0
L
Heimdallr
9,100
650
66
5
0
222,068
6
L
Ao Kuang
10,622
759
39
3
0
242,431
1
W
Bellona
10,008
715
31
2
0
369,741
2
L
Sun Wukong
8,601
614
23
2
0
259,371
0
L
Bacchus
9,050
646
19
1
0
260,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role