Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
ThePolishAlpha
Bacchus
Silver II
Level 87
God Stats
29W - 31L
1,443 SR
Queue Stats
348W - 337L
1,111 MMR
Party 1
Eset
Eset
Gold III
hubertgc
Eset
Gold III
Level 85
God Stats
30W - 26L
1,609 SR
Queue Stats
290W - 261L
1,562 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,517 SR
1,391 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,537 SR
1,321 MMR
Cupid
Cupid
Bronze III
Happygreens
Cupid
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Geb
Geb
Silver I
Reaper5912
Geb
Silver I
Level 107
God Stats
32W - 18L
1,642 SR
Queue Stats
324W - 281L
1,146 MMR
Party 2
Poseidon
Poseidon
Silver II
Sm0kes1ikeChieF
Poseidon
Silver II
Level 146
God Stats
0W - 1L
1,470 SR
Queue Stats
29W - 38L
1,318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
10 / 0 / 5
9,746
975
9,306
11,934
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 12
8,549
855
7,948
10,427
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
14
5 / 0 / 13
8,869
887
12,743
5,976
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AtlasShivaZeusBastet

VS

Bans
Baron SamediThothGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,604
660
4,521
9,909
3,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 1
6,103
610
4,358
14,907
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
10
0 / 6 / 1
6,255
626
5,010
9,619
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
0
5
12.5
L
1
6
0
0.17
L
0
6
1
0.08
L
Poseidon
0
6
1
0.08
W
3
1
12
9
W
Eset
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
13,889
28,337
Taken
34,435
16,092
Mitigated
16,506
10,257
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,306
2,673
0
5,525
11,934
5,596
1,231
2,900
8,783
0
27,166
L
4,521
1,755
893
213
9,909
3,380
0
6,963
2,946
0
17,712
L
4,358
360
0
2,980
14,907
10,485
0
8,847
6,060
7,698
0
L
Poseidon
5,010
403
0
359
9,619
2,641
0
5,017
4,602
26,003
0
W
7,948
534
0
1,842
10,427
8,160
673
3,805
6,384
21,670
0
W
Eset
12,743
808
1,166
1,724
5,976
2,336
627
2,568
3,252
41,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
18,962
114
Minions Killed
84
6
Camps Cleared
2
571,018
Distance Traveled
514,066
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,746
975
25
3
3
206,044
0
L
Cupid
6,604
660
39
4
0
167,970
0
L
Geb
6,103
610
3
0
0
176,072
2
L
Poseidon
6,255
626
42
4
2
170,024
4
W
Bacchus
8,549
855
23
2
3
171,306
7
W
Eset
8,869
887
66
7
0
193,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role