Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Agusberrondo
Loki
Level 109
God Stats
25W - 23L
1,676 SR
Queue Stats
116W - 114L
1,546 Elo+
Solo
Artemis
Artemis
Pichirilo9-9-9
Artemis
Level 142
God Stats
2W - 1L
1,725 SR
Queue Stats
188W - 192L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WetWetDrip
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,495 Elo+
Solo
Geb
Geb
XxMACKxX23
Geb
Level 128
God Stats
5W - 4L
1,598 SR
Queue Stats
112W - 98L
1,570 Elo+
Party 1
Team Averages
Level 115
1,600 SR
1,524 Elo+

VS

Team Averages
Level 118
1,546 SR
1,501 Elo+
Mercury
Mercury
CaptianCush
Mercury
Level 123
God Stats
13W - 14L
1,677 SR
Queue Stats
294W - 255L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Err im a zombie
Cthulhu
Level 109
God Stats
0W - 1L
1,304 SR
Queue Stats
443W - 416L
1,472 Elo+
Solo
King Arthur
King Arthur
KnowingShip
King Arthur
Level 115
God Stats
11W - 8L
1,734 SR
Queue Stats
221W - 207L
1,468 Elo+
Solo
Ravana
Ravana
SaklasTheFool
Ravana
Level 156
God Stats
4W - 6L
1,516 SR
Queue Stats
754W - 710L
1,508 Elo+
Solo
Zeus
Zeus
YourBigDaddy2303
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 2
7,936
610
9,885
3,893
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 3
7,074
544
2,471
6,492
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 2
7,796
600
7,978
7,351
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WetWetDrip
Morgan Le Fay
12
2 / 4 / 0
7,014
540
2,600
5,704
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 4
7,401
569
4,026
7,070
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaptianCush
Mercury
10
0 / 5 / 0
5,604
431
3,592
8,626
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 2 / 1
5,974
460
4,863
8,470
5,174
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
KnowingShip
King Arthur
13
0 / 2 / 0
7,051
542
3,762
12,195
8,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 1
6,790
522
2,860
4,444
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 1
7,260
558
5,020
5,605
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
0
1
3
1.5
L
Mercury
CaptianCush
Mercury
0
5
0
0
L
1
2
1
0.75
L
King Arthur
KnowingShip
King Arthur
0
2
0
0
W
6
0
2
7
L
2
1
1
2.5
W
Morgan Le Fay
WetWetDrip
Morgan Le Fay
2
4
0
0.5
W
3
0
4
5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
20,097
30,510
Taken
39,340
12,462
Mitigated
18,028
10,109
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,885
2,147
0
840
3,893
1,129
85
0
3,893
53,138
0
W
2,471
326
0
3,902
6,492
2,021
0
1,407
5,085
0
47,846
L
Mercury
CaptianCush
Mercury
3,592
1,827
0
1,973
8,626
1,761
0
1,858
6,768
0
28,980
L
4,863
82
0
2,238
8,470
5,174
0
2,763
5,707
29,501
0
L
King Arthur
KnowingShip
King Arthur
3,762
507
0
2,251
12,195
8,164
0
6,667
5,528
0
53,957
W
7,978
3,558
0
3,706
7,351
2,381
1,246
1,489
5,862
0
49,298
L
2,860
749
0
2,424
4,444
1,454
0
1,992
2,452
0
42,468
W
Morgan Le Fay
WetWetDrip
Morgan Le Fay
2,600
159
0
789
5,704
1,614
0
3,481
2,223
37,710
0
W
4,026
658
0
872
7,070
5,317
0
3,506
3,564
22,290
0
L
5,020
1,401
0
1,076
5,605
1,475
0
3,231
2,374
43,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
32,679
419
Minions Killed
402
0
Camps Cleared
0
1,292,131
Distance Traveled
1,294,920
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,936
610
106
8
0
248,847
4
W
Loki
7,074
544
99
8
0
292,764
3
L
Mercury
5,604
431
57
4
0
261,110
2
L
Cthulhu
5,974
460
49
4
0
251,508
5
L
King Arthur
7,051
542
110
8
0
239,597
3
W
Artemis
7,796
600
93
7
0
237,764
5
L
Ravana
6,790
522
87
7
0
303,935
4
W
Morgan Le Fay
7,014
540
77
6
0
240,983
4
W
Geb
7,401
569
44
3
0
271,773
4
L
Zeus
7,260
558
99
8
0
238,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role