Player Matchup

Bastet
Bastet
BBooyKun
Bastet
Level 128
God Stats
13W - 7L
1,546 SR
Queue Stats
110W - 91L
1,440 Elo+
Solo
Khepri
Khepri
COCEUM111
Khepri
Level 96
God Stats
8W - 4L
1,741 SR
Queue Stats
50W - 53L
1,305 Elo+
Party 2
Chaac
Chaac
SandStorm_BR-_-
Chaac
Level 67
God Stats
4W - 2L
1,743 SR
Queue Stats
191W - 201L
1,511 Elo+
Party 2
Scylla
Scylla
ZEKITO876
Scylla
Level 74
God Stats
25W - 38L
1,511 SR
Queue Stats
177W - 210L
1,461 Elo+
Solo
Charybdis
Charybdis
infinity8976
Charybdis
Level 87
God Stats
2W - 0L
1,274 SR
Queue Stats
177W - 189L
1,446 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,433 Elo+

VS

Team Averages
Level 122
1,454 SR
1,526 Elo+
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
LunaOdinson
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 138L
1,399 Elo+
Solo
Chang'e
Chang'e
Nahue12
Chang'e
Level 121
God Stats
1W - 4L
1,270 SR
Queue Stats
199W - 221L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShuKrute
Tsukuyomi
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 240L
1,479 Elo+
Party 1
Cupid
Cupid
TheJokin
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BBooyKun
Bastet
18
12 / 4 / 11
11,664
583
16,078
18,830
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
COCEUM111
Khepri
15
2 / 2 / 14
9,950
498
3,963
14,025
19,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 2 / 9
12,177
609
23,160
22,311
17,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
ZEKITO876
Scylla
18
10 / 2 / 7
11,220
561
14,804
9,020
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
infinity8976
Charybdis
16
3 / 6 / 5
10,253
513
11,223
14,837
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 5 / 3
8,870
444
5,356
17,739
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
1 / 8 / 2
8,603
430
3,424
13,482
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Nahue12
Chang'e
14
2 / 7 / 0
9,294
465
13,446
22,616
8,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
ShuKrute
Tsukuyomi
17
5 / 8 / 1
10,774
539
13,342
16,614
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
TheJokin
Cupid
15
4 / 6 / 3
9,396
470
9,739
18,163
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
34
Kills
15
16
Deaths
34
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
3
0.9
W
Bastet
BBooyKun
Bastet
12
4
11
4.38
W
Khepri
COCEUM111
Khepri
2
2
14
4.5
L
Olorun
1
8
2
0.25
L
Chang'e
Nahue12
Chang'e
2
7
0
0.29
W
7
2
9
5.75
L
Tsukuyomi
ShuKrute
Tsukuyomi
5
8
1
0.69
L
Cupid
TheJokin
Cupid
4
6
3
0.92
W
Scylla
ZEKITO876
Scylla
10
2
7
6.75
W
Charybdis
infinity8976
Charybdis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,228
Damage
45,307
79,023
Taken
88,614
53,542
Mitigated
42,132
30,223
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,356
80
0
2,089
17,739
16,774
0
7,691
10,048
25,469
0
W
Bastet
BBooyKun
Bastet
16,078
4,122
0
8,080
18,830
7,346
32
3,227
15,603
0
69,576
W
Khepri
COCEUM111
Khepri
3,963
320
501
1,667
14,025
19,734
195
3,332
10,693
23,387
0
L
Olorun
3,424
1,214
478
2,650
13,482
5,329
0
2,841
10,641
42,023
3,717
L
Chang'e
Nahue12
Chang'e
13,446
2,378
906
10,393
22,616
8,656
0
1,697
20,919
65,763
0
W
23,160
4,518
0
13,066
22,311
17,961
2,959
11,289
11,022
0
89,884
L
Tsukuyomi
ShuKrute
Tsukuyomi
13,342
3,912
0
3,769
16,614
6,002
0
3,325
13,289
0
69,793
L
Cupid
TheJokin
Cupid
9,739
4,183
331
7,575
18,163
5,371
170
3,213
14,950
0
53,763
W
Scylla
ZEKITO876
Scylla
14,804
2,192
0
2,087
9,020
3,637
826
3,150
5,870
73,701
0
W
Charybdis
infinity8976
Charybdis
11,223
5,027
0
4,822
14,837
4,864
2,680
908
13,929
0
79,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
46,937
512
Minions Killed
469
0
Camps Cleared
0
1,949,167
Distance Traveled
1,667,792
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,870
444
29
1
0
335,629
5
W
Bastet
11,664
583
90
5
0
416,879
5
W
Khepri
9,950
498
41
2
0
393,510
2
L
Olorun
8,603
430
109
5
0
338,703
4
L
Chang'e
9,294
465
122
6
0
277,085
3
W
Chaac
12,177
609
143
7
0
417,916
0
L
Tsukuyomi
10,774
539
114
6
0
377,800
5
L
Cupid
9,396
470
95
5
0
338,575
6
W
Scylla
11,220
561
105
5
0
393,837
2
W
Charybdis
10,253
513
133
7
0
327,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role