Player Matchup

Mulan
Mulan
ChapAlex
Mulan
Level 115
God Stats
3W - 2L
1,675 SR
Queue Stats
18W - 13L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
Ezern0t
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,726 Elo+
Party 3
Nox
Nox
Haremenisa
Nox
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,681 Elo+
Party 1
Eset
Eset
canival
Eset
Level 63
God Stats
1W - 2L
1,262 SR
Queue Stats
95W - 92L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wqNN
Ah Muzen Cab
Level 156
God Stats
11W - 1L
1,847 SR
Queue Stats
34W - 13L
1,704 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,619 Elo+

VS

Team Averages
Level 27
1,513 SR
1,310 Elo+
He Bo
He Bo
DabsteRR
He Bo
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 14L
1,269 Elo+
Party 2
Chaac
Chaac
FireFix
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,286 Elo+
Party 2
Jormungandr
Jormungandr
FokuMeee
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,263 Elo+
Party 2
King Arthur
King Arthur
Philiase
King Arthur
Level 15
God Stats
1W - 2L
1,375 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TashCZ
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChapAlex
Mulan
17
4 / 4 / 26
10,286
1,143
15,609
12,761
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Ezern0t
Sylvanus
17
2 / 0 / 36
11,376
1,264
9,165
9,233
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
13 / 0 / 23
12,290
1,366
17,650
7,011
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
canival
Eset
17
7 / 0 / 20
11,190
1,243
11,028
7,298
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
wqNN
Ah Muzen Cab
19
22 / 0 / 22
12,832
1,426
40,351
11,957
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DabsteRR
He Bo
14
0 / 12 / 4
8,371
930
9,725
18,897
4,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
FireFix
Chaac
14
1 / 6 / 2
9,241
1,027
8,412
20,643
15,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
FokuMeee
Jormungandr
14
0 / 9 / 4
8,538
949
8,463
26,459
19,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Philiase
King Arthur
14
2 / 10 / 2
8,899
989
5,736
19,097
15,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TashCZ
Ah Muzen Cab
14
1 / 11 / 2
8,553
950
11,265
16,876
3,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
18
48
Kills
4
4
Deaths
48
127
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
ChapAlex
Mulan
4
4
26
4.25
L
He Bo
DabsteRR
He Bo
0
12
4
0.17
W
Sylvanus
Ezern0t
Sylvanus
2
0
36
20
L
Chaac
FireFix
Chaac
1
6
2
0.33
L
Jormungandr
FokuMeee
Jormungandr
0
9
4
0.22
W
13
0
23
24.5
L
King Arthur
Philiase
King Arthur
2
10
2
0.3
L
Ah Muzen Cab
TashCZ
Ah Muzen Cab
1
11
2
0.18
W
Eset
canival
Eset
7
0
20
17
W
Ah Muzen Cab
wqNN
Ah Muzen Cab
22
0
22
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,803
Damage
43,601
48,260
Taken
101,972
33,084
Mitigated
59,112
17,857
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ChapAlex
Mulan
15,609
3,832
0
3,099
12,761
9,578
0
7,078
5,554
0
19,697
L
He Bo
DabsteRR
He Bo
9,725
497
104
424
18,897
4,079
0
7,417
11,299
15,784
0
W
Sylvanus
Ezern0t
Sylvanus
9,165
2,958
3,891
4,191
9,233
10,491
0
3,994
5,211
16,649
0
L
Chaac
FireFix
Chaac
8,412
935
0
3,838
20,643
15,679
0
7,390
12,821
0
37,496
L
Jormungandr
FokuMeee
Jormungandr
8,463
2,220
0
0
26,459
19,735
0
8,555
17,456
23,727
0
W
17,650
506
301
682
7,011
3,475
0
2,187
4,768
25,236
0
L
King Arthur
Philiase
King Arthur
5,736
1,250
0
30
19,097
15,638
0
8,202
10,606
0
12,019
L
Ah Muzen Cab
TashCZ
Ah Muzen Cab
11,265
3,233
0
805
16,876
3,981
0
5,634
11,097
0
20,410
W
Eset
canival
Eset
11,028
1,963
779
2,117
7,298
3,046
0
2,262
4,791
38,404
0
W
Ah Muzen Cab
wqNN
Ah Muzen Cab
40,351
18,235
0
2,797
11,957
6,494
0
2,667
9,255
0
60,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
43,602
192
Minions Killed
166
8
Camps Cleared
3
873,548
Distance Traveled
843,990
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,286
1,143
14
2
1
144,276
0
L
He Bo
8,371
930
25
3
0
165,823
0
W
Sylvanus
11,376
1,264
18
2
0
154,093
1
L
Chaac
9,241
1,027
71
8
1
187,644
0
L
Jormungandr
8,538
949
38
4
1
152,621
0
W
Nox
12,290
1,366
19
2
0
188,546
0
L
King Arthur
8,899
989
11
1
0
177,972
0
L
Ah Muzen Cab
8,553
950
21
2
1
159,930
0
W
Eset
11,190
1,243
76
8
7
195,194
0
W
Ah Muzen Cab
12,832
1,426
65
7
0
191,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role